Import Geant4 8.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 14:36:02 +02:00
parent d93e1e39a9
commit 8a51e0bc40
5471 changed files with 99628 additions and 55248 deletions
@@ -21,26 +21,26 @@
// ********************************************************************
//
//
// $Id: G4VisExecutive.hh,v 1.1 2005/02/04 16:42:37 johna Exp $
// GEANT4 tag $Name: geant4-07-01 $
// $Id: G4VisExecutive.hh,v 1.5 2005/11/22 16:57:16 allison Exp $
// GEANT4 tag $Name: geant4-08-00 $
//
//
// John Allison 2nd February 2005 (based on MyVisManager, 24th January 1998).
//
// Class description
//
// Concrete Visualization Manager that implements the virtual function
// RegisterGraphicsSystems. This is executed when you Initialise()
// or Initialize() the vis manager. It exploits C-pre-processor
// variables G4VIS_USE_DAWN, etc., which are set by the GNUmakefiles
// if environment variables of the same name are set.
// Concrete Visualization Manager that implements the virtual
// functions RegisterGraphicsSystems and RegisterModelFactories. This
// is executed when you Initialise() or Initialize() the vis manager.
// It exploits C-pre-processor variables G4VIS_USE_DAWN, etc., which
// are set by the GNUmakefiles if environment variables of the same
// name are set.
//
// Include this file and write code to instantiate G4VisExecutive just
// once as beginning of operations. Before you compile, set
// appropriate environment variables. If you change your
// environment you must force recompilation (the make files will not
// detect the need to do this). Typically, your main program file
// will contain:
// once as beginning of operations. Before you compile, set
// appropriate environment variables. If you change your environment
// you must force recompilation (the make files will not detect the
// need to do this). Typically, your main program file will contain:
//
// #ifdef G4VIS_USE
// #include "G4VisExecutive.hh"
@@ -94,11 +94,11 @@ public: // With description
private:
void RegisterGraphicsSystems ();
void RegisterGraphicsSystems();
void RegisterModelFactories();
};
#include "G4VisExecutive.icc"
#endif