Import Geant4 10.5.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2018-06-29 10:58:11 +02:00
parent fe81a77428
commit 6aa23be517
1581 changed files with 124288 additions and 83758 deletions
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4RayTrajectory.hh 71495 2013-06-17 09:13:30Z gcosmo $
// $Id: G4RayTrajectory.hh 110261 2018-05-17 14:24:23Z gcosmo $
//
//
@@ -96,21 +96,21 @@ class G4RayTrajectory : public G4VTrajectory
};
#if defined G4VIS_ALLOC_EXPORT
extern G4DLLEXPORT G4ThreadLocal G4Allocator<G4RayTrajectory>* rayTrajectoryAllocator;
extern G4DLLEXPORT G4Allocator<G4RayTrajectory>*& rayTrajectoryAllocator();
#else
extern G4DLLIMPORT G4ThreadLocal G4Allocator<G4RayTrajectory>* rayTrajectoryAllocator;
extern G4DLLIMPORT G4Allocator<G4RayTrajectory>*& rayTrajectoryAllocator();
#endif
inline void* G4RayTrajectory::operator new(size_t)
{
if(!rayTrajectoryAllocator)
{ rayTrajectoryAllocator = new G4Allocator<G4RayTrajectory>; }
return (void*)rayTrajectoryAllocator->MallocSingle();
if(!rayTrajectoryAllocator())
{ rayTrajectoryAllocator() = new G4Allocator<G4RayTrajectory>; }
return (void*)rayTrajectoryAllocator()->MallocSingle();
}
inline void G4RayTrajectory::operator delete(void* aTrajectory)
{
rayTrajectoryAllocator->FreeSingle((G4RayTrajectory*)aTrajectory);
rayTrajectoryAllocator()->FreeSingle((G4RayTrajectory*)aTrajectory);
}
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4RayTrajectoryPoint.hh 77479 2013-11-25 10:01:22Z gcosmo $
// $Id: G4RayTrajectoryPoint.hh 110261 2018-05-17 14:24:23Z gcosmo $
//
//
@@ -80,21 +80,21 @@ class G4RayTrajectoryPoint :public G4VTrajectoryPoint
};
#if defined G4VIS_ALLOC_EXPORT
extern G4DLLEXPORT G4ThreadLocal G4Allocator<G4RayTrajectoryPoint>* rayTrajectoryPointAllocator;
extern G4DLLEXPORT G4Allocator<G4RayTrajectoryPoint>*& rayTrajectoryPointAllocator();
#else
extern G4DLLIMPORT G4ThreadLocal G4Allocator<G4RayTrajectoryPoint>* rayTrajectoryPointAllocator;
extern G4DLLIMPORT G4Allocator<G4RayTrajectoryPoint>*& rayTrajectoryPointAllocator();
#endif
inline void* G4RayTrajectoryPoint::operator new(size_t)
{
if(!rayTrajectoryPointAllocator)
{ rayTrajectoryPointAllocator = new G4Allocator<G4RayTrajectoryPoint>; }
return (void *) rayTrajectoryPointAllocator->MallocSingle();
if(!rayTrajectoryPointAllocator())
{ rayTrajectoryPointAllocator() = new G4Allocator<G4RayTrajectoryPoint>; }
return (void *) rayTrajectoryPointAllocator()->MallocSingle();
}
inline void G4RayTrajectoryPoint::operator delete(void *aTrajectoryPoint)
{
rayTrajectoryPointAllocator->FreeSingle((G4RayTrajectoryPoint *) aTrajectoryPoint);
rayTrajectoryPointAllocator()->FreeSingle((G4RayTrajectoryPoint *) aTrajectoryPoint);
}
#endif