Import Geant4 11.3.0 source tree
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@@ -62,7 +62,8 @@ public:
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// ------------------------------------------------------------
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// -- Constructor: takes the name of the particle type to bias:
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// ------------------------------------------------------------
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G4ChannelingOptrChangeCrossSection(G4String particleToBias, G4String name = "ChannelingChangeXS");
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G4ChannelingOptrChangeCrossSection(const G4String& particleToBias,
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const G4String& name = "ChannelingChangeXS");
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virtual ~G4ChannelingOptrChangeCrossSection();
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virtual void StartRun();
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@@ -58,7 +58,7 @@ public:
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// -- Each particle type for which its name is passed will be biased; *provided*
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// -- that the proper calls to biasingPhysics->Bias(particleName) have been done
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// -- in the main program.
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void AddParticle( G4String particleName );
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void AddParticle(const G4String& particleName );
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void AddChargedParticles();
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