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geant4/source/processes/solidstate/channeling/include/G4ChannelingOptrChangeCrossSection.hh
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2024-12-06 11:11:40 +01:00

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//
// ********************************************************************
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//
//---------------------------------------------------------------
//
// G4ChannelingOptrChangeCrossSection
// Based On GB01BOptrChangeCrossSection
// Class Description:
// A G4VBiasingOperator concrete implementation example to
// illustrate how to bias physics processes cross-section for
// one particle type.
// The G4VBiasingOperation G4BOptnChangeCrossSection is
// selected by this operator, and is sent to each process
// calling the operator.
// A simple constant bias to the cross-section is applied,
// but more sophisticated changes can be applied.
//
//---------------------------------------------------------------
//
#ifndef G4ChannelingOptrChangeCrossSection_hh
#define G4ChannelingOptrChangeCrossSection_hh 1
#include "G4VBiasingOperator.hh"
class G4BOptnChangeCrossSection;
class G4ParticleDefinition;
#include <map>
#include <unordered_map>
enum G4ChannelingDensityRatio{
fDensityRatioNotDefined = -1,
fDensityRatioNone = 0,
fDensityRatioNuDElD = 1,
fDensityRatioNuD = 2,
fDensityRatioElD = 3
};
class G4ChannelingOptrChangeCrossSection : public G4VBiasingOperator {
public:
// ------------------------------------------------------------
// -- Constructor: takes the name of the particle type to bias:
// ------------------------------------------------------------
G4ChannelingOptrChangeCrossSection(const G4String& particleToBias,
const G4String& name = "ChannelingChangeXS");
virtual ~G4ChannelingOptrChangeCrossSection();
virtual void StartRun();
private:
G4int fChannelingID;
private:
virtual G4VBiasingOperation*
ProposeOccurenceBiasingOperation(const G4Track* track,
const G4BiasingProcessInterface* callingProcess);
virtual G4VBiasingOperation*
ProposeFinalStateBiasingOperation(const G4Track*, const G4BiasingProcessInterface*)
{return 0;}
virtual G4VBiasingOperation*
ProposeNonPhysicsBiasingOperation(const G4Track*, const G4BiasingProcessInterface*)
{return 0;}
private:
using G4VBiasingOperator::OperationApplied;
virtual void OperationApplied( const G4BiasingProcessInterface* callingProcess,
G4BiasingAppliedCase biasingCase,
G4VBiasingOperation* occurenceOperationApplied,
G4double weightForOccurenceInteraction,
G4VBiasingOperation* finalStateOperationApplied,
const G4VParticleChange* particleChangeProduced );
private:
std::map< const G4BiasingProcessInterface*,
G4BOptnChangeCrossSection* > fChangeCrossSectionOperations;
G4bool fSetup;
const G4ParticleDefinition* fParticleToBias;
private:
std::unordered_map<std::string,G4ChannelingDensityRatio> fProcessToDensity;
};
#endif