Import Geant4 10.0.0 source tree
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4BooleanSolid.hh 66356 2012-12-18 09:02:32Z gcosmo $
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//
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//
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// class G4BooleanSolid
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4BooleanSolid.icc 66356 2012-12-18 09:02:32Z gcosmo $
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//
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// --------------------------------------------------------------------
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// GEANT 4 inline definitions file
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4DisplacedSolid.hh 66356 2012-12-18 09:02:32Z gcosmo $
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//
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//
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// class G4DisplacedSolid
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@@ -153,7 +153,6 @@ class G4DisplacedSolid : public G4VSolid
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void DescribeYourselfTo ( G4VGraphicsScene& scene ) const ;
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G4Polyhedron* CreatePolyhedron () const ;
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G4NURBS* CreateNURBS () const ;
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G4Polyhedron* GetPolyhedron () const ;
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// For creating graphical representations (ie for visualisation).
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4IntersectionSolid.hh 66356 2012-12-18 09:02:32Z gcosmo $
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//
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//
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// class G4IntersectionSolid
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@@ -115,7 +115,6 @@ class G4IntersectionSolid : public G4BooleanSolid
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void DescribeYourselfTo ( G4VGraphicsScene& scene ) const ;
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G4Polyhedron* CreatePolyhedron () const ;
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G4NURBS* CreateNURBS () const ;
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} ;
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4SubtractionSolid.hh 66356 2012-12-18 09:02:32Z gcosmo $
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//
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//
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// class G4SubtractionSolid
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@@ -115,7 +115,6 @@ class G4SubtractionSolid : public G4BooleanSolid
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void DescribeYourselfTo ( G4VGraphicsScene& scene ) const ;
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G4Polyhedron* CreatePolyhedron () const ;
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G4NURBS* CreateNURBS () const ;
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};
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4UnionSolid.hh 66356 2012-12-18 09:02:32Z gcosmo $
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//
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//
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// class G4UnionSolid
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@@ -114,7 +114,6 @@ class G4UnionSolid : public G4BooleanSolid
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void DescribeYourselfTo ( G4VGraphicsScene& scene ) const ;
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G4Polyhedron* CreatePolyhedron () const ;
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G4NURBS* CreateNURBS () const ;
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};
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