Import Geant4 10.0.0 source tree
This commit is contained in:
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############################################
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!!! WARNING - FPE detection is activated !!!
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############################################
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*************************************************************
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Geant4 version Name: geant4-10-00-ref-00 (6-December-2013)
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Copyright : Geant4 Collaboration
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Reference : NIM A 506 (2003), 250-303
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WWW : http://cern.ch/geant4
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*************************************************************
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Visualization Manager instantiating with verbosity "warnings (3)"...
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Visualization Manager initialising...
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Registering graphics systems...
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You have successfully registered the following graphics systems.
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Current available graphics systems are:
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ASCIITree (ATree)
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DAWNFILE (DAWNFILE)
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G4HepRep (HepRepXML)
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G4HepRepFile (HepRepFile)
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OpenGLImmediateX (OGLIX)
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OpenGLImmediateXm (OGLI, OGLIXm)
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OpenGLStoredX (OGLSX)
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OpenGLStoredXm (OGL, OGLS, OGLSXm)
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RayTracer (RayTracer)
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RayTracerX (RayTracerX)
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VRML1FILE (VRML1FILE)
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VRML2FILE (VRML2FILE)
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gMocrenFile (gMocrenFile)
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Registering model factories...
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You have successfully registered the following model factories.
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Registered model factories:
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generic
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drawByCharge
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drawByParticleID
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drawByOriginVolume
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drawByAttribute
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Registered filter factories:
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chargeFilter
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particleFilter
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originVolumeFilter
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attributeFilter
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You have successfully registered the following user vis actions.
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Run Duration User Vis Actions: none
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End of Event User Vis Actions: none
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End of Run User Vis Actions: none
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Some /vis commands (optionally) take a string to specify colour.
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Available colours:
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black, blue, brown, cyan, gray, green, grey, magenta, red, white, yellow
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/geometry/textInput/verbose 0
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/run/initialize
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userDetector->Construct() start.
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world is registered to the default region.
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physicsList->Construct() start.
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physicsList->CheckParticleList() start.
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physicsList->setCut() start.
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/vis/open ATree
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Issue /vis/viewer/refresh or flush to see effect.
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/vis/viewer/set/autoRefresh false
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/vis/verbose errors
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Visualization verbosity changed to errors (2)
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/vis/drawVolume
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/vis/scene/add/trajectories smooth
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/tracking/storeTrajectory 2
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Attributes available for modeling and filtering with
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"/vis/modeling/trajectories/create/drawByAttribute" and
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"/vis/filtering/trajectories/create/attributeFilter" commands:
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G4TrajectoriesModel:
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Event ID (EventID): G4int
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G4SmoothTrajectory:
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Charge (Ch): unit: e+ (G4double)
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Track ID (ID): G4int
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Initial kinetic energy (IKE): G4BestUnit (G4double)
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Initial momentum magnitude (IMag): G4BestUnit (G4double)
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Initial momentum (IMom): G4BestUnit (G4ThreeVector)
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No. of points (NTP): G4int
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PDG Encoding (PDG): G4int
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Parent ID (PID): G4int
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Particle Name (PN): G4String
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G4SmoothTrajectoryPoint:
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Auxiliary Point Position (Aux): G4BestUnit (G4ThreeVector)
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Step Position (Pos): G4BestUnit (G4ThreeVector)
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/vis/scene/notifyHandlers
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/vis/modeling/trajectories/create/drawByCharge
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/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
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/vis/scene/notifyHandlers scene-0
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/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
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/vis/scene/notifyHandlers scene-0
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/vis/scene/endOfEventAction accumulate
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/vis/viewer/set/autoRefresh true
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/vis/viewer/refresh
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G4ASCIITreeSceneHandler::BeginModeling: writing to G4 standard output (G4cout)
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# Set verbosity with "/vis/ASCIITree/verbose <verbosity>":
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# < 10: - does not print daughters of repeated placements, does not repeat replicas.
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# >= 10: prints all physical volumes.
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# The level of detail is given by verbosity%10:
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# for each volume:
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# >= 0: physical volume name.
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# >= 1: logical volume name (and names of sensitive detector and readout geometry, if any).
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# >= 2: solid name and type.
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# >= 3: volume and density.
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# >= 5: daughter-subtracted volume and mass.
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# and in the summary at the end of printing:
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# >= 4: daughter-included mass of top physical volume(s) in scene to depth specified.
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# Note: by default, culling is switched off so all volumes are seen.
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# Note: the mass calculation takes into account daughters, which can be time consuming. If you want the mass of a particular subtree to a particular depth:
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# /vis/open ATree
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# /vis/ASCIITree/verbose 14
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# /vis/scene/create
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# /vis/scene/add/volume <subtree-physical-volume> ! <depth>
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# /vis/sceneHandler/attach
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# /vis/viewer/flush
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# Now printing with verbosity 0
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# Format is: PV:n
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# Abbreviations: PV = Physical Volume, LV = Logical Volume,
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# SD = Sensitive Detector, RO = Read Out Geometry.
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"world":0
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"my tube":1
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"sphere":1
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G4ASCIITreeSceneHandler::EndModeling
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/vis/verbose warnings
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Visualization verbosity changed to warnings (3)
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/gun/particle gamma
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/gun/energy 10 MeV
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/tracking/verbose 0
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/run/beamOn 10
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Region <DefaultRegionForTheWorld> -- -- appears in <world> world volume
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This region is in the mass world.
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Root logical volume(s) : world
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Pointers : G4VUserRegionInformation[0], G4UserLimits[0], G4FastSimulationManager[0], G4UserSteppingAction[0]
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Materials : Air G4_WATER G4_AIR
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Production cuts : gamma 1 mm e- 1 mm e+ 1 mm proton 1 mm
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Region <DefaultRegionForParallelWorld> -- -- is not associated to any world.
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Root logical volume(s) :
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Pointers : G4VUserRegionInformation[0], G4UserLimits[0], G4FastSimulationManager[0], G4UserSteppingAction[0]
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Materials :
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Production cuts : gamma 1 mm e- 1 mm e+ 1 mm proton 1 mm
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========= Table of registered couples ==============================
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Index : 0 used in the geometry : Yes
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Material : Air
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Range cuts : gamma 1 mm e- 1 mm e+ 1 mm proton 1 mm
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Energy thresholds : gamma 990 eV e- 990 eV e+ 990 eV proton 100 keV
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Region(s) which use this couple :
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DefaultRegionForTheWorld
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Index : 1 used in the geometry : Yes
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Material : G4_WATER
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Range cuts : gamma 1 mm e- 1 mm e+ 1 mm proton 1 mm
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Energy thresholds : gamma 2.94056 keV e- 351.877 keV e+ 342.545 keV proton 100 keV
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Region(s) which use this couple :
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DefaultRegionForTheWorld
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Index : 2 used in the geometry : Yes
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Material : G4_AIR
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Range cuts : gamma 1 mm e- 1 mm e+ 1 mm proton 1 mm
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Energy thresholds : gamma 990 eV e- 990 eV e+ 990 eV proton 100 keV
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Region(s) which use this couple :
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DefaultRegionForTheWorld
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====================================================================
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Start closing geometry.
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G4GeometryManager::ReportVoxelStats -- Voxel Statistics
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Total memory consumed for geometry optimisation: 0 kByte
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Total CPU time elapsed for geometry optimisation: 0 seconds
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/vis/scene/notifyHandlers scene-0
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G4ASCIITreeSceneHandler::BeginModeling: writing to G4 standard output (G4cout)
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# Set verbosity with "/vis/ASCIITree/verbose <verbosity>":
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# < 10: - does not print daughters of repeated placements, does not repeat replicas.
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# >= 10: prints all physical volumes.
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# The level of detail is given by verbosity%10:
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# for each volume:
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# >= 0: physical volume name.
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# >= 1: logical volume name (and names of sensitive detector and readout geometry, if any).
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# >= 2: solid name and type.
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# >= 3: volume and density.
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# >= 5: daughter-subtracted volume and mass.
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# and in the summary at the end of printing:
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# >= 4: daughter-included mass of top physical volume(s) in scene to depth specified.
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# Note: by default, culling is switched off so all volumes are seen.
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# Note: the mass calculation takes into account daughters, which can be time consuming. If you want the mass of a particular subtree to a particular depth:
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# /vis/open ATree
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# /vis/ASCIITree/verbose 14
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# /vis/scene/create
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# /vis/scene/add/volume <subtree-physical-volume> ! <depth>
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# /vis/sceneHandler/attach
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# /vis/viewer/flush
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# Now printing with verbosity 0
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# Format is: PV:n
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# Abbreviations: PV = Physical Volume, LV = Logical Volume,
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# SD = Sensitive Detector, RO = Read Out Geometry.
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"world":0
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"my tube":1
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"sphere":1
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G4ASCIITreeSceneHandler::EndModeling
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### Run 0 starts.
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Run terminated.
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Run Summary
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Number of events processed : 10
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User=0s Real=0s Sys=0s
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WARNING: 10 events have been kept for refreshing and/or reviewing.
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"/vis/reviewKeptEvents" to review them.
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G4ASCIITreeSceneHandler::BeginModeling: writing to G4 standard output (G4cout)
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# Set verbosity with "/vis/ASCIITree/verbose <verbosity>":
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# < 10: - does not print daughters of repeated placements, does not repeat replicas.
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# >= 10: prints all physical volumes.
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# The level of detail is given by verbosity%10:
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# for each volume:
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# >= 0: physical volume name.
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# >= 1: logical volume name (and names of sensitive detector and readout geometry, if any).
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# >= 2: solid name and type.
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# >= 3: volume and density.
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# >= 5: daughter-subtracted volume and mass.
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# and in the summary at the end of printing:
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# >= 4: daughter-included mass of top physical volume(s) in scene to depth specified.
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# Note: by default, culling is switched off so all volumes are seen.
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# Note: the mass calculation takes into account daughters, which can be time consuming. If you want the mass of a particular subtree to a particular depth:
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# /vis/open ATree
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# /vis/ASCIITree/verbose 14
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# /vis/scene/create
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# /vis/scene/add/volume <subtree-physical-volume> ! <depth>
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# /vis/sceneHandler/attach
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# /vis/viewer/flush
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# Now printing with verbosity 0
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# Format is: PV:n
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# Abbreviations: PV = Physical Volume, LV = Logical Volume,
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# SD = Sensitive Detector, RO = Read Out Geometry.
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"world":0
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"my tube":1
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"sphere":1
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G4ASCIITreeSceneHandler::EndModeling
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Graphics systems deleted.
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Visualization Manager deleting...
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G4 kernel has come to Quit state.
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UserDetectorConstruction deleted.
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UserPhysicsList deleted.
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UserActionInitialization deleted.
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UserRunAction deleted.
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UserPrimaryGenerator deleted.
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RunManager is deleting RunManagerKernel.
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EventManager deleted.
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Units table cleared.
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================== Deleting memory pools ===================
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Number of memory pools allocated: 13 of which, static: 0
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Dynamic pools deleted: 13 / Total memory freed: 0.29 Mb
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============================================================
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G4Allocator objects are deleted.
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UImanager deleted.
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StateManager deleted.
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RunManagerKernel is deleted. Good bye :)
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