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geant4/examples/extended/persistency/P03/batch.out
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2016-06-10 11:51:14 +02:00

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!!! WARNING - FPE detection is activated !!!
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Geant4 version Name: geant4-10-00-ref-00 (6-December-2013)
Copyright : Geant4 Collaboration
Reference : NIM A 506 (2003), 250-303
WWW : http://cern.ch/geant4
*************************************************************
Visualization Manager instantiating with verbosity "warnings (3)"...
Visualization Manager initialising...
Registering graphics systems...
You have successfully registered the following graphics systems.
Current available graphics systems are:
ASCIITree (ATree)
DAWNFILE (DAWNFILE)
G4HepRep (HepRepXML)
G4HepRepFile (HepRepFile)
OpenGLImmediateX (OGLIX)
OpenGLImmediateXm (OGLI, OGLIXm)
OpenGLStoredX (OGLSX)
OpenGLStoredXm (OGL, OGLS, OGLSXm)
RayTracer (RayTracer)
RayTracerX (RayTracerX)
VRML1FILE (VRML1FILE)
VRML2FILE (VRML2FILE)
gMocrenFile (gMocrenFile)
Registering model factories...
You have successfully registered the following model factories.
Registered model factories:
generic
drawByCharge
drawByParticleID
drawByOriginVolume
drawByAttribute
Registered filter factories:
chargeFilter
particleFilter
originVolumeFilter
attributeFilter
You have successfully registered the following user vis actions.
Run Duration User Vis Actions: none
End of Event User Vis Actions: none
End of Run User Vis Actions: none
Some /vis commands (optionally) take a string to specify colour.
Available colours:
black, blue, brown, cyan, gray, green, grey, magenta, red, white, yellow
/geometry/textInput/verbose 0
/run/initialize
userDetector->Construct() start.
world is registered to the default region.
physicsList->Construct() start.
physicsList->CheckParticleList() start.
physicsList->setCut() start.
/vis/open ATree
Issue /vis/viewer/refresh or flush to see effect.
/vis/viewer/set/autoRefresh false
/vis/verbose errors
Visualization verbosity changed to errors (2)
/vis/drawVolume
/vis/scene/add/trajectories smooth
/tracking/storeTrajectory 2
Attributes available for modeling and filtering with
"/vis/modeling/trajectories/create/drawByAttribute" and
"/vis/filtering/trajectories/create/attributeFilter" commands:
G4TrajectoriesModel:
Event ID (EventID): G4int
G4SmoothTrajectory:
Charge (Ch): unit: e+ (G4double)
Track ID (ID): G4int
Initial kinetic energy (IKE): G4BestUnit (G4double)
Initial momentum magnitude (IMag): G4BestUnit (G4double)
Initial momentum (IMom): G4BestUnit (G4ThreeVector)
No. of points (NTP): G4int
PDG Encoding (PDG): G4int
Parent ID (PID): G4int
Particle Name (PN): G4String
G4SmoothTrajectoryPoint:
Auxiliary Point Position (Aux): G4BestUnit (G4ThreeVector)
Step Position (Pos): G4BestUnit (G4ThreeVector)
/vis/scene/notifyHandlers
/vis/modeling/trajectories/create/drawByCharge
/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
/vis/scene/notifyHandlers scene-0
/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
/vis/scene/notifyHandlers scene-0
/vis/scene/endOfEventAction accumulate
/vis/viewer/set/autoRefresh true
/vis/viewer/refresh
G4ASCIITreeSceneHandler::BeginModeling: writing to G4 standard output (G4cout)
# Set verbosity with "/vis/ASCIITree/verbose <verbosity>":
# < 10: - does not print daughters of repeated placements, does not repeat replicas.
# >= 10: prints all physical volumes.
# The level of detail is given by verbosity%10:
# for each volume:
# >= 0: physical volume name.
# >= 1: logical volume name (and names of sensitive detector and readout geometry, if any).
# >= 2: solid name and type.
# >= 3: volume and density.
# >= 5: daughter-subtracted volume and mass.
# and in the summary at the end of printing:
# >= 4: daughter-included mass of top physical volume(s) in scene to depth specified.
# Note: by default, culling is switched off so all volumes are seen.
# Note: the mass calculation takes into account daughters, which can be time consuming. If you want the mass of a particular subtree to a particular depth:
# /vis/open ATree
# /vis/ASCIITree/verbose 14
# /vis/scene/create
# /vis/scene/add/volume <subtree-physical-volume> ! <depth>
# /vis/sceneHandler/attach
# /vis/viewer/flush
# Now printing with verbosity 0
# Format is: PV:n
# Abbreviations: PV = Physical Volume, LV = Logical Volume,
# SD = Sensitive Detector, RO = Read Out Geometry.
"world":0
"my tube":1
"sphere":1
G4ASCIITreeSceneHandler::EndModeling
/vis/verbose warnings
Visualization verbosity changed to warnings (3)
/gun/particle gamma
/gun/energy 10 MeV
/tracking/verbose 0
/run/beamOn 10
Region <DefaultRegionForTheWorld> -- -- appears in <world> world volume
This region is in the mass world.
Root logical volume(s) : world
Pointers : G4VUserRegionInformation[0], G4UserLimits[0], G4FastSimulationManager[0], G4UserSteppingAction[0]
Materials : Air G4_WATER G4_AIR
Production cuts : gamma 1 mm e- 1 mm e+ 1 mm proton 1 mm
Region <DefaultRegionForParallelWorld> -- -- is not associated to any world.
Root logical volume(s) :
Pointers : G4VUserRegionInformation[0], G4UserLimits[0], G4FastSimulationManager[0], G4UserSteppingAction[0]
Materials :
Production cuts : gamma 1 mm e- 1 mm e+ 1 mm proton 1 mm
========= Table of registered couples ==============================
Index : 0 used in the geometry : Yes
Material : Air
Range cuts : gamma 1 mm e- 1 mm e+ 1 mm proton 1 mm
Energy thresholds : gamma 990 eV e- 990 eV e+ 990 eV proton 100 keV
Region(s) which use this couple :
DefaultRegionForTheWorld
Index : 1 used in the geometry : Yes
Material : G4_WATER
Range cuts : gamma 1 mm e- 1 mm e+ 1 mm proton 1 mm
Energy thresholds : gamma 2.94056 keV e- 351.877 keV e+ 342.545 keV proton 100 keV
Region(s) which use this couple :
DefaultRegionForTheWorld
Index : 2 used in the geometry : Yes
Material : G4_AIR
Range cuts : gamma 1 mm e- 1 mm e+ 1 mm proton 1 mm
Energy thresholds : gamma 990 eV e- 990 eV e+ 990 eV proton 100 keV
Region(s) which use this couple :
DefaultRegionForTheWorld
====================================================================
Start closing geometry.
G4GeometryManager::ReportVoxelStats -- Voxel Statistics
Total memory consumed for geometry optimisation: 0 kByte
Total CPU time elapsed for geometry optimisation: 0 seconds
/vis/scene/notifyHandlers scene-0
G4ASCIITreeSceneHandler::BeginModeling: writing to G4 standard output (G4cout)
# Set verbosity with "/vis/ASCIITree/verbose <verbosity>":
# < 10: - does not print daughters of repeated placements, does not repeat replicas.
# >= 10: prints all physical volumes.
# The level of detail is given by verbosity%10:
# for each volume:
# >= 0: physical volume name.
# >= 1: logical volume name (and names of sensitive detector and readout geometry, if any).
# >= 2: solid name and type.
# >= 3: volume and density.
# >= 5: daughter-subtracted volume and mass.
# and in the summary at the end of printing:
# >= 4: daughter-included mass of top physical volume(s) in scene to depth specified.
# Note: by default, culling is switched off so all volumes are seen.
# Note: the mass calculation takes into account daughters, which can be time consuming. If you want the mass of a particular subtree to a particular depth:
# /vis/open ATree
# /vis/ASCIITree/verbose 14
# /vis/scene/create
# /vis/scene/add/volume <subtree-physical-volume> ! <depth>
# /vis/sceneHandler/attach
# /vis/viewer/flush
# Now printing with verbosity 0
# Format is: PV:n
# Abbreviations: PV = Physical Volume, LV = Logical Volume,
# SD = Sensitive Detector, RO = Read Out Geometry.
"world":0
"my tube":1
"sphere":1
G4ASCIITreeSceneHandler::EndModeling
### Run 0 starts.
Run terminated.
Run Summary
Number of events processed : 10
User=0s Real=0s Sys=0s
WARNING: 10 events have been kept for refreshing and/or reviewing.
"/vis/reviewKeptEvents" to review them.
G4ASCIITreeSceneHandler::BeginModeling: writing to G4 standard output (G4cout)
# Set verbosity with "/vis/ASCIITree/verbose <verbosity>":
# < 10: - does not print daughters of repeated placements, does not repeat replicas.
# >= 10: prints all physical volumes.
# The level of detail is given by verbosity%10:
# for each volume:
# >= 0: physical volume name.
# >= 1: logical volume name (and names of sensitive detector and readout geometry, if any).
# >= 2: solid name and type.
# >= 3: volume and density.
# >= 5: daughter-subtracted volume and mass.
# and in the summary at the end of printing:
# >= 4: daughter-included mass of top physical volume(s) in scene to depth specified.
# Note: by default, culling is switched off so all volumes are seen.
# Note: the mass calculation takes into account daughters, which can be time consuming. If you want the mass of a particular subtree to a particular depth:
# /vis/open ATree
# /vis/ASCIITree/verbose 14
# /vis/scene/create
# /vis/scene/add/volume <subtree-physical-volume> ! <depth>
# /vis/sceneHandler/attach
# /vis/viewer/flush
# Now printing with verbosity 0
# Format is: PV:n
# Abbreviations: PV = Physical Volume, LV = Logical Volume,
# SD = Sensitive Detector, RO = Read Out Geometry.
"world":0
"my tube":1
"sphere":1
G4ASCIITreeSceneHandler::EndModeling
Graphics systems deleted.
Visualization Manager deleting...
G4 kernel has come to Quit state.
UserDetectorConstruction deleted.
UserPhysicsList deleted.
UserActionInitialization deleted.
UserRunAction deleted.
UserPrimaryGenerator deleted.
RunManager is deleting RunManagerKernel.
EventManager deleted.
Units table cleared.
================== Deleting memory pools ===================
Number of memory pools allocated: 13 of which, static: 0
Dynamic pools deleted: 13 / Total memory freed: 0.29 Mb
============================================================
G4Allocator objects are deleted.
UImanager deleted.
StateManager deleted.
RunManagerKernel is deleted. Good bye :)