Import Geant4 1.1.0 source tree
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// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: Em8PrimaryGeneratorMessenger.cc,v 1.1 2000/01/07 14:50:46 grichine Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#include "Em8PrimaryGeneratorMessenger.hh"
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#include "Em8PrimaryGeneratorAction.hh"
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#include "G4UIcmdWithAString.hh"
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#include "G4UIcmdWithADoubleAndUnit.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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Em8PrimaryGeneratorMessenger::Em8PrimaryGeneratorMessenger(Em8PrimaryGeneratorAction* Em8Gun)
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:Em8Action(Em8Gun)
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{
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RndmCmd = new G4UIcmdWithAString("/gun/random",this);
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RndmCmd->SetGuidance("Shoot randomly the incident particle.");
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RndmCmd->SetGuidance(" Choice : on, off(default)");
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RndmCmd->SetParameterName("choice",true);
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RndmCmd->SetDefaultValue("off");
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RndmCmd->SetCandidates("on off");
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RndmCmd->AvailableForStates(PreInit,Idle);
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setxvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/xvertex",this);
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setxvertexCmd->SetGuidance(" Set x coord. of the primary vertex.");
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setxvertexCmd->SetParameterName("xv",true);
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setxvertexCmd->SetDefaultValue(0.0*mm) ;
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setyvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/yvertex",this);
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setyvertexCmd->SetGuidance(" Set y coord. of the primary vertex.");
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setyvertexCmd->SetParameterName("yv",true);
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setyvertexCmd->SetDefaultValue(0.0*mm) ;
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setzvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/zvertex",this);
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setzvertexCmd->SetGuidance(" Set z coord. of the primary vertex.");
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setzvertexCmd->SetParameterName("zv",true);
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setzvertexCmd->SetDefaultValue(0.0*mm) ;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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Em8PrimaryGeneratorMessenger::~Em8PrimaryGeneratorMessenger()
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{
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delete RndmCmd;
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delete setxvertexCmd;
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delete setyvertexCmd;
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delete setzvertexCmd;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void Em8PrimaryGeneratorMessenger::SetNewValue(G4UIcommand * command,G4String newValue)
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{
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if( command == RndmCmd )
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{ Em8Action->SetRndmFlag(newValue);}
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if( command == setxvertexCmd)
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{ Em8Action->Setxvertex(setxvertexCmd->GetNewDoubleValue(newValue));}
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if( command == setyvertexCmd)
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{ Em8Action->Setyvertex(setyvertexCmd->GetNewDoubleValue(newValue));}
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if( command == setzvertexCmd)
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{ Em8Action->Setzvertex(setzvertexCmd->GetNewDoubleValue(newValue));}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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