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geant4/examples/extended/electromagnetic/TestEm8/src/Em8PrimaryGeneratorMessenger.cc
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2016-06-08 15:34:16 +02:00

78 lines
2.7 KiB
C++

// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: Em8PrimaryGeneratorMessenger.cc,v 1.1 2000/01/07 14:50:46 grichine Exp $
// GEANT4 tag $Name: geant4-01-01 $
//
//
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#include "Em8PrimaryGeneratorMessenger.hh"
#include "Em8PrimaryGeneratorAction.hh"
#include "G4UIcmdWithAString.hh"
#include "G4UIcmdWithADoubleAndUnit.hh"
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Em8PrimaryGeneratorMessenger::Em8PrimaryGeneratorMessenger(Em8PrimaryGeneratorAction* Em8Gun)
:Em8Action(Em8Gun)
{
RndmCmd = new G4UIcmdWithAString("/gun/random",this);
RndmCmd->SetGuidance("Shoot randomly the incident particle.");
RndmCmd->SetGuidance(" Choice : on, off(default)");
RndmCmd->SetParameterName("choice",true);
RndmCmd->SetDefaultValue("off");
RndmCmd->SetCandidates("on off");
RndmCmd->AvailableForStates(PreInit,Idle);
setxvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/xvertex",this);
setxvertexCmd->SetGuidance(" Set x coord. of the primary vertex.");
setxvertexCmd->SetParameterName("xv",true);
setxvertexCmd->SetDefaultValue(0.0*mm) ;
setyvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/yvertex",this);
setyvertexCmd->SetGuidance(" Set y coord. of the primary vertex.");
setyvertexCmd->SetParameterName("yv",true);
setyvertexCmd->SetDefaultValue(0.0*mm) ;
setzvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/zvertex",this);
setzvertexCmd->SetGuidance(" Set z coord. of the primary vertex.");
setzvertexCmd->SetParameterName("zv",true);
setzvertexCmd->SetDefaultValue(0.0*mm) ;
}
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Em8PrimaryGeneratorMessenger::~Em8PrimaryGeneratorMessenger()
{
delete RndmCmd;
delete setxvertexCmd;
delete setyvertexCmd;
delete setzvertexCmd;
}
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void Em8PrimaryGeneratorMessenger::SetNewValue(G4UIcommand * command,G4String newValue)
{
if( command == RndmCmd )
{ Em8Action->SetRndmFlag(newValue);}
if( command == setxvertexCmd)
{ Em8Action->Setxvertex(setxvertexCmd->GetNewDoubleValue(newValue));}
if( command == setyvertexCmd)
{ Em8Action->Setyvertex(setyvertexCmd->GetNewDoubleValue(newValue));}
if( command == setzvertexCmd)
{ Em8Action->Setzvertex(setzvertexCmd->GetNewDoubleValue(newValue));}
}
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