Files
minicalosim/bind/G4Calo.py
T

243 lines
7.5 KiB
Python

from minicalo import GeometryDescriptor
from minicalo import G4System as _G4System
import plotly.graph_objects as go
import numpy as np
import os
import subprocess
import uproot
from IPython.display import Image, display
class __G4System(_G4System):
def run_batch(
self,
nEvents: int,
particleSpec: str,
minEnergy_GeV: float,
maxEnergy_GeV: float = -1.0,
):
if maxEnergy_GeV < 0:
maxEnergy_GeV = minEnergy_GeV
_G4System.run_batch(self, nEvents, particleSpec, minEnergy_GeV, maxEnergy_GeV)
# conversion from root to pandas dataframe
ttree = uproot.open("_1234567890_Hits.root")
df = ttree["Hits;1"].arrays(library="pd")
return df
def displayEvent(self):
# for loop over all layers
to_plot = []
material_dict = {}
z0=0
# sum up total deposited energy
total_dep_energy = 0
for layer in self.getGeometryDescriptor().getLayers():
for sensor in layer.sensors:
total_dep_energy += sensor.getEnergy()
if total_dep_energy == 0:
print("No energy deposited in calorimeter!")
total_dep_energy = 10**-8 # to avoid division by zero
# loop over materials
for layer in self.getGeometryDescriptor().getLayers():
layer_width = layer.nx * layer.sens_xwidth
#
# plot layers
#
layer_hx = layer_width / 2.
layer_hy = layer_width / 2.
layer_z = layer.thickness
layer_material = layer.material
# add material to materials if it is not already in there
if layer_material not in material_dict.keys():
material_dict[layer_material] = {'name': layer_material,
'color': col_dict[layer_material],
'showlegend': False,
'flatshading': True,
'opacity': 0.2}
# add legend entry
to_plot.append(go.Mesh3d(x=[None], y=[None], z=[None], i=[0], j=[0], k=[0],
color=material_dict[layer_material]['color'],
showlegend=True, name=layer_material))
to_plot.append(go.Mesh3d(
# 8 vertices of a cube
x = np.array([-1, -1, 1, 1, -1, -1, 1, 1]) * layer_hx,
z = np.array([-1, 1, 1, -1, -1, 1, 1, -1]) * layer_hy,
y = np.array([0, 0, 0, 0, layer_z, layer_z, layer_z, layer_z]) + z0,
**ijk_cube,
**material_dict[layer_material]
))
z0 += layer_z
#
# sensors
#
# if there are sensors in the current layer, add them
if layer.sensors != []:
z = layer.sensors[0].getdz()
corr = layer.sensors[0].getX() - layer.sensors[0].getdx()/2. + layer_width/2.
# loop over all sensors in current layer and add them to plot
for sensor in layer.sensors:
x_center = sensor.getX() - corr
y_center = sensor.getY() - corr
hwidth = sensor.getdx() /2.
energy = sensor.getEnergy()
to_plot.append(go.Mesh3d(
# 8 vertices of a cube
x = np.array([-1, -1, 1, 1, -1, -1, 1, 1]) * hwidth + x_center,
z = np.array([-1, 1, 1, -1, -1, 1, 1, -1]) * hwidth + y_center,
y = np.array([0, 0, 0, 0, z, z, z, z]) + z0,
**ijk_cube,
flatshading=True,
color='black',
name='Sensor',
opacity= max(0.03, float(energy / total_dep_energy)),
showlegend=False,
))
z0 += z
# add legend entry for sensors
to_plot.append(go.Mesh3d(x=[None], y=[None], z=[None], i=[0], j=[0], k=[0],
color='black', showlegend=True, name='Sensors'))
# add black-white colorbar for sensor hits
to_plot.append(go.Surface(
z=[[0, 0], [0, 0]],
x=[[0, 0], [0, 0]],
y=[[0, 0], [0, 0]],
colorscale=[[0, 'white'], [1, 'black']],
showscale=True,
cmin=0,
cmax=1,
colorbar=dict(
title='Fraction of total deposited Energy',
tickvals=[0, 1],
ticktext=['0', '1'],
ticks='outside',
ticklen=10,
),
))
#
# add red arrow for incoming particle
#
# Define the start and end points of the line
start_point = [0, 0, - z0*0.1]
end_point = [0, 0, - z0*0.25]
# Create the line trace
line_trace = go.Scatter3d(
x=[start_point[0], end_point[0]],
z=[start_point[1], end_point[1]],
y=[start_point[2], end_point[2]],
mode='lines',
line=dict(color='red', width=5),
name='Incoming particle',
showlegend=True,
)
# Calculate the direction vector for the arrow
direction_vector = [(end_point[0] - start_point[0]), (end_point[1] - start_point[1]), (end_point[2] - start_point[2])]
# Create the arrowhead at the start point with the opposite direction
arrowhead_trace = go.Cone(
x=[start_point[0]],
z=[start_point[1]],
y=[start_point[2]],
u=[-direction_vector[0]],
w=[-direction_vector[1]],
v=[-direction_vector[2]],
sizemode='scaled',
sizeref=0.8,
showscale=False,
colorscale='Reds',
opacity=1.0,
anchor='tail',
)
# Create the 3D scatter plot with both traces
to_plot.append(line_trace)
to_plot.append(arrowhead_trace)
#
# finally show plot
#
fig = go.Figure(data=[
*to_plot
])
fig.update_layout(legend=dict(x=0))
# add legend
fig.show()
#
# some helpers
#
def calculate_sensor_centers(X, square_size):
sensor_size = square_size / np.sqrt(X)
hsensor_size = sensor_size / 2.
centers = []
for j in range(int(np.sqrt(X))):
for i in range(int(np.sqrt(X))):
x_center = -square_size/2 + (i + 0.5) * sensor_size
y_center = -square_size/2 + (j + 0.5) * sensor_size
centers.append((x_center[0], y_center[0]))
return centers, hsensor_size[0]
ijk_cube = {
"i": [7, 0, 0, 0, 4, 4, 6, 6, 4, 0, 3, 2],
"j": [3, 4, 1, 2, 5, 6, 5, 2, 0, 1, 6, 3],
"k": [0, 7, 2, 3, 6, 7, 1, 1, 5, 5, 7, 6],
}
col_dict = {
# active materials
"G4_POLYSTYRENE": 'red',
"G4_PLASTIC_SC_VINYLTOLUENE": 'blue',
"G4_BGO": 'green',
"G4_LSO": 'yellow',
"G4_LYSO": 'orange',
"G4_CESIUM_IODIDE": 'purple',
"G4_PbWO4": 'pink',
"G4_Si": 'brown',
# passive materials
"G4_Pb": 'darkgrey',
"G4_Fe": 'lightgrey',
"G4_W": 'grey',
"G4_Cu": 'dimgray',
"G4_BRASS": 'slategrey',
}
G4System = __G4System()#singleton instance