80 lines
2.8 KiB
C++
80 lines
2.8 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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/// \file B4/B4a/include/EventAction.hh
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/// \brief Definition of the B4a::EventAction class
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#ifndef B4aEventAction_h
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#define B4aEventAction_h 1
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#include "G4UserEventAction.hh"
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#include "RunAction.hh"
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#include "PrimaryGeneratorAction.hh"
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#include "globals.hh"
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class GeometryDescriptor;
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namespace B4a
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{
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/// Event action class
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///
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/// It defines data members to hold the energy deposit and track lengths
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/// of charged particles in Absober and Gap layers:
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/// - fEnergyAbs, fEnergyGap, fTrackLAbs, fTrackLGap
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/// which are collected step by step via the functions
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/// - AddAbs(), AddGap()
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class EventAction : public G4UserEventAction
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{
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public:
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EventAction() = default;
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~EventAction() override = default;
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void BeginOfEventAction(const G4Event* event) override;
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void EndOfEventAction(const G4Event* event) override;
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void setPrimaryGeneratorAction(const B4::PrimaryGeneratorAction * Gen){
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this->gen = Gen;
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}
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void setRunAction(const B4::RunAction * Run){
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this->run = Run;
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}
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private:
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const B4::PrimaryGeneratorAction * gen=nullptr;
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const B4::RunAction * run=nullptr;
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};
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// inline functions
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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