272 lines
8.4 KiB
Python
272 lines
8.4 KiB
Python
from minicalo import GeometryDescriptor
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from minicalo import G4System as _G4System
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import plotly.graph_objects as go
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import pandas as pd
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import numpy as np
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import os
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import subprocess
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import uproot
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from IPython.display import Image, display
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class __G4System(_G4System):
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def run_batch(
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self,
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nEvents: int,
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particleSpec: str,
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minEnergy_GeV: float,
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maxEnergy_GeV: float = -1.0,
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):
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if maxEnergy_GeV < 0:
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maxEnergy_GeV = minEnergy_GeV
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_G4System.run_batch(self, nEvents, particleSpec, minEnergy_GeV, maxEnergy_GeV)
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# conversion from root to pandas dataframe
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ttree = uproot.open("_1234567890_Hits.root")
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try:
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df = ttree["Hits;1"].arrays(library="pd")
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except:
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df = index_out_of_bounds_workaround(ttree["Hits;1"])
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return df
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def displayEvent(self, logE = False, renderer=None):
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# for loop over all layers
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to_plot = []
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material_dict = {}
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z0=0
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# sum up total deposited energy
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total_dep_energy = 0
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for layer in self.getGeometryDescriptor().getLayers():
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for sensor in layer.sensors:
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total_dep_energy += sensor.getEnergy()
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if total_dep_energy == 0:
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print("No energy deposited in calorimeter!")
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total_dep_energy = 10**-8 # to avoid division by zero
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# loop over materials
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for layer in self.getGeometryDescriptor().getLayers():
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layer_width = layer.nx * layer.sens_xwidth * 10. # in mm
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#
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# plot layers
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#
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layer_hx = layer_width / 2.
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layer_hy = layer_width / 2.
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layer_z = layer.thickness * 10. # in mm
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layer_material = layer.material
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# add material to materials if it is not already in there
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if layer_material not in material_dict.keys():
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material_dict[layer_material] = {'name': layer_material,
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'color': col_dict[layer_material],
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'showlegend': False,
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'flatshading': True,
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'opacity': 0.2}
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# add legend entry
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to_plot.append(go.Mesh3d(x=[None], y=[None], z=[None], i=[0], j=[0], k=[0],
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color=material_dict[layer_material]['color'],
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showlegend=True, name=layer_material))
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to_plot.append(go.Mesh3d(
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# 8 vertices of a cube
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x = np.array([-1, -1, 1, 1, -1, -1, 1, 1]) * layer_hx,
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z = np.array([-1, 1, 1, -1, -1, 1, 1, -1]) * layer_hy,
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y = np.array([0, 0, 0, 0, layer_z, layer_z, layer_z, layer_z]) + z0,
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**ijk_cube,
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**material_dict[layer_material]
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))
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#
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# sensors
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#
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# if there are sensors in the current layer, add them
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if layer.sensors != []:
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z = layer.sensors[0].getdz()
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corr = 0. #layer.sensors[0].getX() - layer.sensors[0].getdx()/2. + layer_width/2.
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# loop over all sensors in current layer and add them to plot
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for sensor in layer.sensors:
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x_center = sensor.getX() - corr
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y_center = sensor.getY() - corr
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hwidth = sensor.getdx() /2.
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energy = sensor.getEnergy()
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use_energy = float(energy / total_dep_energy)
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if logE:
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raise NotImplementedError
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use_energy = np.log(use_energy+1.) # - np.log(total_dep_energy)
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to_plot.append(go.Mesh3d(
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# 8 vertices of a cube
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x = np.array([-1, -1, 1, 1, -1, -1, 1, 1]) * hwidth + x_center,
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z = np.array([-1, 1, 1, -1, -1, 1, 1, -1]) * hwidth + y_center,
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y = np.array([0, 0, 0, 0, z, z, z, z]) + z0,
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**ijk_cube,
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flatshading=True,
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color='black',
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name='Sensor',
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opacity= max(0.03, use_energy),
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showlegend=False,
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))
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z0 += layer_z
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# add legend entry for sensors
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to_plot.append(go.Mesh3d(x=[None], y=[None], z=[None], i=[0], j=[0], k=[0],
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color='black', showlegend=True, name='Sensors'))
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# add black-white colorbar for sensor hits
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to_plot.append(go.Surface(
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z=[[0, 0], [0, 0]],
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x=[[0, 0], [0, 0]],
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y=[[0, 0], [0, 0]],
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colorscale=[[0, 'white'], [1, 'black']],
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showscale=True,
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cmin=0,
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cmax=1,
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colorbar=dict(
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title='Fraction of total deposited Energy',
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tickvals=[0, 1],
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ticktext=['0', '1'],
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ticks='outside',
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ticklen=10,
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),
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))
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#
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# add red arrow for incoming particle
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#
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# Define the start and end points of the line
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start_point = [0, 0, - z0*0.1]
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end_point = [0, 0, - z0*0.25]
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# Create the line trace
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line_trace = go.Scatter3d(
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x=[start_point[0], end_point[0]],
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z=[start_point[1], end_point[1]],
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y=[start_point[2], end_point[2]],
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mode='lines',
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line=dict(color='red', width=5),
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name='Incoming particle',
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showlegend=True,
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)
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# Calculate the direction vector for the arrow
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direction_vector = [(end_point[0] - start_point[0]), (end_point[1] - start_point[1]), (end_point[2] - start_point[2])]
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# Create the arrowhead at the start point with the opposite direction
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arrowhead_trace = go.Cone(
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x=[start_point[0]],
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z=[start_point[1]],
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y=[start_point[2]],
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u=[-direction_vector[0]],
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w=[-direction_vector[1]],
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v=[-direction_vector[2]],
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sizemode='scaled',
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sizeref=0.8,
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showscale=False,
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colorscale='Reds',
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opacity=1.0,
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anchor='tail',
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)
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# Create the 3D scatter plot with both traces
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to_plot.append(line_trace)
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to_plot.append(arrowhead_trace)
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#
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# finally show plot
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#
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fig = go.Figure(data=[
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*to_plot
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])
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fig.update_layout(legend=dict(x=0))
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# add legend
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if renderer is not None:
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fig.show(renderer=renderer)
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else:
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fig.show()
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#
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# some helpers
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#
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def calculate_sensor_centers(X, square_size):
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sensor_size = square_size / np.sqrt(X)
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hsensor_size = sensor_size / 2.
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centers = []
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for j in range(int(np.sqrt(X))):
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for i in range(int(np.sqrt(X))):
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x_center = -square_size/2 + (i + 0.5) * sensor_size
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y_center = -square_size/2 + (j + 0.5) * sensor_size
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centers.append((x_center[0], y_center[0]))
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return centers, hsensor_size[0]
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ijk_cube = {
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"i": [7, 0, 0, 0, 4, 4, 6, 6, 4, 0, 3, 2],
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"j": [3, 4, 1, 2, 5, 6, 5, 2, 0, 1, 6, 3],
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"k": [0, 7, 2, 3, 6, 7, 1, 1, 5, 5, 7, 6],
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}
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col_dict = {
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# active materials
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"G4_POLYSTYRENE": 'red',
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"G4_PLASTIC_SC_VINYLTOLUENE": 'blue',
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"G4_BGO": 'green',
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"G4_LSO": 'yellow',
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"G4_LYSO": 'orange',
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"G4_CESIUM_IODIDE": 'purple',
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"G4_PbWO4": 'pink',
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"G4_Si": 'brown',
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# passive materials
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"G4_Pb": 'darkgrey',
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"G4_Fe": 'lightgrey',
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"G4_W": 'grey',
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"G4_Cu": 'dimgray',
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"G4_BRASS": 'slategrey',
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}
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def index_out_of_bounds_workaround(tbranch):
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# ugly workaround for index out of bounds error
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dfs = []
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entries = tbranch['sensor_energy'].num_entries
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# check each entry
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for entry in range(entries):
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try:
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df = tbranch.arrays(entry_start=entry,entry_stop=entry+1, library='pd')
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dfs.append(df)
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except:
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continue
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df = pd.concat(dfs)
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return df.reset_index(drop=True)
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G4System = __G4System()#singleton instance |