Files
minicalosim/bind/G4Calo.py
T
2024-09-09 15:48:44 +02:00

400 lines
13 KiB
Python

import multiprocessing
import warnings
import contextlib
import sys
def set_start_method():
try:
multiprocessing.set_start_method('spawn', force=True)
except RuntimeError:
warnings.warn("Failed to set start method to 'spawn'. It may have already been set.")
set_start_method()
from minicalo import GeometryDescriptor
from minicalo import G4System as _G4System
import plotly.graph_objects as go
import pandas as pd
import numpy as np
import os
import glob
import subprocess
import uproot
import time
from IPython.display import Image, display
class __G4System(_G4System):
def run_batch(
self,
nEvents: int,
particleSpec: str,
minEnergy_GeV: float,
maxEnergy_GeV: float = -1.0,
filename: str = "",
):
if maxEnergy_GeV < 0:
maxEnergy_GeV = minEnergy_GeV
save_file = len(filename) > 0
# filename without file ending(!)
filename = "._" + str(time.perf_counter_ns()) + ".root"
_G4System.run_batch(self, nEvents, particleSpec, minEnergy_GeV, maxEnergy_GeV, filename)
# TO FIX: Geant4 adds "t<threadnumber>" to the filename, circumvent this for one thread, but this is not a good solution
file = glob.glob(filename.replace(".root", "*.root"))
print(file)
if len(file)>1:
raise Exception("More than one file found! - Check mulithreading")
else:
filename = file[0]
# conversion from root to pandas dataframe
# TO FIX: circumvent index out of bounds error
ttree = uproot.open(filename)
try:
df = ttree["Hits;1"].arrays(library="pd")
except:
df = index_out_of_bounds_workaround(ttree["Hits;1"])
# save to pickle and delete root file
if save_file:
df.to_pickle(filename.replace(".root", ".pkl"))
os.system("rm "+filename)
return df
def displayEvent(self, logE = False, renderer=None):
raise NotImplementedError("This method is not implemented anymore. Use the function display_event instead.")
#
# some helpers
#
def calculate_sensor_centers(X, square_size):
sensor_size = square_size / np.sqrt(X)
hsensor_size = sensor_size / 2.
centers = []
for j in range(int(np.sqrt(X))):
for i in range(int(np.sqrt(X))):
x_center = -square_size/2 + (i + 0.5) * sensor_size
y_center = -square_size/2 + (j + 0.5) * sensor_size
centers.append((x_center[0], y_center[0]))
return centers, hsensor_size[0]
ijk_cube = {
"i": [7, 0, 0, 0, 4, 4, 6, 6, 4, 0, 3, 2],
"j": [3, 4, 1, 2, 5, 6, 5, 2, 0, 1, 6, 3],
"k": [0, 7, 2, 3, 6, 7, 1, 1, 5, 5, 7, 6],
}
col_dict = {
# active materials
"G4_POLYSTYRENE": 'red',
"G4_PLASTIC_SC_VINYLTOLUENE": 'blue',
"G4_BGO": 'green',
"G4_LSO": 'yellow',
"G4_LYSO": 'orange',
"G4_CESIUM_IODIDE": 'purple',
"G4_PbWO4": 'pink',
"G4_Si": 'brown',
# passive materials
"G4_Pb": 'darkgrey',
"G4_Fe": 'lightgrey',
"G4_W": 'grey',
"G4_Cu": 'dimgray',
"G4_BRASS": 'slategrey',
}
def index_out_of_bounds_workaround(tbranch):
# ugly workaround for index out of bounds error
dfs = []
entries = tbranch['sensor_energy'].num_entries
# check each entry
for entry in range(entries):
try:
df = tbranch.arrays(entry_start=entry,entry_stop=entry+1, library='pd')
dfs.append(df)
except:
continue
df = pd.concat(dfs)
return df.reset_index(drop=True)
def _run_mini_batch(
cw : GeometryDescriptor,
nEvents: int,
particleSpec: str,
minEnergy_GeV: float,
maxEnergy_GeV: float = -1.0,
batch_seed : int = 0,
counter : int = 0):
#this is now encapsuled
from G4Calo import __G4System
G4System = __G4System()
seed = int(batch_seed + counter)
print(f"Running mini batch with seed {seed}")
G4System.init(cw, seed) #counter gives random seed offset
df = G4System.run_batch(nEvents, particleSpec, minEnergy_GeV, maxEnergy_GeV,"")
return df
def _run_mini_batch_silent(*args, **kwargs):
#I tried
return _run_mini_batch(*args, **kwargs)
def run_batch(
gd : GeometryDescriptor,
nEvents: int,
particleSpec: str,
minEnergy_GeV: float,
maxEnergy_GeV: float = -1.0,
filename: str = ""):
'''
splits the batch in jobs depending on how many cores are available and runs mini batches in parallel
'''
assert nEvents > 0
nCores = multiprocessing.cpu_count()
#make sure to adjust cores such that at least 200 events are run per core
nCores = min(nCores, nEvents // 200 + 1)
print(f"Running on {nCores} cores")
nEventsPerCore = nEvents // nCores
print(f"Running {nEventsPerCore} events per core")
nEventsLastCore = nEvents - nEventsPerCore * (nCores - 1)
print(f"Running {nEventsLastCore} events on last core")
nevents = [nEventsPerCore if i < nCores - 1 else nEventsLastCore for i in range(nCores)]
#the used seeds are stored in the home directory in a file called .seeds.txt
# check if file exists, if so, read last seed. If not create it
if os.path.exists(os.path.expanduser("~/.g4calo_seeds.txt")):
with open(os.path.expanduser("~/.g4calo_seeds.txt"), "r") as f:
seed = int(f.read())
else:
seed = 0
with open(os.path.expanduser("~/.g4calo_seeds.txt"), "w") as f:
f.write(str(seed + nCores))
seed += 1
print(f"Batch seed: {seed}")
#use a multiprocessing pool to run the mini batches in parallel
with multiprocessing.Pool(nCores) as pool:
dfs = pool.starmap(_run_mini_batch_silent, [(gd, nevents[i], particleSpec, minEnergy_GeV, maxEnergy_GeV, seed, i) for i in range(nCores)])
alldf = pd.concat(dfs)
alldf.reset_index(drop=True, inplace=True)
#convert alldf['total_dep_energy'] to numpy array and check if all non-zero entries are unique
non_zero = alldf['total_dep_energy'][alldf['total_dep_energy'] != 0.]
n_unique = np.unique(non_zero.to_numpy()).shape[0]
n_ex_non_zero = non_zero.shape[0]
assert (n_ex_non_zero==n_unique), f"only {n_unique} unique non-zero entries in total_dep_energy out of {n_ex_non_zero}"
if len(filename):
alldf.to_pickle(filename)
return alldf
def _fill_event(gd : GeometryDescriptor,
particleSpec: str,
energy: float,
seed: int = -1):
from G4Calo import __G4System
G4System = __G4System()
G4System.init(gd, seed)
G4System.run_batch(1, particleSpec, energy, energy,"")
return gd
def display_event(gd : GeometryDescriptor,
particleSpec: str,
energy: float,
logE = False, renderer=None, seed = -1):
#run _fill_event in forked mode using 1-core multiprocessing to avoid G4 singletons to interfere
with multiprocessing.Pool(1) as pool:
gd = pool.apply(_fill_event, (gd, particleSpec, energy))
#use gd to plot
# for loop over all layers
to_plot = []
material_dict = {}
z0=0
# sum up total deposited energy
total_dep_energy = 0
for layer in gd.getLayers():
for sensor in layer.sensors:
total_dep_energy += sensor.getEnergy()
if total_dep_energy == 0:
print("No energy deposited in calorimeter!")
total_dep_energy = 10**-8 # to avoid division by zero
# loop over layers, invert order
for layer in gd.getLayers()[::-1]:
layer_width = layer.nx * layer.sens_xwidth * 10. # in mm
#
# plot layers
#
layer_hx = layer_width / 2.
layer_hy = layer_width / 2.
layer_dz = layer.thickness * 10. # in mm
layer_material = layer.material
z0 = layer.getZ()
# add material to materials if it is not already in there
if layer_material not in material_dict.keys():
material_dict[layer_material] = {'name': layer_material,
'color': col_dict[layer_material],
'showlegend': False,
'flatshading': True,
'opacity': 0.2 * 20. / len(gd.getLayers())}
# add legend entry
to_plot.append(go.Mesh3d(x=[None], y=[None], z=[None], i=[0], j=[0], k=[0],
color=material_dict[layer_material]['color'],
showlegend=True, name=layer_material))
to_plot.append(go.Mesh3d(
# 8 vertices of a cube
x = np.array([-1, -1, 1, 1, -1, -1, 1, 1]) * layer_hx,
z = np.array([-1, 1, 1, -1, -1, 1, 1, -1]) * layer_hy,
#y = np.array([0, 0, 0, 0, layer_dz, layer_dz, layer_dz, layer_dz]) + z0,
y = (layer_dz / 2) * np.array([-1, -1, -1, -1, 1, 1, 1, 1]) + z0,
**ijk_cube,
**material_dict[layer_material]
))
#
# sensors
#
# if there are sensors in the current layer, add them
if layer.sensors != []:
z = layer.sensors[0].getdz()
corr = 0. #layer.sensors[0].getX() - layer.sensors[0].getdx()/2. + layer_width/2.
# loop over all sensors in current layer and add them to plot
for sensor in layer.sensors:
x_center = sensor.getX() - corr
y_center = sensor.getY() - corr
hwidth = sensor.getdx() /2.
energy = sensor.getEnergy()
use_energy = float(energy / total_dep_energy)
if logE:
raise NotImplementedError
use_energy = np.log(use_energy+1.) # - np.log(total_dep_energy)
to_plot.append(go.Mesh3d(
# 8 vertices of a cube
x = np.array([-1, -1, 1, 1, -1, -1, 1, 1]) * hwidth + x_center,
z = np.array([-1, 1, 1, -1, -1, 1, 1, -1]) * hwidth + y_center,
y = (layer_dz / 2) * np.array([-1, -1, -1, -1, 1, 1, 1, 1]) + z0,
#y = np.array([0, 0, 0, 0, z, z, z, z]) + z0,
**ijk_cube,
flatshading=True,
color='black',
name='Sensor',
opacity= use_energy, #max(0.03, use_energy),
showlegend=False,
))
# add legend entry for sensors
to_plot.append(go.Mesh3d(x=[None], y=[None], z=[None], i=[0], j=[0], k=[0],
color='black', showlegend=True, name='Sensors'))
# add black-white colorbar for sensor hits
to_plot.append(go.Surface(
z=[[0, 0], [0, 0]],
x=[[0, 0], [0, 0]],
y=[[0, 0], [0, 0]],
colorscale=[[0, 'white'], [1, 'black']],
showscale=True,
cmin=0,
cmax=1,
colorbar=dict(
title='Fraction of total deposited Energy',
tickvals=[0, 1],
ticktext=['0', '1'],
ticks='outside',
ticklen=10,
),
))
#
# add red arrow for incoming particle
#
# Define the start and end points of the line
start_point = [0, 0, gd.getLayers()[0].getZ()-20.]
end_point = [0, 0, gd.getLayers()[0].getZ()-10.]
# Create the line trace
line_trace = go.Scatter3d(
x=[start_point[0], end_point[0]],
z=[start_point[1], end_point[1]],
y=[start_point[2], end_point[2]],
mode='lines',
line=dict(color='red', width=5),
name='Incoming particle',
showlegend=True,
)
# Calculate the direction vector for the arrow
direction_vector = [(end_point[0] - start_point[0]), (end_point[1] - start_point[1]), (end_point[2] - start_point[2])]
# Create the arrowhead at the start point with the opposite direction
arrowhead_trace = go.Cone(
x=[end_point[0]],
z=[end_point[1]],
y=[end_point[2]],
u=[direction_vector[0]],
w=[direction_vector[1]],
v=[direction_vector[2]],
sizemode='scaled',
sizeref=0.8,
showscale=False,
colorscale='Reds',
opacity=1.0,
anchor='tail',
)
# Create the 3D scatter plot with both traces
to_plot.append(line_trace)
to_plot.append(arrowhead_trace)
#
# finally show plot
#
fig = go.Figure(data=[
*to_plot
])
fig.update_layout(legend=dict(x=0))
#rotate standard view point
# use layer_width as it is constant for all layers and the largest dimension
fig.update_layout(scene_camera=dict(eye=dict(x=1 * 1.5, y=-1.5, z=1 * 1.5)))
#name the axes in the HEP way, so y and z switch names
fig.update_layout(scene=dict(xaxis_title='x [mm]', yaxis_title='z [mm]', zaxis_title='y [mm]'))
#fig.write_html("temp.html")
#exit()
if renderer is not None:
fig.show(renderer=renderer)
else:
fig.show()