material printout added but doesn't work yet
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+2
-1
@@ -23,7 +23,8 @@ void makeG4System(M& m, std::string name){
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.def("run_gui", &G4System::run_gui)
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.def("run_gui", &G4System::run_gui)
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.def("run_batch", &G4System::run_batch, py::arg("nEvents"), py::arg("partSpecies"), py::arg("minEnergy_GeV"), py::arg("maxEnergy_GeV"))
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.def("run_batch", &G4System::run_batch, py::arg("nEvents"), py::arg("partSpecies"), py::arg("minEnergy_GeV"), py::arg("maxEnergy_GeV"))
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.def("run_visualize", &G4System::run_visualize, py::arg("partSpecies"), py::arg("minEnergy_GeV"), py::arg("maxEnergy_GeV"))
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.def("run_visualize", &G4System::run_visualize, py::arg("partSpecies"), py::arg("minEnergy_GeV"), py::arg("maxEnergy_GeV"))
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.def("applyUICommand", &G4System::applyUICommand, py::arg("command"));
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.def("applyUICommand", &G4System::applyUICommand, py::arg("command"))
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.def("printMaterial", &G4System::printMaterial, py::arg("name"));
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}
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}
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PYBIND11_MODULE(minicalo, m) {
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PYBIND11_MODULE(minicalo, m) {
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+2
-1
@@ -10,4 +10,5 @@ G4s = G4System()
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G4s.init(cw)
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G4s.init(cw)
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G4s.run_batch(100, "gamma", 1, 5) #100 events, photons, 1000 MeV to 5000 MeV
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G4s.run_batch(100, "gamma", 1, 5) #100 events, photons, 1000 MeV to 5000 MeV
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G4s.run_visualize("gamma", 1, 5)
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#G4s.run_visualize("gamma", 1, 5)
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G4s.printMaterial("G4_Pb")
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@@ -45,6 +45,7 @@ void applyUICommand(const std::string& command){
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void displayEvent()const{}; //just a placeholder, this will be implemented in python
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void displayEvent()const{}; //just a placeholder, this will be implemented in python
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void printMaterial(const std::string& name)const;
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private:
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private:
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@@ -1,5 +1,8 @@
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#include "G4System.hh"
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#include "G4System.hh"
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#include <G4Material.hh>
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#include <G4NistManager.hh>
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#include <G4String.hh>
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void G4System::init(ConstructionWrapper &CW){
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void G4System::init(ConstructionWrapper &CW){
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@@ -122,6 +125,12 @@ void G4System::run_visualize(const std::string& partSpecies, double minEnergy, d
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runManager->BeamOn(1);
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runManager->BeamOn(1);
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}
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}
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void G4System::printMaterial(const std::string& materialName)const{
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// Get the material from the material name
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return ; //ToDo
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}
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void G4System::run_gui(){
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void G4System::run_gui(){
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if(ui == nullptr){
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if(ui == nullptr){
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throw std::runtime_error("GUI not initialized");
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throw std::runtime_error("GUI not initialized");
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