Add bindings & plotting
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@@ -68,9 +68,9 @@ public:
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std::vector<Layer>& getLayers() ;
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const std::vector<Layer>& getLayers() const;
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double getXYWidth() const{
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return xywidth;
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}
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double getXYWidth() const;
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void resetSensorEnergies()const;//energies are mutable
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int getNSensors()const{
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int n_sensors = 0;
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@@ -43,6 +43,8 @@ void applyUICommand(const std::string& command){
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UImanager->ApplyCommand(command);
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}
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ConstructionWrapper cw;
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void displayEvent()const{}; //just a placeholder, this will be implemented in python
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void printMaterial(const std::string& name)const;
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