seems to work with different geometries
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@@ -65,11 +65,10 @@ void ActionInitialization::Build() const
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auto runact = new RunAction;
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SetUserAction(runact);
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auto eventAction = new EventAction;
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eventAction->setConstructionWrapper(fDetConstruction->getConstructionWrapper());
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eventAction->setRunAction(runact);
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eventAction->setPrimaryGeneratorAction(gen);
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SetUserAction(eventAction);
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auto steppingAction = new SteppingAction(fDetConstruction,eventAction);
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auto steppingAction = new SteppingAction(eventAction);
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SetUserAction(steppingAction);
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}
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