construction wrapper seems to work
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#include "ConstructionWrapper.hh"
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Layer::Layer(){
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thickness = 0;
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material = "";
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nx = 1;
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ny = 1;
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isActive = false;
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physicalVolume = nullptr;
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}
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void Layer::setThickness(double thickness){
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this->thickness = thickness;
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}
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void Layer::setMaterial(std::string material){
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this->material = material;
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}
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void Layer::setNx(int nx){
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this->nx = nx;
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}
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void Layer::setNy(int ny){
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this->ny = ny;
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}
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void Layer::setIsActive(bool isActive){
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this->isActive = isActive;
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}
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void Layer::assignPhysicalVolume(G4VPhysicalVolume* physicalVolume){
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this->physicalVolume = physicalVolume;
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}
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ConstructionWrapper::ConstructionWrapper(double xy_width){
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xywidth = xy_width;
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}
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void ConstructionWrapper::addLayer(double thickness, std::string material, bool isActive, int nx, int ny){
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Layer layer;
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layer.setThickness(thickness);
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layer.setMaterial(material);
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layer.setIsActive(isActive);
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if(!isActive){
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nx = 1;
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ny = 1;
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}
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layer.setNx(nx);
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layer.setNy(ny);
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layer.sens_xwidth = xywidth/(float)nx;
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layer.sens_ywidth = xywidth/(float)ny;
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layers.push_back(layer);
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}
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const std::vector<Layer> & ConstructionWrapper::getLayers() const{
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return layers;
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}
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std::vector<Layer> & ConstructionWrapper::getLayers(){
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return layers;
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}
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