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3 Commits

Author SHA1 Message Date
lars 93b19911f8 v0.3.0 step 6: sample.py/rollout.py AR generation + class->PDG decode
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- giant/sample.py: fix every sampler's call convention against
  Stage1Model/Stage2OneShot's actual forward signatures (was still
  calling model(x, t, cond_cont, cond_cat) positionally); add
  sample_secondaries_ar (free-running AR loop, unsnapped history feature)
  and sample_stage1/sample_stage2/resolve_n_sec dispatch helpers that read
  each stage's generator_kind/decoder off the model instance itself.
- giant/particles.py: decode_topn_class (argmax + other_policy) and
  decode_embedding_nearest (L1-snap + distance) turn a secondary's
  "onehot"/"embedding" type prediction into a concrete PDG.
- giant/rollout.py: decode_secondary_identity routes all three
  particle_type.target values to real mass/charge; per-stage generator
  dispatch (drops the single shared `mode` string, adds ddpm support);
  L1DistCollector accumulates the §11.3 embedding-distance diagnostic.
- giant/cli.py: drop the onehot/embedding-target rejection gate (narrowed
  to the still-unimplemented conditioning.particle/material.type=onehot
  axis); fix the dead model_cfg.get("mode") bug in predict/rollout.
- giant/analysis/: new type_embedding_l1_distance PlotSpec, wired through
  the rollout YAML sidecar (no live-model call needed, unlike
  router_gating -- the histogram is already pre-aggregated at rollout
  time).
- Un-xfail every test that was blocked on this step (test_rollout.py,
  test_flow.py, test_wgan.py, test_phase2.py, test_router.py,
  test_validate.py); add test_sample.py, test_type_embedding_distance.py.

Known follow-up: giant/validate.py still unpacks the training val-batch
as a stale 6-tuple and doesn't use the new per-stage dispatch, so
marginal validation during training degrades gracefully with a warning
rather than working -- not in this step's scope.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-07 10:37:57 +02:00
lars 06c9ad8e5f Fix crashes in physical-property conditioning edge cases
- make_seed_frontier only resolves particle mass/charge in "physical"
  mode, so "embedding"-mode rollouts no longer crash on a seed PDG code
  giant.particles can't resolve (the TERM_UNKNOWN_PDG gate now handles it).
- nearest_known_pdg skips unresolvable candidate PDG codes instead of
  raising and killing the whole rollout/predict run.
- predict/rollout fail with a clear message when a checkpoint predates
  the sec_phys normalizer, instead of a bare KeyError.
- validate_marginals' phys_kl degrades to NaN (matching the
  energy_fraction_kl pattern) instead of crashing when a validated batch
  has zero secondaries on either side.
- Correct CLAUDE.md's stale claim that the materials table is unfilled.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-20 10:36:25 +02:00
lars 68fb99bed8 Condition on material/particle physical properties instead of learned embeddings
Adds model.conditioning = "physical" | "embedding": physical mode routes
particle mass/charge and material Z_eff/A_eff/density/X0/lambda_int through
small MLPs to replace the learned PDG/material embedding tables, so the
surrogate generalizes to PDG codes/materials outside the training vocab
instead of memorizing it. "embedding" stays available as the comparison
baseline (old checkpoints without the key default to it).

Stage 2 now regresses a secondary's mass/charge directly against a fixed
physics-derived target instead of a learned/snapped embedding, and uses no
snapping at inference — the model's raw predicted (mass, charge) is the
secondary's physical identity, including for its own further rollout steps.
A separate reporting-only nearest-known-PDG lookup (never fed back into the
model) populates output pdg columns / the embedding-mode rollout fallback.

giant/materials.py's table is populated with Geant4's own built-in NIST
constants (Z_eff, A_eff, density, X0, lambda_int), extracted directly from
the Geant4 11.4.1 build vendored in minicalosim via G4NistManager rather
than hand-typed literature values. G4_LYSO is left unfilled: confirmed (both
by runtime lookup and by searching minicalosim's history) that it's never
actually a constructed Geant4 material there, only documentation/UI color-map
text.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-17 15:12:54 +02:00