- make_seed_frontier only resolves particle mass/charge in "physical"
mode, so "embedding"-mode rollouts no longer crash on a seed PDG code
giant.particles can't resolve (the TERM_UNKNOWN_PDG gate now handles it).
- nearest_known_pdg skips unresolvable candidate PDG codes instead of
raising and killing the whole rollout/predict run.
- predict/rollout fail with a clear message when a checkpoint predates
the sec_phys normalizer, instead of a bare KeyError.
- validate_marginals' phys_kl degrades to NaN (matching the
energy_fraction_kl pattern) instead of crashing when a validated batch
has zero secondaries on either side.
- Correct CLAUDE.md's stale claim that the materials table is unfilled.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Adds model.conditioning = "physical" | "embedding": physical mode routes
particle mass/charge and material Z_eff/A_eff/density/X0/lambda_int through
small MLPs to replace the learned PDG/material embedding tables, so the
surrogate generalizes to PDG codes/materials outside the training vocab
instead of memorizing it. "embedding" stays available as the comparison
baseline (old checkpoints without the key default to it).
Stage 2 now regresses a secondary's mass/charge directly against a fixed
physics-derived target instead of a learned/snapped embedding, and uses no
snapping at inference — the model's raw predicted (mass, charge) is the
secondary's physical identity, including for its own further rollout steps.
A separate reporting-only nearest-known-PDG lookup (never fed back into the
model) populates output pdg columns / the embedding-mode rollout fallback.
giant/materials.py's table is populated with Geant4's own built-in NIST
constants (Z_eff, A_eff, density, X0, lambda_int), extracted directly from
the Geant4 11.4.1 build vendored in minicalosim via G4NistManager rather
than hand-typed literature values. G4_LYSO is left unfilled: confirmed (both
by runtime lookup and by searching minicalosim's history) that it's never
actually a constructed Geant4 material there, only documentation/UI color-map
text.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>