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geant4/source/geometry/solids/specific/src/G4TwistTrapAlphaSide.cc
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// $Id: G4TwistTrapAlphaSide.cc,v 1.5 2006/06/29 18:49:07 gunter Exp $
// GEANT4 tag $Name: geant4-08-02 $
//
//
// --------------------------------------------------------------------
// GEANT 4 class source file
//
//
// G4TwistTrapAlphaSide.cc
//
// Author:
//
// 18/03/2005 - O.Link (Oliver.Link@cern.ch)
//
// --------------------------------------------------------------------
#include <cmath>
#include "G4TwistTrapAlphaSide.hh"
#include "G4JTPolynomialSolver.hh"
//=====================================================================
//* constructors ------------------------------------------------------
G4TwistTrapAlphaSide::G4TwistTrapAlphaSide(const G4String &name,
G4double PhiTwist, // twist angle
G4double pDz, // half z lenght
G4double pTheta, // direction between end planes
G4double pPhi, // defined by polar and azimutal angles.
G4double pDy1, // half y length at -pDz
G4double pDx1, // half x length at -pDz,-pDy
G4double pDx2, // half x length at -pDz,+pDy
G4double pDy2, // half y length at +pDz
G4double pDx3, // half x length at +pDz,-pDy
G4double pDx4, // half x length at +pDz,+pDy
G4double pAlph, // tilt angle at +pDz
G4double AngleSide // parity
) : G4VTwistSurface(name)
{
fAxis[0] = kYAxis; // in local coordinate system
fAxis[1] = kZAxis;
fAxisMin[0] = -kInfinity ; // Y Axis boundary
fAxisMax[0] = kInfinity ; // depends on z !!
fAxisMin[1] = -pDz ; // Z Axis boundary
fAxisMax[1] = pDz ;
fDx1 = pDx1 ;
fDx2 = pDx2 ;
fDx3 = pDx3 ;
fDx4 = pDx4 ;
fDy1 = pDy1 ;
fDy2 = pDy2 ;
fDz = pDz ;
fAlph = pAlph ;
fTAlph = std::tan(fAlph) ;
fTheta = pTheta ;
fPhi = pPhi ;
// precalculate frequently used parameters
fDx4plus2 = fDx4 + fDx2 ;
fDx4minus2 = fDx4 - fDx2 ;
fDx3plus1 = fDx3 + fDx1 ;
fDx3minus1 = fDx3 - fDx1 ;
fDy2plus1 = fDy2 + fDy1 ;
fDy2minus1 = fDy2 - fDy1 ;
fa1md1 = 2*fDx2 - 2*fDx1 ;
fa2md2 = 2*fDx4 - 2*fDx3 ;
fPhiTwist = PhiTwist ; // dphi
fAngleSide = AngleSide ; // 0,90,180,270 deg
fdeltaX = 2 * fDz * std::tan(fTheta) * std::cos(fPhi) ; // dx in surface equation
fdeltaY = 2 * fDz * std::tan(fTheta) * std::sin(fPhi) ; // dy in surface equation
fRot.rotateZ( AngleSide ) ;
fTrans.set(0, 0, 0); // No Translation
fIsValidNorm = false;
SetCorners() ;
SetBoundaries() ;
}
//=====================================================================
//* Fake default constructor ------------------------------------------
G4TwistTrapAlphaSide::G4TwistTrapAlphaSide( __void__& a )
: G4VTwistSurface(a)
{
}
//=====================================================================
//* destructor --------------------------------------------------------
G4TwistTrapAlphaSide::~G4TwistTrapAlphaSide()
{
}
//=====================================================================
//* GetNormal ---------------------------------------------------------
G4ThreeVector G4TwistTrapAlphaSide::GetNormal(const G4ThreeVector &tmpxx,
G4bool isGlobal)
{
// GetNormal returns a normal vector at a surface (or very close
// to surface) point at tmpxx.
// If isGlobal=true, it returns the normal in global coordinate.
//
G4ThreeVector xx;
if (isGlobal) {
xx = ComputeLocalPoint(tmpxx);
if ((xx - fCurrentNormal.p).mag() < 0.5 * kCarTolerance) {
return ComputeGlobalDirection(fCurrentNormal.normal);
}
} else {
xx = tmpxx;
if (xx == fCurrentNormal.p) {
return fCurrentNormal.normal;
}
}
G4double phi ;
G4double u ;
GetPhiUAtX(xx,phi,u) ; // phi,u for point xx close to surface
G4ThreeVector normal = NormAng(phi,u) ; // the normal vector at phi,u
#ifdef G4SPECSDEBUG
G4cout << "normal vector = " << normal << G4endl ;
G4cout << "phi = " << phi << " , u = " << u << G4endl ;
#endif
// normal = normal/normal.mag() ;
if (isGlobal) {
fCurrentNormal.normal = ComputeGlobalDirection(normal.unit());
} else {
fCurrentNormal.normal = normal.unit();
}
return fCurrentNormal.normal;
}
//=====================================================================
//* DistanceToSurface -------------------------------------------------
G4int G4TwistTrapAlphaSide::DistanceToSurface(const G4ThreeVector &gp,
const G4ThreeVector &gv,
G4ThreeVector gxx[],
G4double distance[],
G4int areacode[],
G4bool isvalid[],
EValidate validate)
{
static const G4double ctol = 0.5 * kCarTolerance;
static const G4double pihalf = pi/2 ;
G4bool IsParallel = false ;
G4bool IsConverged = false ;
G4int nxx = 0 ; // number of physical solutions
fCurStatWithV.ResetfDone(validate, &gp, &gv);
if (fCurStatWithV.IsDone()) {
G4int i;
for (i=0; i<fCurStatWithV.GetNXX(); i++) {
gxx[i] = fCurStatWithV.GetXX(i);
distance[i] = fCurStatWithV.GetDistance(i);
areacode[i] = fCurStatWithV.GetAreacode(i);
isvalid[i] = fCurStatWithV.IsValid(i);
}
return fCurStatWithV.GetNXX();
} else {
// initialize
G4int i;
for (i=0; i<G4VSURFACENXX ; i++) {
distance[i] = kInfinity;
areacode[i] = sOutside;
isvalid[i] = false;
gxx[i].set(kInfinity, kInfinity, kInfinity);
}
}
G4ThreeVector p = ComputeLocalPoint(gp);
G4ThreeVector v = ComputeLocalDirection(gv);
#ifdef G4SPECSDEBUG
G4cout << "Local point p = " << p << G4endl ;
G4cout << "Local direction v = " << v << G4endl ;
#endif
G4double phi,u ; // parameters
// temporary variables
G4double tmpdist = kInfinity ;
G4ThreeVector tmpxx;
G4int tmpareacode = sOutside ;
G4bool tmpisvalid = false ;
std::vector<Intersection> xbuf ;
Intersection xbuftmp ;
// prepare some variables for the intersection finder
G4double L = 2*fDz ;
G4double phixz = fPhiTwist * ( p.x() * v.z() - p.z() * v.x() ) ;
G4double phiyz = fPhiTwist * ( p.y() * v.z() - p.z() * v.y() ) ;
// special case vz = 0
if ( v.z() == 0. ) {
if ( std::fabs(p.z()) <= L ) { // intersection possible in z
phi = p.z() * fPhiTwist / L ; // phi is determined by the z-position
u = (fDy1*(4*(-(fdeltaY*phi*v.x()) + fPhiTwist*p.y()*v.x() + fdeltaX*phi*v.y() - fPhiTwist*p.x()*v.y()) + ((fDx3plus1 + fDx4plus2)*fPhiTwist + 2*(fDx3minus1 + fDx4minus2)*phi)*(v.y()*std::cos(phi) - v.x()*std::sin(phi))))/(fPhiTwist*(4*fDy1* v.x() - (fa1md1 + 4*fDy1*fTAlph)*v.y())*std::cos(phi) + fPhiTwist*(fa1md1*v.x() + 4*fDy1*(fTAlph*v.x() + v.y()))*std::sin(phi)) ;
xbuftmp.phi = phi ;
xbuftmp.u = u ;
xbuftmp.areacode = sOutside ;
xbuftmp.distance = kInfinity ;
xbuftmp.isvalid = false ;
xbuf.push_back(xbuftmp) ; // store it to xbuf
}
else { // no intersection possible
distance[0] = kInfinity;
gxx[0].set(kInfinity,kInfinity,kInfinity);
isvalid[0] = false ;
areacode[0] = sOutside ;
fCurStatWithV.SetCurrentStatus(0, gxx[0], distance[0],
areacode[0], isvalid[0],
0, validate, &gp, &gv);
return 0;
} // end std::fabs(p.z() <= L
} // end v.z() == 0
// general solution for non-zero vz
else {
G4double c[8],sr[7],si[7] ;
c[7] = 57600*
fDy1*(fa1md1*phiyz +
fDy1*(-4*phixz +
4*fTAlph*phiyz + (fDx3plus1 + fDx4plus2)*fPhiTwist*v.z())) ;
c[6] = -57600*
fDy1*(4*fDy1*(phiyz + 2*fDz*v.x() + fTAlph*(phixz - 2*fDz*v.y())) -
2*fDy1*(2*fdeltaX + fDx3minus1 + fDx4minus2 - 2*fdeltaY*fTAlph)*v.z() +
fa1md1*(phixz - 2*fDz*v.y() + fdeltaY*v.z())) ;
c[5] = 4800*
fDy1*(fa1md1*(-5*phiyz - 24*fDz*v.x() + 12*fdeltaX*v.z()) +
fDy1*(20*phixz -
4*(5*fTAlph*phiyz + 24*fDz*fTAlph*v.x() +
24*fDz*v.y()) + (48*fdeltaY + (fDx3plus1 + fDx4plus2)*
fPhiTwist + 48*fdeltaX*fTAlph)*v.z())) ;
c[4] = 4800*
fDy1*(fa1md1*(phixz - 10*fDz*v.y() + 5*fdeltaY*v.z()) +
2*fDy1*(2*phiyz +
20*fDz*v.x() + (-10*fdeltaX + fDx3minus1 + fDx4minus2)*v.z() +
2*fTAlph*(phixz - 10*fDz*v.y() + 5*fdeltaY*v.z()))) ;
c[3] = -96*
fDy1*(-(fa1md1*(phiyz + 100*fDz*v.x() - 50*fdeltaX*v.z())) +
fDy1*(4*phixz -
400*fDz*v.y() + (200*fdeltaY - (fDx3plus1 + fDx4plus2)*fPhiTwist)*
v.z() - 4*fTAlph*(phiyz + 100*fDz*v.x() - 50*fdeltaX*v.z()))) ;
c[2] = 32*
fDy1*(4*fDy1*(7*fTAlph*phixz + 7*phiyz - 6*fDz*v.x() + 6*fDz*fTAlph*v.y()) +
6*fDy1*(2*fdeltaX + fDx3minus1 + fDx4minus2 - 2*fdeltaY*fTAlph)*v.z() +
fa1md1*(7*phixz + 6*fDz*v.y() - 3*fdeltaY*v.z())) ;
c[1] = -8*
fDy1*(fa1md1*(-9*phiyz - 56*fDz*v.x() + 28*fdeltaX*v.z()) +
4*fDy1*(9*phixz - 9*fTAlph*phiyz - 56*fDz*fTAlph*v.x() - 56*fDz*v.y() +
28*(fdeltaY + fdeltaX*fTAlph)*v.z())) ;
c[0] = 72*
fDy1*(fa1md1*(2*fDz*v.y() - fdeltaY*v.z()) +
fDy1*(-8*fDz*v.x() + 8*fDz*fTAlph*v.y() + 4*fdeltaX*v.z() -
4*fdeltaY*fTAlph*v.z())) ;
#ifdef G4SPECSDEBUG
G4cout << "coef = " << c[0] << " "
<< c[1] << " "
<< c[2] << " "
<< c[3] << " "
<< c[4] << " "
<< c[5] << " "
<< c[6] << " "
<< c[7] << G4endl ;
#endif
G4JTPolynomialSolver trapEq ;
G4int num = trapEq.FindRoots(c,7,sr,si);
for (G4int i = 0 ; i<num ; i++ ) { // loop over all mathematical solutions
if ( si[i]==0.0 ) { // only real solutions
#ifdef G4SPECSDEBUG
G4cout << "Solution " << i << " : " << sr[i] << G4endl ;
#endif
phi = std::fmod(sr[i] , pihalf) ;
u = (fDy1*(4*(phiyz + 2*fDz*phi*v.y() -
fdeltaY*phi*v.z()) - ((fDx3plus1 + fDx4plus2)*fPhiTwist +
2*(fDx3minus1 + fDx4minus2)*phi)*v.z()*std::sin(phi)))/(fPhiTwist*v.z()*(4*fDy1*std::cos(phi) + (fa1md1 + 4*fDy1*fTAlph)*std::sin(phi))) ;
xbuftmp.phi = phi ;
xbuftmp.u = u ;
xbuftmp.areacode = sOutside ;
xbuftmp.distance = kInfinity ;
xbuftmp.isvalid = false ;
xbuf.push_back(xbuftmp) ; // store it to xbuf
#ifdef G4SPECSDEBUG
G4cout << "solution " << i << " = " << phi << " , " << u << G4endl ;
#endif
} // end if real solution
} // end loop i
} // end general case
nxx = xbuf.size() ; // save the number of solutions
G4ThreeVector xxonsurface ; // point on surface
G4ThreeVector surfacenormal ; // normal vector
G4double deltaX ; // distance between intersection point and point on surface
G4double theta ; // angle between track and surfacenormal
G4double factor ; // a scaling factor
G4int maxint = 30 ; // number of iterations
for ( size_t k = 0 ; k<xbuf.size() ; k++ ) {
#ifdef G4SPECSDEBUG
G4cout << "Solution " << k << " : "
<< "reconstructed phiR = " << xbuf[k].phi
<< ", uR = " << xbuf[k].u << G4endl ;
#endif
phi = xbuf[k].phi ; // get the stored values for phi and u
u = xbuf[k].u ;
IsConverged = false ; // no convergence at the beginning
for ( G4int i = 1 ; i<maxint ; i++ ) {
xxonsurface = SurfacePoint(phi,u) ;
surfacenormal = NormAng(phi,u) ;
tmpdist = DistanceToPlaneWithV(p, v, xxonsurface, surfacenormal, tmpxx);
deltaX = ( tmpxx - xxonsurface ).mag() ;
theta = std::fabs(std::acos(v*surfacenormal) - pihalf) ;
if ( theta < 0.001 ) {
factor = 50 ;
IsParallel = true ;
}
else {
factor = 1 ;
}
#ifdef G4SPECSDEBUG
G4cout << "Step i = " << i << ", distance = " << tmpdist << ", " << deltaX << G4endl ;
G4cout << "X = " << tmpxx << G4endl ;
#endif
GetPhiUAtX(tmpxx, phi, u) ; // the new point xx is accepted and phi/u replaced
#ifdef G4SPECSDEBUG
G4cout << "approximated phi = " << phi << ", u = " << u << G4endl ;
#endif
if ( deltaX <= factor*ctol ) { IsConverged = true ; break ; }
} // end iterative loop (i)
// new code 21.09.05 O.Link
if ( std::fabs(tmpdist)<ctol ) tmpdist = 0 ;
#ifdef G4SPECSDEBUG
G4cout << "refined solution " << phi << " , " << u << G4endl ;
G4cout << "distance = " << tmpdist << G4endl ;
G4cout << "local X = " << tmpxx << G4endl ;
#endif
tmpisvalid = false ; // init
if ( IsConverged ) {
if (validate == kValidateWithTol) {
tmpareacode = GetAreaCode(tmpxx);
if (!IsOutside(tmpareacode)) {
if (tmpdist >= 0) tmpisvalid = true;
}
} else if (validate == kValidateWithoutTol) {
tmpareacode = GetAreaCode(tmpxx, false);
if (IsInside(tmpareacode)) {
if (tmpdist >= 0) tmpisvalid = true;
}
} else { // kDontValidate
G4Exception("G4TwistTrapAlphaSide::DistanceToSurface()",
"NotImplemented kDontValidate", FatalException,
"Feature NOT implemented !");
}
}
else {
tmpdist = kInfinity; // no convergence after 10 steps
tmpisvalid = false ; // solution is not vaild
}
// store the found values
xbuf[k].xx = tmpxx ;
xbuf[k].distance = tmpdist ;
xbuf[k].areacode = tmpareacode ;
xbuf[k].isvalid = tmpisvalid ;
} // end loop over physical solutions (variable k)
std::sort(xbuf.begin() , xbuf.end(), DistanceSort ) ; // sorting
#ifdef G4SPECSDEBUG
G4cout << G4endl << "list xbuf after sorting : " << G4endl ;
G4cout << G4endl << G4endl ;
#endif
// erase identical intersection (within kCarTolerance)
xbuf.erase( std::unique(xbuf.begin(), xbuf.end() , EqualIntersection ) , xbuf.end() ) ;
// add guesses
G4int nxxtmp = xbuf.size() ;
if ( nxxtmp<2 || IsParallel ) {
// positive end
#ifdef G4SPECSDEBUG
G4cout << "add guess at +z/2 .. " << G4endl ;
#endif
phi = fPhiTwist/2 ;
u = 0 ;
xbuftmp.phi = phi ;
xbuftmp.u = u ;
xbuftmp.areacode = sOutside ;
xbuftmp.distance = kInfinity ;
xbuftmp.isvalid = false ;
xbuf.push_back(xbuftmp) ; // store it to xbuf
#ifdef G4SPECSDEBUG
G4cout << "add guess at -z/2 .. " << G4endl ;
#endif
phi = -fPhiTwist/2 ;
u = 0 ;
xbuftmp.phi = phi ;
xbuftmp.u = u ;
xbuftmp.areacode = sOutside ;
xbuftmp.distance = kInfinity ;
xbuftmp.isvalid = false ;
xbuf.push_back(xbuftmp) ; // store it to xbuf
for ( size_t k = nxxtmp ; k<xbuf.size() ; k++ ) {
#ifdef G4SPECSDEBUG
G4cout << "Solution " << k << " : "
<< "reconstructed phiR = " << xbuf[k].phi
<< ", uR = " << xbuf[k].u << G4endl ;
#endif
phi = xbuf[k].phi ; // get the stored values for phi and u
u = xbuf[k].u ;
IsConverged = false ; // no convergence at the beginning
for ( G4int i = 1 ; i<maxint ; i++ ) {
xxonsurface = SurfacePoint(phi,u) ;
surfacenormal = NormAng(phi,u) ;
tmpdist = DistanceToPlaneWithV(p, v, xxonsurface, surfacenormal, tmpxx);
deltaX = ( tmpxx - xxonsurface ).mag() ;
theta = std::fabs(std::acos(v*surfacenormal) - pihalf) ;
if ( theta < 0.001 ) {
factor = 50 ;
}
else {
factor = 1 ;
}
#ifdef G4SPECSDEBUG
G4cout << "Step i = " << i << ", distance = " << tmpdist << ", " << deltaX << G4endl ;
G4cout << "X = " << tmpxx << G4endl ;
#endif
GetPhiUAtX(tmpxx, phi, u) ; // the new point xx is accepted and phi/u replaced
#ifdef G4SPECSDEBUG
G4cout << "approximated phi = " << phi << ", u = " << u << G4endl ;
#endif
if ( deltaX <= factor*ctol ) { IsConverged = true ; break ; }
} // end iterative loop (i)
// new code 21.09.05 O.Link
if ( std::fabs(tmpdist)<ctol ) tmpdist = 0 ;
#ifdef G4SPECSDEBUG
G4cout << "refined solution " << phi << " , " << u << G4endl ;
G4cout << "distance = " << tmpdist << G4endl ;
G4cout << "local X = " << tmpxx << G4endl ;
#endif
tmpisvalid = false ; // init
if ( IsConverged ) {
if (validate == kValidateWithTol) {
tmpareacode = GetAreaCode(tmpxx);
if (!IsOutside(tmpareacode)) {
if (tmpdist >= 0) tmpisvalid = true;
}
} else if (validate == kValidateWithoutTol) {
tmpareacode = GetAreaCode(tmpxx, false);
if (IsInside(tmpareacode)) {
if (tmpdist >= 0) tmpisvalid = true;
}
} else { // kDontValidate
G4Exception("G4TwistedBoxSide::DistanceToSurface()",
"NotImplemented kDontValidate", FatalException,
"Feature NOT implemented !");
}
}
else {
tmpdist = kInfinity; // no convergence after 10 steps
tmpisvalid = false ; // solution is not vaild
}
// store the found values
xbuf[k].xx = tmpxx ;
xbuf[k].distance = tmpdist ;
xbuf[k].areacode = tmpareacode ;
xbuf[k].isvalid = tmpisvalid ;
} // end loop over physical solutions
} // end less than 2 solutions
// sort again
std::sort(xbuf.begin() , xbuf.end(), DistanceSort ) ; // sorting
// erase identical intersection (within kCarTolerance)
xbuf.erase( std::unique(xbuf.begin(), xbuf.end() , EqualIntersection ) , xbuf.end() ) ;
#ifdef G4SPECSDEBUG
G4cout << G4endl << "list xbuf after sorting : " << G4endl ;
G4cout << G4endl << G4endl ;
#endif
nxx = xbuf.size() ; // determine number of solutions again.
for ( size_t i = 0 ; i<xbuf.size() ; i++ ) {
distance[i] = xbuf[i].distance;
gxx[i] = ComputeGlobalPoint(xbuf[i].xx);
areacode[i] = xbuf[i].areacode ;
isvalid[i] = xbuf[i].isvalid ;
fCurStatWithV.SetCurrentStatus(i, gxx[i], distance[i], areacode[i],
isvalid[i], nxx, validate, &gp, &gv);
#ifdef G4SPECSDEBUG
G4cout << "element Nr. " << i
<< ", local Intersection = " << xbuf[i].xx
<< ", distance = " << xbuf[i].distance
<< ", u = " << xbuf[i].u
<< ", phi = " << xbuf[i].phi
<< ", isvalid = " << xbuf[i].isvalid
<< G4endl ;
#endif
} // end for( i ) loop
#ifdef G4SPECSDEBUG
G4cout << "G4TwistTrapAlphaSide finished " << G4endl ;
G4cout << nxx << " possible physical solutions found" << G4endl ;
for ( G4int k= 0 ; k< nxx ; k++ ) {
G4cout << "global intersection Point found: " << gxx[k] << G4endl ;
G4cout << "distance = " << distance[k] << G4endl ;
G4cout << "isvalid = " << isvalid[k] << G4endl ;
}
#endif
return nxx ;
}
//=====================================================================
//* DistanceToSurface -------------------------------------------------
G4int G4TwistTrapAlphaSide::DistanceToSurface(const G4ThreeVector &gp,
G4ThreeVector gxx[],
G4double distance[],
G4int areacode[])
{
// to do
static const G4double ctol = 0.5 * kCarTolerance;
fCurStat.ResetfDone(kDontValidate, &gp);
if (fCurStat.IsDone()) {
G4int i;
for (i=0; i<fCurStat.GetNXX(); i++) {
gxx[i] = fCurStat.GetXX(i);
distance[i] = fCurStat.GetDistance(i);
areacode[i] = fCurStat.GetAreacode(i);
}
return fCurStat.GetNXX();
} else {
// initialize
G4int i;
for (i=0; i<G4VSURFACENXX; i++) {
distance[i] = kInfinity;
areacode[i] = sOutside;
gxx[i].set(kInfinity, kInfinity, kInfinity);
}
}
G4ThreeVector p = ComputeLocalPoint(gp);
G4ThreeVector xx; // intersection point
G4ThreeVector xxonsurface ; // interpolated intersection point
// the surfacenormal at that surface point
G4double phiR = 0 ; //
G4double uR = 0 ;
G4ThreeVector surfacenormal ;
G4double deltaX ;
G4int maxint = 20 ;
for ( G4int i = 1 ; i<maxint ; i++ ) {
xxonsurface = SurfacePoint(phiR,uR) ;
surfacenormal = NormAng(phiR,uR) ;
distance[0] = DistanceToPlane(p, xxonsurface, surfacenormal, xx); // new XX
deltaX = ( xx - xxonsurface ).mag() ;
#ifdef G4SPECSDEBUG
G4cout << "i = " << i << ", distance = " << distance[0] << ", " << deltaX << G4endl ;
G4cout << "X = " << xx << G4endl ;
#endif
// the new point xx is accepted and phi/psi replaced
GetPhiUAtX(xx, phiR, uR) ;
if ( deltaX <= ctol ) { break ; }
}
// check validity of solution ( valid phi,psi )
G4double halfphi = 0.5*fPhiTwist ;
G4double uMax = GetBoundaryMax(phiR) ;
if ( phiR > halfphi ) phiR = halfphi ;
if ( phiR < -halfphi ) phiR = -halfphi ;
if ( uR > uMax ) uR = uMax ;
if ( uR < -uMax ) uR = -uMax ;
xxonsurface = SurfacePoint(phiR,uR) ;
distance[0] = ( p - xx ).mag() ;
if ( distance[0] <= ctol ) { distance[0] = 0 ; }
// end of validity
#ifdef G4SPECSDEBUG
G4cout << "refined solution " << phiR << " , " << uR << " , " << G4endl ;
G4cout << "distance = " << distance[0] << G4endl ;
G4cout << "X = " << xx << G4endl ;
#endif
G4bool isvalid = true;
gxx[0] = ComputeGlobalPoint(xx);
#ifdef G4SPECSDEBUG
G4cout << "intersection Point found: " << gxx[0] << G4endl ;
G4cout << "distance = " << distance[0] << G4endl ;
#endif
fCurStat.SetCurrentStatus(0, gxx[0], distance[0], areacode[0],
isvalid, 1, kDontValidate, &gp);
return 1;
}
//=====================================================================
//* GetAreaCode -------------------------------------------------------
G4int G4TwistTrapAlphaSide::GetAreaCode(const G4ThreeVector &xx,
G4bool withTol)
{
// We must use the function in local coordinate system.
// See the description of DistanceToSurface(p,v).
static const G4double ctol = 0.5 * kCarTolerance;
G4double phi ;
G4double yprime ;
GetPhiUAtX(xx, phi,yprime ) ;
G4double fYAxisMax = GetBoundaryMax(phi) ;
G4double fYAxisMin = GetBoundaryMin(phi) ;
#ifdef G4SPECSDEBUG
G4cout << "GetAreaCode: phi = " << phi << G4endl ;
G4cout << "GetAreaCode: yprime = " << yprime << G4endl ;
G4cout << "Intervall is " << fYAxisMin << " to " << fYAxisMax << G4endl ;
#endif
G4int areacode = sInside;
if (fAxis[0] == kYAxis && fAxis[1] == kZAxis) {
G4int zaxis = 1;
if (withTol) {
G4bool isoutside = false;
// test boundary of yaxis
if (yprime < fYAxisMin + ctol) {
areacode |= (sAxis0 & (sAxisY | sAxisMin)) | sBoundary;
if (yprime <= fYAxisMin - ctol) isoutside = true;
} else if (yprime > fYAxisMax - ctol) {
areacode |= (sAxis0 & (sAxisY | sAxisMax)) | sBoundary;
if (yprime >= fYAxisMax + ctol) isoutside = true;
}
// test boundary of z-axis
if (xx.z() < fAxisMin[zaxis] + ctol) {
areacode |= (sAxis1 & (sAxisZ | sAxisMin));
if (areacode & sBoundary) areacode |= sCorner; // xx is on the corner.
else areacode |= sBoundary;
if (xx.z() <= fAxisMin[zaxis] - ctol) isoutside = true;
} else if (xx.z() > fAxisMax[zaxis] - ctol) {
areacode |= (sAxis1 & (sAxisZ | sAxisMax));
if (areacode & sBoundary) areacode |= sCorner; // xx is on the corner.
else areacode |= sBoundary;
if (xx.z() >= fAxisMax[zaxis] + ctol) isoutside = true;
}
// if isoutside = true, clear inside bit.
// if not on boundary, add axis information.
if (isoutside) {
G4int tmpareacode = areacode & (~sInside);
areacode = tmpareacode;
} else if ((areacode & sBoundary) != sBoundary) {
areacode |= (sAxis0 & sAxisY) | (sAxis1 & sAxisZ);
}
} else {
// boundary of y-axis
if (yprime < fYAxisMin ) {
areacode |= (sAxis0 & (sAxisY | sAxisMin)) | sBoundary;
} else if (yprime > fYAxisMax) {
areacode |= (sAxis0 & (sAxisY | sAxisMax)) | sBoundary;
}
// boundary of z-axis
if (xx.z() < fAxisMin[zaxis]) {
areacode |= (sAxis1 & (sAxisZ | sAxisMin));
if (areacode & sBoundary) areacode |= sCorner; // xx is on the corner.
else areacode |= sBoundary;
} else if (xx.z() > fAxisMax[zaxis]) {
areacode |= (sAxis1 & (sAxisZ | sAxisMax)) ;
if (areacode & sBoundary) areacode |= sCorner; // xx is on the corner.
else areacode |= sBoundary;
}
if ((areacode & sBoundary) != sBoundary) {
areacode |= (sAxis0 & sAxisY) | (sAxis1 & sAxisZ);
}
}
return areacode;
} else {
G4Exception("G4TwistTrapAlphaSide::GetAreaCode()",
"NotImplemented", FatalException,
"Feature NOT implemented !");
}
return areacode;
}
//=====================================================================
//* SetCorners() ------------------------------------------------------
void G4TwistTrapAlphaSide::SetCorners()
{
// Set Corner points in local coodinate.
if (fAxis[0] == kYAxis && fAxis[1] == kZAxis) {
G4double x, y, z;
// corner of Axis0min and Axis1min
x = -fdeltaX/2. + (fDx1 - fDy1*fTAlph)*std::cos(fPhiTwist/2.) -
fDy1*std::sin(fPhiTwist/2.) ;
y = -fdeltaY/2. -
fDy1*std::cos(fPhiTwist/2.) + (-fDx1 + fDy1*fTAlph)*std::sin(fPhiTwist/2.) ;
z = -fDz ;
// G4cout << "SetCorners: " << x << ", " << y << ", " << z << G4endl ;
SetCorner(sC0Min1Min, x, y, z);
// corner of Axis0max and Axis1min
x = -fdeltaX/2. + (fDx2 + fDy1*fTAlph)*std::cos(fPhiTwist/2.) +
fDy1*std::sin(fPhiTwist/2.) ;
y = -fdeltaY/2. +
fDy1*std::cos(fPhiTwist/2.) - (fDx2 + fDy1*fTAlph)*std::sin(fPhiTwist/2.) ;
z = -fDz ;
// G4cout << "SetCorners: " << x << ", " << y << ", " << z << G4endl ;
SetCorner(sC0Max1Min, x, y, z);
// corner of Axis0max and Axis1max
x = fdeltaX/2. + (fDx4 + fDy2*fTAlph)*std::cos(fPhiTwist/2.) -
fDy2*std::sin(fPhiTwist/2.) ;
y = fdeltaY/2. +
fDy2*std::cos(fPhiTwist/2.) + (fDx4 + fDy2*fTAlph)*std::sin(fPhiTwist/2.) ;
z = fDz ;
// G4cout << "SetCorners: " << x << ", " << y << ", " << z << G4endl ;
SetCorner(sC0Max1Max, x, y, z);
// corner of Axis0min and Axis1max
x = fdeltaX/2. + (fDx3 - fDy2*fTAlph)*std::cos(fPhiTwist/2.) +
fDy2*std::sin(fPhiTwist/2.) ;
y = fdeltaY/2. -
fDy2*std::cos(fPhiTwist/2.) + (fDx3 - fDy2*fTAlph)*std::sin(fPhiTwist/2.) ;
z = fDz ;
// G4cout << "SetCorners: " << x << ", " << y << ", " << z << G4endl ;
SetCorner(sC0Min1Max, x, y, z);
} else {
G4Exception("G4TwistTrapAlphaSide::SetCorners()",
"NotImplemented", FatalException,
"Method NOT implemented !");
}
}
//=====================================================================
//* SetBoundaries() ---------------------------------------------------
void G4TwistTrapAlphaSide::SetBoundaries()
{
// Set direction-unit vector of boundary-lines in local coodinate.
//
G4ThreeVector direction;
if (fAxis[0] == kYAxis && fAxis[1] == kZAxis) {
// sAxis0 & sAxisMin
direction = GetCorner(sC0Min1Max) - GetCorner(sC0Min1Min);
direction = direction.unit();
SetBoundary(sAxis0 & (sAxisY | sAxisMin), direction,
GetCorner(sC0Min1Min), sAxisZ) ;
// sAxis0 & sAxisMax
direction = GetCorner(sC0Max1Max) - GetCorner(sC0Max1Min);
direction = direction.unit();
SetBoundary(sAxis0 & (sAxisY | sAxisMax), direction,
GetCorner(sC0Max1Min), sAxisZ);
// sAxis1 & sAxisMin
direction = GetCorner(sC0Max1Min) - GetCorner(sC0Min1Min);
direction = direction.unit();
SetBoundary(sAxis1 & (sAxisZ | sAxisMin), direction,
GetCorner(sC0Min1Min), sAxisY);
// sAxis1 & sAxisMax
direction = GetCorner(sC0Max1Max) - GetCorner(sC0Min1Max);
direction = direction.unit();
SetBoundary(sAxis1 & (sAxisZ | sAxisMax), direction,
GetCorner(sC0Min1Max), sAxisY);
} else {
G4Exception("G4TwistTrapAlphaSide::SetCorners()",
"NotImplemented", FatalException,
"Feature NOT implemented !");
}
}
//=====================================================================
//* GetPhiUAtX --------------------------------------------------------
void G4TwistTrapAlphaSide::GetPhiUAtX( G4ThreeVector p, G4double &phi, G4double &u)
{
// find closest point XX on surface for a given point p
// X0 is a point on the surface, d is the direction ( both for a fixed z = pz)
// phi is given by the z coordinate of p
phi = p.z()/(2*fDz)*fPhiTwist ;
u = (fPhiTwist*(2*fDx1*fDx1 - 2*fDx2*fDx2 - fa1md1*(fDx3 + fDx4) - 4*(fDx3plus1 + fDx4plus2)*fDy1*fTAlph) - 2*(2*fDx1*fDx1 - 2*fDx2*fDx2 + fa1md1*(fDx3 + fDx4) + 4*(fDx3minus1 + fDx4minus2)*fDy1*fTAlph)*phi - 4*(fa1md1*(fdeltaX*phi - fPhiTwist*p.x()) + 4*fDy1*(fdeltaY*phi + fdeltaX*fTAlph*phi - fPhiTwist*(fTAlph*p.x() + p.y())))*std::cos(phi) - 4*(fa1md1*fdeltaY*phi - 4*fdeltaX*fDy1*phi + 4*fdeltaY*fDy1*fTAlph*phi + 4*fDy1*fPhiTwist*p.x() - fPhiTwist*(fa1md1 + 4*fDy1*fTAlph)*p.y())*std::sin(phi))/(fDy1* fPhiTwist*((std::fabs(((fa1md1 + 4*fDy1*fTAlph)*std::cos(phi))/fDy1 - 4*std::sin(phi)))*(std::fabs(((fa1md1 + 4*fDy1*fTAlph)*std::cos(phi))/fDy1 - 4*std::sin(phi))) + (std::fabs(4*std::cos(phi) + ((fa1md1 + 4*fDy1*fTAlph)*std::sin(phi))/fDy1))*(std::fabs(4*std::cos(phi) + ((fa1md1 + 4*fDy1*fTAlph)*std::sin(phi))/fDy1)))) ;
}
//=====================================================================
//* ProjectPoint ------------------------------------------------------
G4ThreeVector G4TwistTrapAlphaSide::ProjectPoint(const G4ThreeVector &p,
G4bool isglobal)
{
// Get Rho at p.z() on Hyperbolic Surface.
G4ThreeVector tmpp;
if (isglobal) {
tmpp = fRot.inverse()*p - fTrans;
} else {
tmpp = p;
}
G4double phi ;
G4double u ;
GetPhiUAtX( tmpp, phi, u ) ; // calculate (phi, u) for a point p close the surface
G4ThreeVector xx = SurfacePoint(phi,u) ; // transform back to cartesian coordinates
if (isglobal) {
return (fRot * xx + fTrans);
} else {
return xx;
}
}
//=====================================================================
//* GetFacets ---------------------------------------------------------
void G4TwistTrapAlphaSide::GetFacets( G4int m, G4int n, G4double xyz[][3], G4int faces[][4], G4int iside )
{
G4double phi ;
G4double b ;
G4double z, u ; // the two parameters for the surface equation
G4ThreeVector p ; // a point on the surface, given by (z,u)
G4int nnode ;
G4int nface ;
// calculate the (n-1)*(m-1) vertices
G4int i,j ;
for ( i = 0 ; i<n ; i++ ) {
z = -fDz+i*(2.*fDz)/(n-1) ;
phi = z*fPhiTwist/(2*fDz) ;
b = GetValueB(phi) ;
for ( j = 0 ; j<m ; j++ ) {
nnode = GetNode(i,j,m,n,iside) ;
u = -b/2 +j*b/(m-1) ;
p = SurfacePoint(phi,u,true) ; // surface point in global coordinate system
xyz[nnode][0] = p.x() ;
xyz[nnode][1] = p.y() ;
xyz[nnode][2] = p.z() ;
if ( i<n-1 && j<m-1 ) { // conterclock wise filling
nface = GetFace(i,j,m,n,iside) ;
faces[nface][0] = GetEdgeVisibility(i,j,m,n,0,-1) * (GetNode(i ,j ,m,n,iside)+1) ; // fortran numbering
faces[nface][1] = GetEdgeVisibility(i,j,m,n,1,-1) * (GetNode(i ,j+1,m,n,iside)+1) ;
faces[nface][2] = GetEdgeVisibility(i,j,m,n,2,-1) * (GetNode(i+1,j+1,m,n,iside)+1) ;
faces[nface][3] = GetEdgeVisibility(i,j,m,n,3,-1) * (GetNode(i+1,j ,m,n,iside)+1) ;
}
}
}
}