69 lines
2.7 KiB
C++
69 lines
2.7 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4Scorer.hh,v 1.2 2006/06/29 18:09:01 gunter Exp $
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// GEANT4 tag $Name: geant4-08-02 $
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//
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// ----------------------------------------------------------------------
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// Class G4Scorer
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//
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// Class description:
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//
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// This is a simple scorer using the G4CellScorerStore and
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// G4CellStoreScorer.
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//
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// Author: Michael Dressel (Michael.Dressel@cern.ch)
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// ----------------------------------------------------------------------
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#ifndef G4Scorer_hh
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#define G4Scorer_hh G4Scorer_hh
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#include "G4VScorer.hh"
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#include "G4CellScorerStore.hh"
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#include "G4CellStoreScorer.hh"
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class G4Scorer : public G4VScorer {
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public: // with description
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G4Scorer();
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virtual ~G4Scorer();
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virtual void Score(const G4Step &aStep, const G4GeometryCellStep &aPStep);
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// called to score a track for every step
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const G4MapGeometryCellCellScorer &GetMapGeometryCellCellScorer() const ;
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// returns a reference to the store containing the scores
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private:
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G4Scorer(const G4Scorer &);
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G4Scorer &operator=(const G4Scorer &);
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G4CellScorerStore fCellScorerStore;
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G4CellStoreScorer fCellStoreScorer;
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};
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#endif
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