123 lines
4.2 KiB
C++
123 lines
4.2 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: userVisAction.cc,v 1.2 2006/06/29 17:46:00 gunter Exp $
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// GEANT4 tag $Name: geant4-08-02 $
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#include "UVA_DetectorConstruction.hh"
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#include "UVA_PhysicsList.hh"
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#include "UVA_PrimaryGeneratorAction.hh"
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#include "UVA_RunAction.hh"
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#include "UVA_EventAction.hh"
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#include "UVA_SteppingAction.hh"
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#include "UVA_SteppingVerbose.hh"
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#include "G4RunManager.hh"
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#include "G4UImanager.hh"
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#include "G4UIterminal.hh"
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#include "G4UItcsh.hh"
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#ifdef G4VIS_USE
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#include "G4VisExecutive.hh"
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#include "UVA_VisAction.hh"
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#endif
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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int main(int argc,char** argv) {
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//my Verbose output class
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G4VSteppingVerbose::SetInstance(new UVA_SteppingVerbose);
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// Run manager
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G4RunManager * runManager = new G4RunManager;
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// UserInitialization classes (mandatory)
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UVA_DetectorConstruction* UVA_detector = new UVA_DetectorConstruction;
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runManager->SetUserInitialization(UVA_detector);
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runManager->SetUserInitialization(new UVA_PhysicsList);
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#ifdef G4VIS_USE
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// Visualization, if you choose to have it!
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G4VisManager* visManager = new G4VisExecutive;
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visManager->Initialize();
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// Set User Vis Action...
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visManager->SetUserAction
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(new UVA_VisAction, G4VisExtent(-1*m,1*m,-2*m,0,3.5*m,5.5*m));
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// 2nd argument optional - overridden by /vis/scene/add/userAction
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// arguments, if any.
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#endif
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// UserAction classes
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runManager->SetUserAction(new UVA_PrimaryGeneratorAction(UVA_detector));
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runManager->SetUserAction(new UVA_RunAction);
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runManager->SetUserAction(new UVA_EventAction);
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runManager->SetUserAction(new UVA_SteppingAction);
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//Initialize G4 kernel
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runManager->Initialize();
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//get the pointer to the User Interface manager
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G4UImanager * UI = G4UImanager::GetUIpointer();
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if(argc==1)
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// Define (G)UI terminal for interactive mode
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{
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// G4UIterminal is a (dumb) terminal.
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G4UIsession * session = 0;
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#ifdef G4UI_USE_TCSH
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session = new G4UIterminal(new G4UItcsh);
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#else
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session = new G4UIterminal();
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#endif
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UI->ApplyCommand("/control/execute vis.mac");
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session->SessionStart();
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delete session;
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}
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else
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// Batch mode
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{
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G4String command = "/control/execute ";
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G4String fileName = argv[1];
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UI->ApplyCommand(command+fileName);
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}
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#ifdef G4VIS_USE
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delete visManager;
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#endif
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delete runManager;
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return 0;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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