95 lines
3.3 KiB
C++
95 lines
3.3 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// Code developed by: S.Guatelli
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//
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// ********************************
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// * *
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// * BrachyPhantomHit.cc *
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// * *
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// ********************************
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//
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// $Id: BrachyPhantomHit.cc,v 1.3 2006/06/29 17:33:23 gunter Exp $
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// GEANT4 tag $Name: geant4-08-02 $
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//
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#include "BrachyPhantomHit.hh"
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#include "G4ios.hh"
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#include "G4VVisManager.hh"
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#include "G4Colour.hh"
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#include "G4VisAttributes.hh"
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#include "G4LogicalVolume.hh"
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G4Allocator<BrachyPhantomHit> BrachyPhantomHitAllocator;
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BrachyPhantomHit::BrachyPhantomHit(G4LogicalVolume* logVol,G4int XID,G4int YID,G4int ZID): logicalVolume(logVol),
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xHitPosition(XID),
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zHitPosition(ZID),
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yHitPosition(YID)
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{
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energyDeposit = 0;
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}
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BrachyPhantomHit::~BrachyPhantomHit()
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{
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}
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BrachyPhantomHit::BrachyPhantomHit(const BrachyPhantomHit &right)
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: G4VHit()
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{
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xHitPosition = right.xHitPosition;
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zHitPosition = right.zHitPosition;
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yHitPosition = right.yHitPosition;
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energyDeposit = right.energyDeposit;
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hitPosition = right.hitPosition;
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rotation = right.rotation;
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logicalVolume = right.logicalVolume;
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}
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const BrachyPhantomHit& BrachyPhantomHit::operator=(const BrachyPhantomHit &right)
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{
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xHitPosition = right.xHitPosition;
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zHitPosition = right.zHitPosition;
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yHitPosition = right.yHitPosition;
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energyDeposit = right.energyDeposit;
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hitPosition = right.hitPosition;
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rotation = right.rotation;
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logicalVolume = right.logicalVolume;
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return *this;
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}
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int BrachyPhantomHit::operator==(const BrachyPhantomHit &right) const
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{
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return((xHitPosition==right.xHitPosition)&&(zHitPosition==right.zHitPosition)&&(yHitPosition==right.yHitPosition));
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}
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void BrachyPhantomHit::Draw()
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{
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}
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void BrachyPhantomHit::Print()
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{
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}
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