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geant4/source/processes/hadronic/models/particle_hp/include/G4ParticleHPContAngularPar.hh
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2016-06-30 14:12:05 +02:00

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//
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//
//
//
// 080718 Add ClearHistories method and related class member
//
// P. Arce, June-2014 Conversion neutron_hp to particle_hp
//
#ifndef G4ParticleHPContAngularPar_h
#define G4ParticleHPContAngularPar_h 1
#include "G4ios.hh"
#include <fstream>
#include "globals.hh"
#include "G4ParticleHPList.hh"
#include "G4ReactionProduct.hh"
#include "G4ParticleHPInterpolator.hh"
#include "G4InterpolationManager.hh"
#include "G4Cache.hh"
#include <set>
class G4ParticleDefinition;
class G4ParticleHPContAngularPar
{
struct toBeCached {
G4bool fresh;
G4double currentMeanEnergy;
G4double remaining_energy;
G4double theTargetCode;
G4ReactionProduct* theTarget;
G4ReactionProduct* thePrimary;
toBeCached():fresh(true),currentMeanEnergy(-2.0),remaining_energy(0.0),theTargetCode(-1.0),theTarget(NULL),thePrimary(NULL){};
};
public:
G4ParticleHPContAngularPar()
{
theAngular = 0;
//currentMeanEnergy = -2;
//fresh = true;
fCache.Put(NULL);
theMinEner = DBL_MAX;
theMaxEner = -DBL_MAX;
theEnergy = -1;
nEnergies = -1;
nDiscreteEnergies = -1;
nAngularParameters = -1;
theProjectile = NULL;
adjustResult = true;
}
G4ParticleHPContAngularPar(G4ParticleDefinition* projectile);
~G4ParticleHPContAngularPar()
{
if(theAngular!=0) delete [] theAngular;
}
void Init(std::istream & aDataFile, G4ParticleDefinition* projectile);
G4ReactionProduct * Sample(G4double anEnergy, G4double massCode, G4double mass,
G4int angularRep, G4int interpol);
G4double GetEnergy() {
if( getenv("G4PHPTEST") ) G4cout << this << " G4ParticleHPContAngularPar::GetEnergy " << theEnergy << " nE " << nEnergies << G4endl;
return theEnergy; }
void SetPrimary(G4ReactionProduct * aPrimary)
{
fCache.Get()->thePrimary = aPrimary;
}
void SetTarget(G4ReactionProduct * aTarget)
{
fCache.Get()->theTarget = aTarget;
}
void SetTargetCode(G4double aTargetCode) { fCache.Get()->theTargetCode = aTargetCode; }
void SetInterpolation(G4int theInterpolation)
{
theManager.Init(theInterpolation, nEnergies); // one range only
}
void BuildByInterpolation(G4double anEnergy, G4InterpolationScheme aScheme,
G4ParticleHPContAngularPar & store1,
G4ParticleHPContAngularPar & store2); // hmmmm, this interpolates legendre coefficients. Dangerous @@@
void PrepareTableInterpolation(const G4ParticleHPContAngularPar* angularPrev);
G4double MeanEnergyOfThisInteraction()
{
G4double result;
if(fCache.Get()->currentMeanEnergy<-1)
{
return 0;
// throw G4HadronicException(__FILE__, __LINE__, "G4ParticleHPContAngularPar: Logical error in Product class");
}
else
{
result = fCache.Get()->currentMeanEnergy;
}
fCache.Get()->currentMeanEnergy = -2;
return result;
}
G4int GetNEnergies() const
{
return nEnergies;
}
G4int GetNDiscreteEnergies() const
{
return nDiscreteEnergies;
}
std::set<G4double> GetEnergiesTransformed() const
{
return theEnergiesTransformed;
}
G4int GetNEnergiesTransformed() const
{
return theEnergiesTransformed.size();
}
G4double GetMinEner() const
{
return theMinEner;
}
G4double GetMaxEner() const
{
return theMaxEner;
}
std::map<G4double,G4int> GetDiscreteEnergiesOwn() const
{
return theDiscreteEnergiesOwn;
}
G4ParticleHPList* GetAngDataList() const {
return theAngular;
}
private:
// incoming particle
G4double theEnergy;
// number of exit channel energies
G4int nEnergies;
// number of discrete exit channels
G4int nDiscreteEnergies;
// number of angular paramerers per channel
G4int nAngularParameters;
// knows the interpolation between List labels
G4InterpolationManager theManager;
// on per exit-channel energy
G4ParticleHPList * theAngular;
G4ParticleHPInterpolator theInt;
//G4double theTargetCode;
//G4ReactionProduct * theTarget;
//G4ReactionProduct * thePrimary;
//G4double currentMeanEnergy;
//080718
public:
//void ClearHistories(){ fresh = true; };
void ClearHistories(){
if ( fCache.Get() == NULL ) cacheInit();
fCache.Get()->fresh = true; };
void Dump();
private:
G4Cache< toBeCached* > fCache;
void cacheInit() {
toBeCached* val = new toBeCached;
val->currentMeanEnergy = -2;
val->remaining_energy = 0;
val->fresh=true;
fCache.Put( val );
};
/*G4bool fresh;*/
/*G4double remaining_energy;*/ // represent energy rest of cascade chain
G4ParticleDefinition* theProjectile;
G4bool adjustResult; // if not set it will not force the conservation of energy in angularRep==1, but will sample the particle energy according to the database
G4double theMinEner;
G4double theMaxEner;
std::set<G4double> theEnergiesTransformed;
std::set<G4double> theDiscreteEnergies;
std::map<G4double,G4int> theDiscreteEnergiesOwn;
};
#endif