94 lines
3.4 KiB
C++
94 lines
3.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//hp
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#include "globals.hh"
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#include "G4CollisionnpElastic.hh"
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#include "G4KineticTrack.hh"
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#include "G4VCrossSectionSource.hh"
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#include "G4Proton.hh"
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#include "G4Neutron.hh"
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#include "G4XnpElastic.hh"
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#include "G4AngularDistribution.hh"
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#include "G4ThreeVector.hh"
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#include "G4LorentzVector.hh"
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#include "G4LorentzRotation.hh"
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#include "G4KineticTrackVector.hh"
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#include "G4AngularDistributionNP.hh" // np scattering
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// hpw ok.
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G4CollisionnpElastic::G4CollisionnpElastic()
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{
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// Subtype of interacting particles
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G4String subType1 = G4Proton::ProtonDefinition()->GetParticleSubType();
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G4String subType2 = G4Neutron::NeutronDefinition()->GetParticleSubType();
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colliders1.push_back(subType1);
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colliders2.push_back(subType2);
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// angularDistribution = new G4AngularDistribution(true);
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angularDistribution = new G4AngularDistributionNP();
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crossSectionSource = new G4XnpElastic();
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}
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G4CollisionnpElastic::~G4CollisionnpElastic()
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{
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delete angularDistribution;
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delete crossSectionSource;
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}
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G4bool G4CollisionnpElastic::IsInCharge(const G4KineticTrack& trk1,
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const G4KineticTrack& trk2) const
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{
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G4bool isInCharge = false;
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const G4ParticleDefinition* def1 = trk1.GetDefinition();
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const G4ParticleDefinition* def2 = trk2.GetDefinition();
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if ( (def1 == G4Neutron::NeutronDefinition() &&
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def2 == G4Proton::ProtonDefinition() )
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||
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(def1 == G4Proton::ProtonDefinition() &&
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def2 == G4Neutron::NeutronDefinition() ) )
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{
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isInCharge = true;
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}
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return isInCharge;
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}
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const std::vector<G4String>& G4CollisionnpElastic::GetListOfColliders(G4int whichOne) const
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{
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if (whichOne == 1) {
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return colliders1;
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} else if (whichOne == 2) {
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return colliders2;
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}
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throw G4HadronicException(__FILE__, __LINE__, "G4CollisionnpElastic::GetListOfColliders - Argument outside valid range");
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}
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