131 lines
4.8 KiB
C++
131 lines
4.8 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// -----------------------------------------------------------------------------
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// GEANT 4 class implementation file
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//
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// History: first implementation, A. Feliciello, 30th June 1998
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// -----------------------------------------------------------------------------
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#include "G4CollisionInitialState.hh"
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#include "G4SystemOfUnits.hh"
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#include "G4BCAction.hh"
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// Class G4CollisionInitialState
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G4CollisionInitialState::G4CollisionInitialState() :
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theCollisionTime(DBL_MAX), thePrimary(0), theTarget(0), theFSGenerator(0)
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{
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}
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G4CollisionInitialState::G4CollisionInitialState(G4double time,
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G4KineticTrack * aPrimary, G4KineticTrack * aTarget)
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{
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theCollisionTime = time;
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thePrimary = aPrimary;
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theTarget = aTarget;
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theTs.clear();
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theFSGenerator = 0;
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}
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// +new interface post pion:
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G4CollisionInitialState::G4CollisionInitialState(G4double time,
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G4KineticTrack * aPrimary, const G4KineticTrackVector & aTarget,
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G4BCAction * aFSGenerator)
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{
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theCollisionTime = time;
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thePrimary = aPrimary;
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theTarget = 0;
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for (size_t i=0; i<aTarget.size(); i++) theTs.push_back(aTarget[i]);
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theFSGenerator = aFSGenerator;
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}
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// -new interface post pion:
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G4CollisionInitialState::G4CollisionInitialState(const G4CollisionInitialState & right)
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{
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theCollisionTime = right.theCollisionTime;
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thePrimary = right.thePrimary;
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theTarget = right.theTarget;
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for (size_t i=0; i<right.theTs.size(); i++) theTs.push_back(right.theTs[i]);
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theFSGenerator = right.theFSGenerator;
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}
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G4CollisionInitialState & G4CollisionInitialState::operator=(const G4CollisionInitialState& right)
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{
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if (this != &right)
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{
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theCollisionTime = right.theCollisionTime;
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thePrimary = right.thePrimary;
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theTarget = right.theTarget;
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for (size_t i=0; i<right.theTs.size(); i++)
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theTs.push_back(right.theTs[i]);
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theFSGenerator = right.theFSGenerator;
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}
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return *this;
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}
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//#include <typeinfo>
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G4KineticTrackVector * G4CollisionInitialState::
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GetFinalState()
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{
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// G4cerr << "what is the FS generator? "
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// << typeid(*theFSGenerator).name()
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// <<G4endl;
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return theFSGenerator->GetFinalState(thePrimary, theTs);
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}
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//#include <typeinfo>
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void G4CollisionInitialState::Print() const
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{
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G4int tgtPdg=theTarget ?
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theTarget->GetDefinition()->GetPDGEncoding() : 0;
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G4cout << " collision " << this << " time: "
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<< theCollisionTime/second << " proj: "
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<< thePrimary << "/pdg=" << thePrimary->GetDefinition()->GetPDGEncoding()
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<< " tgt: " << theTarget << "/pdg=" << tgtPdg
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<< " Collision type: "<< typeid(*theFSGenerator).name();
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}
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/*
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std::ostream& G4CollisionInitialState::operator<<(std::ostream& out, const G4CollisionInitialState & collision)
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{
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G4int tgtPdg=collision.GetTarget() ?
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collision.GetTarget()->GetDefinition()->GetPDGEncoding() : 0;
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out << " collision " << collision << " time: "
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<< collision.GetCollisionTime()/second << " proj: "
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<< collision.GetPrimary() << "/pdg=" << collision.GetPrimary()->GetDefinition()->GetPDGEncoding()
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<< " tgt: " << collision.GetTarget() << "/pdg=" << tgtPdg
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<< " Collision type: "<< typeid(*collision.GetGenerator()).name();
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return out;
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}
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*/
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