Files
geant4/source/processes/biasing/generic/include/G4BOptnForceCommonTruncatedExp.hh
T
2016-06-10 14:11:04 +02:00

124 lines
5.7 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: $
//
//---------------------------------------------------------------
//
// G4BOptnForceCommonTruncatedExp
//
// Class Description:
// A G4VBiasingOperation physics-based biasing operation. It
// handles several processes together, biasing on the total
// cross-section of these processes (instead of biasing them
// individually).
// The biasing interaction law is a truncated exponential
// one, driven by the total cross-section and which extends
// in the range [0,L].
// Process are registered with the AddCrossSection method.
// As cross-sections are all known at the end of the
// PostStepGPIL loop, the step limitation is made at the
// AlongStepGPIL level.
//
//---------------------------------------------------------------
// Initial version Nov. 2013 M. Verderi
#ifndef G4BOptnForceCommonTruncatedExp_hh
#define G4BOptnForceCommonTruncatedExp_hh 1
#include "G4VBiasingOperation.hh"
#include "G4ThreeVector.hh"
#include "G4ParticleChangeForNothing.hh"
class G4ILawCommonTruncatedExp;
class G4ILawForceFreeFlight;
#include <map>
class G4BOptnForceCommonTruncatedExp : public G4VBiasingOperation {
public:
// -- Constructor :
G4BOptnForceCommonTruncatedExp(G4String name);
// -- destructor:
virtual ~G4BOptnForceCommonTruncatedExp();
public:
// -- Methods from G4VBiasingOperation interface:
// -------------------------------------------
// -- Used:
virtual const G4VBiasingInteractionLaw* ProvideOccurenceBiasingInteractionLaw( const G4BiasingProcessInterface*, G4ForceCondition& );
virtual G4double ProposeAlongStepLimit( const G4BiasingProcessInterface* ) { return DBL_MAX; }
virtual G4GPILSelection ProposeGPILSelection( const G4GPILSelection processSelection );
virtual G4VParticleChange* ApplyFinalStateBiasing( const G4BiasingProcessInterface*,
const G4Track*,
const G4Step*,
G4bool& );
// -- Unused:
virtual G4double DistanceToApplyOperation( const G4Track*,
G4double,
G4ForceCondition*) {return DBL_MAX;}
virtual G4VParticleChange* GenerateBiasingFinalState( const G4Track*,
const G4Step* ) {return 0;}
public:
// -- Additional methods, specific to this class:
// ----------------------------------------------
// -- return concrete type of interaction laws:
G4ILawCommonTruncatedExp* GetCommonTruncatedExpLaw()
{
return fCommonTruncatedExpLaw;
}
G4ILawForceFreeFlight* GetForceFreeFlightLaw()
{
return fForceFreeFlightLaw;
}
void Initialize( const G4Track* );
void UpdateForStep( const G4Step* );
void Sample();
const G4ThreeVector& GetInitialMomentum() const { return fInitialMomentum; }
G4double GetMaximumDistance() const { return fMaximumDistance; }
void ChooseProcessToApply();
const G4VProcess* GetProcessToApply() const { return fProcessToApply; }
void AddCrossSection( const G4VProcess*, G4double );
size_t GetNumberOfSharing() const { return fNumberOfSharing;}
void SetInteractionOccured( G4bool b ) { fInteractionOccured = b; }
G4bool GetInteractionOccured() const { return fInteractionOccured; }
private:
G4ILawCommonTruncatedExp* fCommonTruncatedExpLaw;
G4ILawForceFreeFlight* fForceFreeFlightLaw;
G4double fTotalCrossSection;
std::map < const G4VProcess*, G4double > fCrossSections;
size_t fNumberOfSharing;
const G4VProcess* fProcessToApply;
G4bool fInteractionOccured;
G4ThreeVector fInitialMomentum;
G4double fMaximumDistance;
G4ParticleChangeForNothing fDummyParticleChange;
};
#endif