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geant4/source/persistency/ascii/include/G4tgrVolume.hh
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//
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// $Id: G4tgrVolume.hh 66363 2012-12-18 09:12:54Z gcosmo $
//
//
// class G4tgrVolume
//
// Class description:
//
// Abstract base class to manage the geometry info of any volume.
// Volumes created in this class contain the information of a detector volume.
// They have associated several detector placements that can be instances of
// G4tgrPlace, G4tgrPlaceDivision, G4tgrPlaceDivRep or
// G4tgrPlaceParameterisation.
// Each detector positioning is done inside a parent. As there can be several
// parents, one parent for each volume placement will be written, even if that
// means that parents are repeated...
// History:
// - Created. P.Arce, CIEMAT (November 2007)
// -------------------------------------------------------------------------
#ifndef G4tgrVolume_h
#define G4tgrVolume_h
#include "globals.hh"
#include <vector>
#include <map>
class G4tgrSolid;
class G4tgrPlace;
class G4tgrPlaceDivRep;
class G4tgrPlaceParameterisation;
class G4tgrVolume
{
public: // with description
G4tgrVolume();
G4tgrVolume( const std::vector<G4String>& wl );
G4tgrVolume( const G4tgrVolume& vol );
virtual ~G4tgrVolume();
virtual G4tgrPlace* AddPlace( const std::vector<G4String>& wl );
// Add a position with the data read from a ':place' tag
G4tgrPlaceDivRep* AddPlaceReplica( const std::vector<G4String>& wl );
// Add a replicated position
G4tgrPlaceParameterisation* AddPlaceParam(const std::vector<G4String>& wl);
// Add a parameterised position
void AddVisibility( const std::vector<G4String>& wl );
// Add visibility flag
void AddRGBColour( const std::vector<G4String>& wl );
// Add colour
void AddCheckOverlaps( const std::vector<G4String>& wl );
// Add check overlaps flag
// Accessors
const G4String& GetName() const {return theName;}
void SetName(const G4String& name) {theName = name;}
const G4String& GetType() const {return theType;}
G4tgrSolid* GetSolid() const {return theSolid;}
const G4String& GetMaterialName() const {return theMaterialName;}
const std::vector<G4tgrPlace*> GetPlacements() const {return thePlacements;}
G4bool GetVisibility() const {return theVisibility;}
G4double* GetColour() const {return theRGBColour;}
G4double* GetRGBColour() const {return theRGBColour;}
G4bool GetCheckOverlaps() const {return theCheckOverlaps;}
virtual G4tgrVolume* GetVolume( G4int ii ) const;
friend std::ostream& operator<<(std::ostream& os, const G4tgrVolume& obj);
protected:
G4String theName;
// Name of the volume
G4String theType;
// Type of the volume
G4String theMaterialName;
// Material of which the corresponding PV will be made of
G4tgrSolid* theSolid;
// Solid
std::vector<G4tgrPlace*> thePlacements;
// Vector of placements
G4bool theVisibility;
G4double* theRGBColour;
G4bool theCheckOverlaps;
};
#endif