Files
geant4/source/global/management/include/G4ReferenceCountedHandle.hh
T
2018-03-02 09:34:30 +01:00

297 lines
8.4 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4ReferenceCountedHandle.hh 108486 2018-02-15 14:47:25Z gcosmo $
//
//
// Class G4ReferenceCountedHandle
//
// Class description:
//
// A class to provide reference counting mechanism.
// It is a templated class, acting as a smart pointer,
// wrapping the type to be counted. It performs the reference counting
// during the life-time of the counted object. When its count reaches zero
// the counted object is destroyed by explicit call to its destructor.
// This class provides overloaded operators *() and ->() to allow similar
// syntax as for the normal "dumb" pointers.
// The basic rule for the use of this class is that a handle must always
// be exchanged by reference never dinamically allocated (i.e. never
// instantiated using 'new').
// The validity of a smart pointer object can be verified by using the
// operator !() or operator bool(). I.e.:
// if( !smartPtrObj ) { ... } // Problem! We must initialize it first!
// else { ... } // OK!
// Trying to 'delete' a smart pointer object will generate a compilation
// error (since we're dealing with objects, not pointers!).
// Author: Radovan Chytracek, CERN (Radovan.Chytracek@cern.ch)
// Date: November 2001
// ----------------------------------------------------------------------
#ifndef _G4REFERENCECOUNTEDHANDLE_H_
#define _G4REFERENCECOUNTEDHANDLE_H_ 1
#include "G4Types.hh"
#include "G4Allocator.hh"
template <class X> class G4CountedObject;
template <class X>
class G4ReferenceCountedHandle
{
public: // with description
inline G4ReferenceCountedHandle( X* rep = 0 );
// Constructor.
inline G4ReferenceCountedHandle( const G4ReferenceCountedHandle<X>& right );
// Copy constructor.
inline ~G4ReferenceCountedHandle();
// Destructor.
inline G4ReferenceCountedHandle<X>&
operator =( const G4ReferenceCountedHandle<X>& right );
// Assignment operator by reference.
inline G4ReferenceCountedHandle<X>& operator =( X* objPtr );
// Assignment operator by pointer.
inline unsigned int Count() const;
// Forward to Counter class.
inline X* operator ->() const;
// Operator -> allowing the access to counted object.
// The check for 0-ness is left out for performance reasons,
// see operator () below.
// May be called on initialised smart-pointer only!
inline G4bool operator !() const;
// Validity test operator.
inline operator bool() const;
// Boolean operator.
inline X* operator ()() const;
// Functor operator (for convenience).
// There is no provision that this class is subclassed.
// If it is subclassed & new data members are added then the
// following "new" & "delete" will fail and give errors.
//
inline void* operator new( size_t );
// Operator new defined for G4Allocator.
inline void operator delete( void *pObj );
// Operator delete defined for G4Allocator.
private:
G4CountedObject<X>* fObj;
// The object subject to reference counting.
};
extern G4GLOB_DLL G4ThreadLocal
G4Allocator<G4ReferenceCountedHandle<void> > *aRCHAllocator;
template <class X>
class G4CountedObject
{
friend class G4ReferenceCountedHandle<X>;
public: // with description
G4CountedObject( X* pObj = 0 );
// Constructor.
~G4CountedObject();
// Destructor.
inline void AddRef();
// Increase the count.
inline void Release();
// Decrease the count and if zero destroy itself.
// There is no provision that this class is subclassed.
// If it is subclassed & new data members are added then the
// following "new" & "delete" will fail and give errors.
//
inline void* operator new( size_t );
// Operator new defined for G4Allocator.
inline void operator delete( void *pObj );
// operator delete defined for G4Allocator.
private:
unsigned int fCount;
// Reference counter.
X* fRep;
// The counted object.
};
extern G4GLOB_DLL G4ThreadLocal
G4Allocator<G4CountedObject<void> > *aCountedObjectAllocator;
// --------- G4CountedObject<X> Inline function definitions ---------
template <class X>
G4CountedObject<X>::G4CountedObject( X* pObj )
: fCount(0), fRep( pObj )
{
if( pObj != 0 ) fCount = 1;
}
template <class X>
G4CountedObject<X>::~G4CountedObject()
{
delete fRep;
}
template <class X>
void G4CountedObject<X>::AddRef()
{
++fCount;
}
template <class X>
void G4CountedObject<X>::Release()
{
if( --fCount == 0 ) delete this;
}
template <class X>
void* G4CountedObject<X>::operator new( size_t )
{
if (!aCountedObjectAllocator)
aCountedObjectAllocator = new G4Allocator<G4CountedObject<void> >;
return( (void *)aCountedObjectAllocator->MallocSingle() );
}
template <class X>
void G4CountedObject<X>::operator delete( void *pObj )
{
aCountedObjectAllocator->FreeSingle( (G4CountedObject<void>*)pObj );
}
// --------- G4ReferenceCountedHandle<X> Inline function definitions ---------
template <class X>
G4ReferenceCountedHandle<X>::
G4ReferenceCountedHandle( X* rep )
: fObj( 0 )
{
if( rep != 0 )
fObj = new G4CountedObject<X>( rep );
}
template <class X>
G4ReferenceCountedHandle<X>::
G4ReferenceCountedHandle( const G4ReferenceCountedHandle<X>& right )
: fObj( right.fObj )
{
fObj->AddRef();
}
template <class X>
G4ReferenceCountedHandle<X>::~G4ReferenceCountedHandle()
{
if( fObj ) fObj->Release();
}
template <class X>
G4ReferenceCountedHandle<X>& G4ReferenceCountedHandle<X>::
operator =( const G4ReferenceCountedHandle<X>& right )
{
if( fObj != right.fObj )
{
if( fObj )
fObj->Release();
this->fObj = right.fObj;
fObj->AddRef();
}
return *this;
}
template <class X>
G4ReferenceCountedHandle<X>& G4ReferenceCountedHandle<X>::
operator =( X* objPtr )
{
if( fObj )
fObj->Release();
this->fObj = new G4CountedObject<X>( objPtr );
return *this;
}
template <class X>
unsigned int G4ReferenceCountedHandle<X>::Count() const
{
return( fObj ? fObj->fCount : 0 );
}
template <class X>
X* G4ReferenceCountedHandle<X>::operator ->() const
{
return( fObj ? fObj->fRep : 0 );
}
template <class X>
G4bool G4ReferenceCountedHandle<X>::operator !() const
{
return( ( !fObj ) ? true : false );
}
template <class X>
G4ReferenceCountedHandle<X>::operator bool() const
{
return( ( fObj ) ? true : false );
}
template <class X>
X* G4ReferenceCountedHandle<X>::operator ()() const
{
return( fObj ? fObj->fRep : 0 );
}
template <class X>
void* G4ReferenceCountedHandle<X>::operator new( size_t )
{
if (!aRCHAllocator)
aRCHAllocator = new G4Allocator<G4ReferenceCountedHandle<void> >;
return( (void *)aRCHAllocator->MallocSingle() );
}
template <class X>
void G4ReferenceCountedHandle<X>::operator delete( void *pObj )
{
aRCHAllocator->FreeSingle( (G4ReferenceCountedHandle<void>*)pObj );
}
#endif // _G4REFERENCECOUNTEDHANDLE_H_