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geant4/source/global/HEPRandom/include/G4MTRandFlat.icc
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2016-06-10 11:51:14 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
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// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id:$
//
inline G4MTRandFlat::
G4MTRandFlat(CLHEP::HepRandomEngine & anEngine)
: firstUnusedBit(0), localEngine(&anEngine), deleteEngine(false),
defaultA(0.0), defaultB(1.0) {}
inline G4MTRandFlat::
G4MTRandFlat(CLHEP::HepRandomEngine & anEngine, G4double width )
: firstUnusedBit(0), localEngine(&anEngine), deleteEngine(false),
defaultA(0.0), defaultB(width) {}
inline G4MTRandFlat::
G4MTRandFlat(CLHEP::HepRandomEngine & anEngine, G4double a, G4double b )
: firstUnusedBit(0), localEngine(&anEngine), deleteEngine(false),
defaultA(a), defaultB(b) {}
inline G4MTRandFlat::
G4MTRandFlat(CLHEP::HepRandomEngine * anEngine)
: firstUnusedBit(0), localEngine(anEngine), deleteEngine(true),
defaultA(0.0), defaultB(1.0) {}
inline G4MTRandFlat::
G4MTRandFlat(CLHEP::HepRandomEngine * anEngine, G4double width )
: firstUnusedBit(0), localEngine(anEngine), deleteEngine(true),
defaultA(0.0), defaultB(width) {}
inline G4MTRandFlat::
G4MTRandFlat(CLHEP::HepRandomEngine * anEngine, G4double a, G4double b )
: firstUnusedBit(0), localEngine(anEngine), deleteEngine(true),
defaultA(a), defaultB(b) {}
inline G4double G4MTRandFlat::shoot(G4double a, G4double b)
{
return (b-a)* shoot() + a;
}
inline G4double G4MTRandFlat::shoot(G4double width)
{
return width * shoot();
}
inline G4long G4MTRandFlat::shootInt(G4long n)
{
return G4long(shoot()*G4double(n));
}
inline G4long G4MTRandFlat::shootInt(G4long mLong, G4long nLong)
{
return G4long(shoot()*G4double(nLong-mLong)) + mLong;
}
inline void G4MTRandFlat::shootBits()
{
const G4double factor= 2.0*MSB; // this should fit into a double!
staticFirstUnusedBit= MSB;
staticRandomInt= (unsigned long)(factor*shoot());
}
inline G4int G4MTRandFlat::shootBit()
{
if (staticFirstUnusedBit==0)
shootBits();
unsigned long temp= staticFirstUnusedBit&staticRandomInt;
staticFirstUnusedBit>>= 1;
return temp!=0;
}
//---------------------
inline G4double G4MTRandFlat::shoot(CLHEP::HepRandomEngine* anEngine)
{
return anEngine->flat();
}
inline G4double G4MTRandFlat::shoot(CLHEP::HepRandomEngine* anEngine,
G4double a, G4double b)
{
return (b-a)* anEngine->flat() + a;
}
inline G4double G4MTRandFlat::shoot(CLHEP::HepRandomEngine* anEngine,
G4double width)
{
return width * anEngine->flat();
}
inline G4long G4MTRandFlat::shootInt(CLHEP::HepRandomEngine* anEngine,
G4long n)
{
return G4long(anEngine->flat()*G4double(n));
}
inline G4long G4MTRandFlat::shootInt(CLHEP::HepRandomEngine* anEngine,
G4long mparam, G4long n)
{
return G4long(G4double(n-mparam)*anEngine->flat()) + mparam;
}
inline void G4MTRandFlat::shootArray(CLHEP::HepRandomEngine* anEngine,
const G4int size, G4double* vect)
{
anEngine->flatArray(size,vect);
}
inline void G4MTRandFlat::shootBits(CLHEP::HepRandomEngine* engine)
{
const G4double factor= 2.0*MSB; // this should fit into a double!
staticFirstUnusedBit= MSB;
staticRandomInt= (unsigned long)(factor*shoot(engine));
}
inline G4int G4MTRandFlat::shootBit(CLHEP::HepRandomEngine* engine)
{
if (staticFirstUnusedBit==0)
shootBits(engine);
unsigned long temp= staticFirstUnusedBit&staticRandomInt;
staticFirstUnusedBit>>= 1;
return temp!=0;
}
//---------------------
inline G4double G4MTRandFlat::fire()
{
return (defaultB-defaultA)*localEngine->flat()+defaultA;
}
inline G4double G4MTRandFlat::fire(G4double a, G4double b)
{
return (b-a)* localEngine->flat() + a;
}
inline G4double G4MTRandFlat::fire(G4double width)
{
return width * localEngine->flat();
}
inline G4long G4MTRandFlat::fireInt(G4long n)
{
return G4long(localEngine->flat()*G4double(n));
}
inline G4long G4MTRandFlat::fireInt(G4long mparam, G4long n)
{
return G4long(localEngine->flat()*G4double(n-mparam)) + mparam;
}
inline void G4MTRandFlat::fireBits()
{
const G4double factor= 2.0*MSB; // this should fit into a double!
firstUnusedBit= MSB;
randomInt= (unsigned long)(factor*localEngine->flat());
}
inline G4int G4MTRandFlat::fireBit()
{
if (firstUnusedBit==0)
fireBits();
unsigned long temp= firstUnusedBit&randomInt;
firstUnusedBit>>= 1;
return temp!=0;
}