107 lines
4.1 KiB
C++
107 lines
4.1 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id:$
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//
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// ---------------------------------------------------------------------------
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//
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// class G4LogicalCrystalVolume
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//
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// Class description:
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//
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// Specialised logical volume for the description of crystals.
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// The object can be created only with an extended material
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// with a crystal extension. The class handles the orientation
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// of the crystal axes wrt the solid to which the crystal is attached.
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//
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// History:
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//
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// 21-04-16, created by E.Bagli
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//
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// ---------------------------------------------------------------------------
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#ifndef G4LOGICALCRYSTALVOLUME_HH
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#define G4LOGICALCRYSTALVOLUME_HH 1
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#include <vector>
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#include "G4LogicalVolume.hh"
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class G4CrystalExtension;
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class G4ExtendedMaterial;
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class G4LogicalCrystalVolume : public G4LogicalVolume
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{
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public:
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G4LogicalCrystalVolume(G4VSolid* pSolid,
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G4ExtendedMaterial* pMaterial,
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const G4String& name,
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G4FieldManager* pFieldMgr=0,
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G4VSensitiveDetector* pSDetector=0,
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G4UserLimits* pULimits=0,
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G4bool optimise=true,
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G4int h=0,
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G4int k=0,
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G4int l=0,
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G4double rot=0.);
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~G4LogicalCrystalVolume();
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G4bool IsExtended() const { return true; }
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// Return true if it is not a base-class object.
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void SetMillerOrientation(G4int h, G4int k, G4int l, G4double rot=0.);
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// Set physical lattice orientation, relative to G4VSolid coordinates
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// Miller orientation aligns lattice normal (hkl) with geometry +Z
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const G4ThreeVector& RotateToLattice(G4ThreeVector& dir) const;
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const G4ThreeVector& RotateToSolid(G4ThreeVector& dir) const;
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// Rotate input vector between lattice and solid orientations
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// Returns new vector value for convenience
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const G4CrystalExtension* GetCrystal() const;
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const G4ThreeVector& GetBasis(G4int i) const;
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// Call through to get crystal basis vectors
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void SetVerbose(G4int aInt) { verboseLevel = aInt; }
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static G4bool IsLattice(G4LogicalVolume* aLV);
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private:
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G4RotationMatrix fOrient; // Rotate geometry into lattice frame
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G4RotationMatrix fInverse;
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G4int hMiller, kMiller, lMiller; // Save Miller indices for dumps
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G4double fRot;
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G4int verboseLevel;
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static std::vector<G4LogicalVolume*> fLCVvec;
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};
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#endif
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