130 lines
3.2 KiB
Plaintext
130 lines
3.2 KiB
Plaintext
// Copyright (C) 2010, Guy Barrand. All rights reserved.
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// See the file tools.license for terms.
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#ifndef tools_sg__switch
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#define tools_sg__switch
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// NOTE : "switch" is a C/C++ keyword. Have "_switch" as a class name.
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#include "group"
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#include "sf"
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namespace tools {
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namespace sg {
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class _switch : public group {
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TOOLS_NODE(_switch,tools::sg::_switch,group)
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public:
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sf<int> which;
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public:
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virtual const std::vector<field_desc>& node_fields() const {
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TOOLS_FIELD_DESC_NODE_CLASS(tools::sg::_switch)
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static std::vector<field_desc> s_v;
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if(s_v.empty()) {
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s_v = parent::node_fields();
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TOOLS_ADD_FIELD_DESC(which)
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}
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return s_v;
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}
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private:
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void add_fields(){
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add_field(&which);
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}
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public: //node
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virtual void render(render_action& a_action) {
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int index = which.value();
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if(index==(-1)) {
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group::render(a_action);
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} else if((index>=0)&&(index<(int)m_children.size())) {
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m_children[index]->render(a_action);
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}
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}
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virtual void pick(pick_action& a_action) {
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int index = which.value();
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if(index==(-1)) {
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group::pick(a_action);
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} else if((index>=0)&&(index<(int)m_children.size())) {
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m_children[index]->pick(a_action);
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}
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}
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virtual void bbox(bbox_action& a_action) {
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int index = which.value();
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if(index==(-1)) {
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group::bbox(a_action);
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} else if((index>=0)&&(index<(int)m_children.size())) {
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m_children[index]->bbox(a_action);
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}
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}
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virtual void search(search_action& a_action) {
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int index = which.value();
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if(index==(-1)) {
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group::search(a_action);
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} else if((index>=0)&&(index<(int)m_children.size())) {
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if(a_action.do_path()) a_action.path_push(this);
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m_children[index]->search(a_action);
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if(a_action.done()) return;
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if(a_action.do_path()) a_action.path_pop();
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}
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}
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virtual void event(event_action& a_action) {
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if(a_action.do_switch_children()) {
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group::event(a_action);
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} else {
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int index = which.value();
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if(index==(-1)){
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group::event(a_action);
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} else if((index>=0)&&(index<(int)m_children.size())) {
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m_children[index]->event(a_action);
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}
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}
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}
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virtual bool write(write_action& a_action) {
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if(!a_action.beg_node(*this)) return false;
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if(!write_fields(a_action)) return false;
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if(a_action.switch_do_all_children()) { //for exam write_exsg
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if(!write_children(a_action)) return false;
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} else { //for exa write_gl2ps
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int index = which.value();
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if(index==(-1)) {
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if(!write_children(a_action)) return false;
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} else if((index>=0)&&(index<(int)m_children.size())) {
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m_children[index]->write(a_action);
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}
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}
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if(!a_action.end_node(*this)) return false;
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return true;
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}
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public:
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_switch()
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:group()
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,which(-1)
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{
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add_fields();
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}
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virtual ~_switch(){}
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public:
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_switch(const _switch& a_from)
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:group(a_from)
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,which(a_from.which)
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{
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add_fields();
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}
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_switch& operator=(const _switch& a_from){
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group::operator=(a_from);
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which = a_from.which;
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return *this;
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}
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public:
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node* which_node() const {
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int index = which.value();
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if(index<0) return 0;
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if(index>=(int)m_children.size()) return 0;
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return m_children[index];
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}
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};
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}}
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#endif
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