156 lines
5.0 KiB
C++
156 lines
5.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file hadronic/Hadr00/Hadr00.cc
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/// \brief Main program of the hadronic/Hadr00 example
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//
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//
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// $Id: Hadr00.cc 106244 2017-09-26 01:58:00Z gcosmo $
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//
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// -------------------------------------------------------------
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// GEANT4 Hadr00
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//
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// Application demonstrating Geant4 hadronic cross sections
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//
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// Author: V.Ivanchenko 20 June 2008
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//
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// Modified:
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//
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// -------------------------------------------------------------
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//
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#include "G4RunManager.hh"
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#include "G4MTRunManager.hh"
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#include "G4UImanager.hh"
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#include "Randomize.hh"
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#include "DetectorConstruction.hh"
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#include "G4PhysListFactory.hh"
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#include "G4VModularPhysicsList.hh"
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#include "PrimaryGeneratorAction.hh"
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#include "ActionInitialization.hh"
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#ifdef G4VIS_USE
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#include "G4VisExecutive.hh"
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#endif
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#ifdef G4UI_USE
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#include "G4UIExecutive.hh"
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#endif
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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int main(int argc,char** argv) {
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//choose the Random engine
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G4Random::setTheEngine(new CLHEP::RanecuEngine());
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#ifdef G4MULTITHREADED
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G4MTRunManager * runManager = new G4MTRunManager();
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// Number of threads can be defined via 3rd argument
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if (argc==4) {
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G4int nThreads = G4UIcommand::ConvertToInt(argv[3]);
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runManager->SetNumberOfThreads(nThreads);
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}
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G4cout << "##### Hadr00 started for " << runManager->GetNumberOfThreads()
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<< " threads" << " #####" << G4endl;
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#else
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G4RunManager * runManager = new G4RunManager();
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G4cout << "##### Hadr00 started in sequential mode"
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<< " #####" << G4endl;
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#endif
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//set mandatory initialization classes
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DetectorConstruction* det = new DetectorConstruction();
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runManager->SetUserInitialization(det);
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G4PhysListFactory factory;
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G4VModularPhysicsList* phys = nullptr;
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G4String physName = "";
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// Physics List name defined via 3nd argument
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if (argc>=3) { physName = argv[2]; }
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// Physics List is defined via environment variable PHYSLIST
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if("" == physName) {
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char* path = getenv("PHYSLIST");
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if (path) { physName = G4String(path); }
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}
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// if name is not known to the factory use FTFP_BERT
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if("" == physName || !factory.IsReferencePhysList(physName)) {
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physName = "FTFP_BERT";
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}
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// reference PhysicsList via its name
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phys = factory.GetReferencePhysList(physName);
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runManager->SetUserInitialization(phys);
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det->SetPhysicsList(phys);
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//set user action classes
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runManager->SetUserInitialization(new ActionInitialization(det));
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//get the pointer to the User Interface manager
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G4UImanager* UImanager = G4UImanager::GetUIpointer();
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#ifdef G4VIS_USE
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G4VisManager* visManager = 0;
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#endif
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if (argc==1) // Define UI terminal for interactive mode
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{
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#ifdef G4VIS_USE
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//visualization manager
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visManager = new G4VisExecutive;
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visManager->Initialize();
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#endif
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#ifdef G4UI_USE
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G4UIExecutive* ui = new G4UIExecutive(argc, argv);
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ui->SessionStart();
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delete ui;
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#endif
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}
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else // Batch mode
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{
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G4String command = "/control/execute ";
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G4String fileName = argv[1];
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UImanager->ApplyCommand(command+fileName);
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}
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//job termination
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#ifdef G4VIS_USE
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delete visManager;
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#endif
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delete runManager;
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return 0;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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