164 lines
5.4 KiB
C++
164 lines
5.4 KiB
C++
//
|
|
// ********************************************************************
|
|
// * License and Disclaimer *
|
|
// * *
|
|
// * The Geant4 software is copyright of the Copyright Holders of *
|
|
// * the Geant4 Collaboration. It is provided under the terms and *
|
|
// * conditions of the Geant4 Software License, included in the file *
|
|
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
|
// * include a list of copyright holders. *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. Please see the license in the file LICENSE and URL above *
|
|
// * for the full disclaimer and the limitation of liability. *
|
|
// * *
|
|
// * This code implementation is the result of the scientific and *
|
|
// * technical work of the GEANT4 collaboration. *
|
|
// * By using, copying, modifying or distributing the software (or *
|
|
// * any work based on the software) you agree to acknowledge its *
|
|
// * use in resulting scientific publications, and indicate your *
|
|
// * acceptance of all terms of the Geant4 Software license. *
|
|
// ********************************************************************
|
|
//
|
|
// $Id: B5DriftChamberHit.cc 101036 2016-11-04 09:00:23Z gcosmo $
|
|
//
|
|
/// \file B5DriftChamberHit.cc
|
|
/// \brief Implementation of the B5DriftChamberHit class
|
|
|
|
#include "B5DriftChamberHit.hh"
|
|
|
|
#include "G4VVisManager.hh"
|
|
#include "G4VisAttributes.hh"
|
|
#include "G4Circle.hh"
|
|
#include "G4Colour.hh"
|
|
#include "G4AttDefStore.hh"
|
|
#include "G4AttDef.hh"
|
|
#include "G4AttValue.hh"
|
|
#include "G4UIcommand.hh"
|
|
#include "G4UnitsTable.hh"
|
|
#include "G4SystemOfUnits.hh"
|
|
#include "G4ios.hh"
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
G4ThreadLocal G4Allocator<B5DriftChamberHit>* B5DriftChamberHitAllocator;
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
B5DriftChamberHit::B5DriftChamberHit()
|
|
: G4VHit(),
|
|
fLayerID(-1), fTime(0.), fLocalPos(0), fWorldPos(0)
|
|
{}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
B5DriftChamberHit::B5DriftChamberHit(G4int layerID)
|
|
: G4VHit(),
|
|
fLayerID(layerID), fTime(0.), fLocalPos(0), fWorldPos(0)
|
|
{}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
B5DriftChamberHit::~B5DriftChamberHit()
|
|
{}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
B5DriftChamberHit::B5DriftChamberHit(const B5DriftChamberHit &right)
|
|
: G4VHit(),
|
|
fLayerID(right.fLayerID),
|
|
fTime(right.fTime),
|
|
fLocalPos(right.fLocalPos),
|
|
fWorldPos(right.fWorldPos)
|
|
{}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
const B5DriftChamberHit& B5DriftChamberHit::operator=(const B5DriftChamberHit &right)
|
|
{
|
|
fLayerID = right.fLayerID;
|
|
fTime = right.fTime;
|
|
fLocalPos = right.fLocalPos;
|
|
fWorldPos = right.fWorldPos;
|
|
return *this;
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
int B5DriftChamberHit::operator==(const B5DriftChamberHit &/*right*/) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
void B5DriftChamberHit::Draw()
|
|
{
|
|
auto visManager = G4VVisManager::GetConcreteInstance();
|
|
if (! visManager) return;
|
|
|
|
G4Circle circle(fWorldPos);
|
|
circle.SetScreenSize(2);
|
|
circle.SetFillStyle(G4Circle::filled);
|
|
G4Colour colour(1.,1.,0.);
|
|
G4VisAttributes attribs(colour);
|
|
circle.SetVisAttributes(attribs);
|
|
visManager->Draw(circle);
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
const std::map<G4String,G4AttDef>* B5DriftChamberHit::GetAttDefs() const
|
|
{
|
|
G4bool isNew;
|
|
auto store = G4AttDefStore::GetInstance("B5DriftChamberHit",isNew);
|
|
|
|
if (isNew) {
|
|
(*store)["HitType"]
|
|
= G4AttDef("HitType","Hit Type","Physics","","G4String");
|
|
|
|
(*store)["ID"]
|
|
= G4AttDef("ID","ID","Physics","","G4int");
|
|
|
|
(*store)["Time"]
|
|
= G4AttDef("Time","Time","Physics","G4BestUnit","G4double");
|
|
|
|
(*store)["Pos"]
|
|
= G4AttDef("Pos", "Position", "Physics","G4BestUnit","G4ThreeVector");
|
|
}
|
|
|
|
return store;
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
std::vector<G4AttValue>* B5DriftChamberHit::CreateAttValues() const
|
|
{
|
|
auto values = new std::vector<G4AttValue>;
|
|
|
|
values
|
|
->push_back(G4AttValue("HitType","DriftChamberHit",""));
|
|
values
|
|
->push_back(G4AttValue("ID",G4UIcommand::ConvertToString(fLayerID),""));
|
|
values
|
|
->push_back(G4AttValue("Time",G4BestUnit(fTime,"Time"),""));
|
|
values
|
|
->push_back(G4AttValue("Pos",G4BestUnit(fWorldPos,"Length"),""));
|
|
|
|
return values;
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
void B5DriftChamberHit::Print()
|
|
{
|
|
G4cout << " Layer[" << fLayerID << "] : time " << fTime/ns
|
|
<< " (nsec) --- local (x,y) " << fLocalPos.x()
|
|
<< ", " << fLocalPos.y() << G4endl;
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|