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geant4/source/graphics_reps/src/G4NURBStubesector.cc
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
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// ********************************************************************
//
//
// $Id: G4NURBStubesector.cc,v 1.6 2003/04/03 15:31:07 gcosmo Exp $
// GEANT4 tag $Name: geant4-05-01 $
//
//
// Olivier Crumeyrolle 12 September 1996
// Tubesector builder implementation
// OC 290896
#include "G4NURBStubesector.hh"
#include "g4std/strstream"
G4NURBStubesector::G4NURBStubesector(G4double r, G4double R,
G4double DZ, G4double PHI1, G4double PHI2)
: G4NURBS( 2, 3, // linear along U, quadratic along V
5, DecideNbrCtrlPts(PHI1, PHI2),
// rectangle along U, required stuff along V
// we must use a static function which
// take the two angles because the
// mother constructor is initialised
// before everything
Regular, // the knot vector along U will be generated
RegularRep ) // circular like knot vector also
{
// check angles
G4double deltaPHI = PHI2-PHI1;
while (deltaPHI <= 0) { PHI2 += 2*M_PI; deltaPHI += 2*M_PI; };
G4int f = (int)floor(deltaPHI / (M_PI_2)); //number of pi/2 arcs
const G4double mr = (r+R)/2;
const G4double cp1 = cos(PHI1);
const G4double sp1 = sin(PHI1);
const G4double cp2 = cos(PHI2);
const G4double sp2 = sin(PHI2);
// define control points
CP(mpCtrlPts[ 0] , cp1*mr, sp1*mr, 0, 1 );
CP(mpCtrlPts[ 1] , cp1*mr, sp1*mr, 0, 1 );
CP(mpCtrlPts[ 2] , cp1*mr, sp1*mr, 0, 1 );
CP(mpCtrlPts[ 3] , cp1*mr, sp1*mr, 0, 1 );
CP(mpCtrlPts[ 4] , cp1*mr, sp1*mr, 0, 1 );
CP(mpCtrlPts[ 5] , cp1*mr, sp1*mr, 0, 1 );
CP(mpCtrlPts[ 6] , cp1*mr, sp1*mr, 0, 1 );
CP(mpCtrlPts[ 7] , cp1*mr, sp1*mr, 0, 1 );
CP(mpCtrlPts[ 8] , cp1*mr, sp1*mr, 0, 1 );
CP(mpCtrlPts[ 9] , cp1*mr, sp1*mr, 0, 1 );
CP(mpCtrlPts[10] , cp1*r, sp1*r, DZ, 1 );
CP(mpCtrlPts[11] , cp1*R, sp1*R, DZ, 1 );
CP(mpCtrlPts[12] , cp1*R, sp1*R, -DZ, 1 );
CP(mpCtrlPts[13] , cp1*r, sp1*r, -DZ, 1 );
CP(mpCtrlPts[14] , cp1*r, sp1*r, DZ, 1 );
t_indCtrlPt i = 15;
G4double srcAngle = PHI1;
G4double deltaAngleo2;
G4double destAngle = M_PI_2 + PHI1;
for(; f > 0; f--)
{
// the first arc CP is already Done
deltaAngleo2 = (destAngle - srcAngle) / 2;
const G4double csa = cos(srcAngle);
const G4double ssa = sin(srcAngle);
const G4double tdao2 = tan(deltaAngleo2);
// to calculate the intermediate CP :
// rotate by srcAngle the (1, tdao2) point
const t_Coord x = csa - ssa*tdao2;
const t_Coord y = ssa + csa*tdao2;
// weight of the CP
const G4Float weight = (cos(deltaAngleo2));
// initialization. postfix ++ because i initialized to 15
CP(mpCtrlPts[i++], x*r, y*r, DZ, 1, weight);
CP(mpCtrlPts[i++], x*R, y*R, DZ, 1, weight);
CP(mpCtrlPts[i++], x*R, y*R, -DZ, 1, weight);
CP(mpCtrlPts[i++], x*r, y*r, -DZ, 1, weight);
CP(mpCtrlPts[i++], x*r, y*r, DZ, 1, weight);
// end CP (which is the first CP of the next arc)
const G4double cda = cos(destAngle);
const G4double sda = sin(destAngle);
CP(mpCtrlPts[i++], cda*r, sda*r, DZ, 1);
CP(mpCtrlPts[i++], cda*R, sda*R, DZ, 1);
CP(mpCtrlPts[i++], cda*R, sda*R, -DZ, 1);
CP(mpCtrlPts[i++], cda*r, sda*r, -DZ, 1);
CP(mpCtrlPts[i++], cda*r, sda*r, DZ, 1);
// prepare next arc
srcAngle = destAngle;
destAngle += M_PI_2;
}
// f == 0, final Arc
// could be handled in the loops
destAngle = PHI2;
deltaAngleo2 = (destAngle - srcAngle) / 2;
const G4double csa = cos(srcAngle);
const G4double ssa = sin(srcAngle);
const G4double tdao2 = tan(deltaAngleo2);
// to calculate the intermediate CP :
// rotate by srcAngle the (1, tdao2) point
const t_Coord x = csa - ssa*tdao2;
const t_Coord y = ssa + csa*tdao2;
// weight of the CP
const G4Float weight = (cos(deltaAngleo2));
// initialization.
CP(mpCtrlPts[i++], x*r, y*r, DZ, 1, weight);
CP(mpCtrlPts[i++], x*R, y*R, DZ, 1, weight);
CP(mpCtrlPts[i++], x*R, y*R, -DZ, 1, weight);
CP(mpCtrlPts[i++], x*r, y*r, -DZ, 1, weight);
CP(mpCtrlPts[i++], x*r, y*r, DZ, 1, weight);
// end CP
const G4double cda = cos(destAngle);
const G4double sda = sin(destAngle);
CP(mpCtrlPts[i++], cda*r, sda*r, DZ, 1);
CP(mpCtrlPts[i++], cda*R, sda*R, DZ, 1);
CP(mpCtrlPts[i++], cda*R, sda*R, -DZ, 1);
CP(mpCtrlPts[i++], cda*r, sda*r, -DZ, 1);
CP(mpCtrlPts[i++], cda*r, sda*r, DZ, 1);
if (i != (mtotnbrCtrlPts - 10) )
{
G4cerr << "\nERROR: G4NURBStubesector::G4NURBStubesector: wrong index,"
<< i << " instead of " << (mtotnbrCtrlPts - 10)
<< "\n\tThe tubesector won't be correct."
<< G4endl;
}
CP(mpCtrlPts[i++] , cp2*mr, sp2*mr, 0, 1);
CP(mpCtrlPts[i++] , cp2*mr, sp2*mr, 0, 1);
CP(mpCtrlPts[i++] , cp2*mr, sp2*mr, 0, 1);
CP(mpCtrlPts[i++] , cp2*mr, sp2*mr, 0, 1);
CP(mpCtrlPts[i++] , cp2*mr, sp2*mr, 0, 1);
CP(mpCtrlPts[i++] , cp2*mr, sp2*mr, 0, 1);
CP(mpCtrlPts[i++] , cp2*mr, sp2*mr, 0, 1);
CP(mpCtrlPts[i++] , cp2*mr, sp2*mr, 0, 1);
CP(mpCtrlPts[i++] , cp2*mr, sp2*mr, 0, 1);
CP(mpCtrlPts[i++] , cp2*mr, sp2*mr, 0, 1);
// possible to put a DZ DZ -DZ -DZ DZ column to scratch
// to a line instead of a point
// creating the nurbs identity
mpwhoami = new char [200];
G4std::ostrstream tmpstr(mpwhoami, 200);
tmpstr << "Tubs" << " \tPHI1=" << PHI1 << " ; PHI2=" << PHI2 << '\0';
// could be more sophisticated, reallocating
// mpwhoami to the exact length
}
G4Visible & G4NURBStubesector::operator = (const G4Visible &right)
{
return G4Visible::operator = (right);
}
G4VVisPrim & G4NURBStubesector::operator = (const G4VVisPrim &right)
{
return G4VVisPrim::operator = (right);
}
const char* G4NURBStubesector::Whoami() const
{
return mpwhoami;
}
G4NURBStubesector::~G4NURBStubesector()
{
if (mpwhoami) { delete [] mpwhoami; mpwhoami = 0; }
}
G4NURBStubesector::t_inddCtrlPt
G4NURBStubesector::DecideNbrCtrlPts(G4double PHI1, G4double PHI2)
{
// check angles
G4double deltaPHI = PHI2-PHI1;
while (deltaPHI <= 0) { PHI2 += 2*M_PI; deltaPHI += 2*M_PI; }
G4double k = deltaPHI / (M_PI_2);
// G4cerr << " k " << k << G4endl;
// G4cerr << " fk " << floor(k) << G4endl;
// G4cerr << " ifk " << ((int)(floor(k))) << G4endl;
// G4cerr << " n " << (2*((int)(floor(k))) + 7) << G4endl;
return ( 2*((int)(floor(k))) + 7 );
}