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geant4/examples/advanced/human_phantom/src/G4MIRDRightArmBone.cc
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2022-12-09 14:43:28 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
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// * conditions of the Geant4 Software License, included in the file *
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// * Neither the authors of this software system, nor their employing *
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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// * any work based on the software) you agree to acknowledge its *
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//
//
// Previous authors: G. Guerrieri, S. Guatelli and M. G. Pia, INFN Genova, Italy
// Authors (since 2007): S. Guatelli, University of Wollongong, Australia
//
#include "G4MIRDRightArmBone.hh"
#include "globals.hh"
#include "G4SystemOfUnits.hh"
#include "G4SDManager.hh"
#include "G4VisAttributes.hh"
#include "G4EllipticalTube.hh"
#include "G4RotationMatrix.hh"
#include "G4ThreeVector.hh"
#include "G4VPhysicalVolume.hh"
#include "G4PVPlacement.hh"
#include "G4UnionSolid.hh"
#include "G4EllipticalCone.hh"
#include "G4HumanPhantomColour.hh"
#include "G4HumanPhantomMaterial.hh"
G4VPhysicalVolume* G4MIRDRightArmBone::Construct(const G4String& volumeName,G4VPhysicalVolume* mother,
const G4String& colourName,G4bool wireFrame, G4bool)
{
auto* material = new G4HumanPhantomMaterial();
G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl;
auto* skeleton = material -> GetMaterial("skeleton");
delete material;
G4double dx = 1.4 * cm;//a
G4double dy = 2.7 * cm;//b
// G4double dz= 46. * cm;//z0
auto* rightArm = new G4EllipticalTube("OneRightArmBone",dx,dy,34.5 *cm);
auto* logicRightArmBone = new G4LogicalVolume(rightArm,
skeleton,
"logical" + volumeName,
nullptr, nullptr, nullptr);
auto* rm = new G4RotationMatrix();
rm->rotateX(180.*degree);
G4VPhysicalVolume* physRightArmBone = new G4PVPlacement(rm,
G4ThreeVector(-18.4 * cm, 0.0, -0.5*cm),
//-x0
"physicalRightArmBone",
logicRightArmBone,
mother,
false,0,true);
// Visualization Attributes
//G4VisAttributes* RightArmBoneVisAtt = new G4VisAttributes(G4Colour(0.46,0.53,0.6));
auto* colourPointer = new G4HumanPhantomColour();
G4Colour colour = colourPointer -> GetColour(colourName);
auto* RightArmBoneVisAtt = new G4VisAttributes(colour);
RightArmBoneVisAtt->SetForceSolid(wireFrame);
logicRightArmBone->SetVisAttributes(RightArmBoneVisAtt);
G4cout << "RightArmBone created !!!!!!" << G4endl;
// Testing RightArmBone Volume
G4double RightArmBoneVol = logicRightArmBone->GetSolid()->GetCubicVolume();
G4cout << "Volume of RightArmBone = " << RightArmBoneVol/cm3 << " cm^3" << G4endl;
// Testing RightArmBone Material
G4String RightArmBoneMat = logicRightArmBone->GetMaterial()->GetName();
G4cout << "Material of RightArmBone = " << RightArmBoneMat << G4endl;
// Testing Density
G4double RightArmBoneDensity = logicRightArmBone->GetMaterial()->GetDensity();
G4cout << "Density of Material = " << RightArmBoneDensity*cm3/g << " g/cm^3" << G4endl;
// Testing Mass
G4double RightArmBoneMass = (RightArmBoneVol)*RightArmBoneDensity;
G4cout << "Mass of RightArmBone = " << RightArmBoneMass/gram << " g" << G4endl;
return physRightArmBone;
}