114 lines
4.4 KiB
C++
114 lines
4.4 KiB
C++
//
|
|
// ********************************************************************
|
|
// * License and Disclaimer *
|
|
// * *
|
|
// * The Geant4 software is copyright of the Copyright Holders of *
|
|
// * the Geant4 Collaboration. It is provided under the terms and *
|
|
// * conditions of the Geant4 Software License, included in the file *
|
|
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
|
// * include a list of copyright holders. *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. Please see the license in the file LICENSE and URL above *
|
|
// * for the full disclaimer and the limitation of liability. *
|
|
// * *
|
|
// * This code implementation is the result of the scientific and *
|
|
// * technical work of the GEANT4 collaboration. *
|
|
// * By using, copying, modifying or distributing the software (or *
|
|
// * any work based on the software) you agree to acknowledge its *
|
|
// * use in resulting scientific publications, and indicate your *
|
|
// * acceptance of all terms of the Geant4 Software license. *
|
|
// ********************************************************************
|
|
// Previous authors: G. Guerrieri, S. Guatelli and M. G. Pia, INFN Genova, Italy
|
|
// Authors (since 2007): S. Guatelli, University of Wollongong, Australia
|
|
//
|
|
|
|
#include "G4MIRDLeftLegBone.hh"
|
|
|
|
#include "globals.hh"
|
|
#include "G4SystemOfUnits.hh"
|
|
#include "G4SDManager.hh"
|
|
#include "G4VisAttributes.hh"
|
|
#include "G4HumanPhantomMaterial.hh"
|
|
#include "G4EllipticalTube.hh"
|
|
#include "G4RotationMatrix.hh"
|
|
#include "G4ThreeVector.hh"
|
|
#include "G4VPhysicalVolume.hh"
|
|
#include "G4PVPlacement.hh"
|
|
#include "G4Cons.hh"
|
|
#include "G4UnionSolid.hh"
|
|
#include "G4HumanPhantomColour.hh"
|
|
|
|
G4VPhysicalVolume* G4MIRDLeftLegBone::Construct(const G4String& volumeName,G4VPhysicalVolume* mother,
|
|
const G4String& colourName, G4bool wireFrame,G4bool)
|
|
{
|
|
|
|
auto* material = new G4HumanPhantomMaterial();
|
|
|
|
G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl;
|
|
|
|
auto* skeleton = material -> GetMaterial("skeleton");
|
|
|
|
delete material;
|
|
|
|
G4double dz = 79.8 * cm;
|
|
G4double rmin1 = 0.0 * cm;
|
|
G4double rmin2 = 0.0 * cm;
|
|
G4double rmax1 = 1. * cm;
|
|
G4double rmax2 = 3.5 * cm;
|
|
G4double startphi = 0. * degree;
|
|
G4double deltaphi = 360. * degree;
|
|
|
|
auto* leg_bone = new G4Cons("OneLeftLegBone",
|
|
rmin1, rmax1,
|
|
rmin2, rmax2, dz/2.,
|
|
startphi, deltaphi);
|
|
|
|
auto* logicLeftLegBone = new G4LogicalVolume(leg_bone, skeleton,"logical" + volumeName,
|
|
nullptr, nullptr, nullptr);
|
|
|
|
|
|
// Define rotation and position here!
|
|
G4VPhysicalVolume* physLeftLegBone = new G4PVPlacement(nullptr,
|
|
G4ThreeVector(0.0 * cm, 0.0, 0.1*cm),
|
|
"physicalLeftLegBone",
|
|
logicLeftLegBone,
|
|
mother,
|
|
false,
|
|
0, true);
|
|
|
|
|
|
// Visualization Attributes
|
|
//G4VisAttributes* LeftLegBoneVisAtt = new G4VisAttributes(G4Colour(0.46,0.53,0.6));
|
|
auto* colourPointer = new G4HumanPhantomColour();
|
|
G4Colour colour = colourPointer -> GetColour(colourName);
|
|
auto* LeftLegBoneVisAtt = new G4VisAttributes(colour);
|
|
|
|
LeftLegBoneVisAtt->SetForceSolid(wireFrame);
|
|
logicLeftLegBone->SetVisAttributes(LeftLegBoneVisAtt);
|
|
|
|
G4cout << "LeftLegBone created !!!!!!" << G4endl;
|
|
|
|
// Testing LeftLegBone Volume
|
|
G4double LeftLegBoneVol = logicLeftLegBone->GetSolid()->GetCubicVolume();
|
|
G4cout << "Volume of LeftLegBone = " << LeftLegBoneVol/cm3 << " cm^3" << G4endl;
|
|
|
|
// Testing LeftLegBone Material
|
|
G4String LeftLegBoneMat = logicLeftLegBone->GetMaterial()->GetName();
|
|
G4cout << "Material of LeftLegBone = " << LeftLegBoneMat << G4endl;
|
|
|
|
// Testing Density
|
|
G4double LeftLegBoneDensity = logicLeftLegBone->GetMaterial()->GetDensity();
|
|
G4cout << "Density of Material = " << LeftLegBoneDensity*cm3/g << " g/cm^3" << G4endl;
|
|
|
|
// Testing Mass
|
|
G4double LeftLegBoneMass = (LeftLegBoneVol)*LeftLegBoneDensity;
|
|
G4cout << "Mass of LeftLegBone = " << LeftLegBoneMass/gram << " g" << G4endl;
|
|
|
|
|
|
return physLeftLegBone;
|
|
}
|