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geant4/source/visualization/RayTracer/include/G4RayTracerSceneHandler.hh
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2016-06-08 15:42:07 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4RayTracerSceneHandler.hh,v 1.2 2000/02/28 15:19:49 johna Exp $
// GEANT4 tag $Name: geant4-02-00 $
// John Allison 17th March 2000
#ifndef G4RAYTRACERSCENEHANDLER_HH
#define G4RAYTRACERSCENEHANDLER_HH
#include "G4VSceneHandler.hh"
class G4RayTracerSceneHandler: public G4VSceneHandler {
public:
G4RayTracerSceneHandler(G4VGraphicsSystem& system,
const G4String& name = "");
virtual ~G4RayTracerSceneHandler();
void AddPrimitive(const G4Polyline&){}
void AddPrimitive(const G4Text&){}
void AddPrimitive(const G4Circle&){}
void AddPrimitive(const G4Square&){}
void AddPrimitive(const G4Polyhedron&){}
void AddPrimitive(const G4NURBS&){}
void AddPrimitive(const G4Polymarker&){}
void AddThis(const G4Box&){}
void AddThis(const G4Cons&){}
void AddThis(const G4Tubs&){}
void AddThis(const G4Trd&){}
void AddThis(const G4Trap&){}
void AddThis(const G4Sphere&){}
void AddThis(const G4Para&){}
void AddThis(const G4Torus&){}
void AddThis(const G4Polycone&){}
void AddThis(const G4Polyhedra&){}
void AddThis(const G4VSolid&){}
static G4int GetSceneCount();
private:
static G4int fSceneIdCount; // Counter for RayTracer scene handlers.
static G4int fSceneCount; // No. of extanct scenes.
};
#endif