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geant4/source/tracking/src/G4Trajectory.cc
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2016-06-08 15:42:07 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4Trajectory.cc,v 1.8 2000/01/26 04:20:34 asaim Exp $
// GEANT4 tag $Name: geant4-02-00 $
//
//
// ---------------------------------------------------------------
//
// G4Trajectory.cc
//
// Contact:
// Questions and comments to this code should be sent to
// Katsuya Amako (e-mail: Katsuya.Amako@kek.jp)
// Makoto Asai (e-mail: asai@kekvax.kek.jp)
// Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp)
//
// ---------------------------------------------------------------
#include "G4Trajectory.hh"
#include "G4TrajectoryPoint.hh"
#include "G4ParticleTable.hh"
#include "G4ThreeVector.hh"
#include "G4Polyline.hh"
#include "G4Circle.hh"
#include "G4Colour.hh"
#include "G4VisAttributes.hh"
#include "G4VVisManager.hh"
G4Allocator<G4Trajectory> aTrajectoryAllocator;
///////////////////////////////////////////
G4Trajectory::G4Trajectory()
///////////////////////////////////////////
{
G4ParticleDefinition * fpParticleDefinition = 0;
ParticleName = "";
PDGCharge = 0;
PDGEncoding = 0;
fTrackID = 0;
fParentID = 0;
positionRecord = 0;
}
///////////////////////////////////////////
G4Trajectory::G4Trajectory(const G4Track* aTrack)
///////////////////////////////////////////
{
G4ParticleDefinition * fpParticleDefinition = aTrack->GetDefinition();
ParticleName = fpParticleDefinition->GetParticleName();
PDGCharge = fpParticleDefinition->GetPDGCharge();
PDGEncoding = fpParticleDefinition->GetPDGEncoding();
fTrackID = aTrack->GetTrackID();
fParentID = aTrack->GetParentID();
positionRecord = new G4RWTPtrOrderedVector<G4VTrajectoryPoint>;
positionRecord->insert(new G4TrajectoryPoint(aTrack->GetPosition()));
}
//////////////////////////////////////////
G4Trajectory::G4Trajectory(G4Trajectory & right)
//////////////////////////////////////////
{
ParticleName = right.ParticleName;
PDGCharge = right.PDGCharge;
PDGEncoding = right.PDGEncoding;
fTrackID = right.fTrackID;
fParentID = right.fParentID;
positionRecord = new G4RWTPtrOrderedVector<G4VTrajectoryPoint>;
for(int i=0;i<right.positionRecord->entries();i++)
{
G4TrajectoryPoint* rightPoint = (G4TrajectoryPoint*)((*(right.positionRecord))[i]);
positionRecord->insert(new G4TrajectoryPoint(*rightPoint));
}
}
/////////////////////////////
G4Trajectory::~G4Trajectory()
/////////////////////////////
{
positionRecord->clearAndDestroy();
delete positionRecord;
}
///////////////////////////////////
void G4Trajectory::ShowTrajectory() const
///////////////////////////////////
{
G4cout << G4endl << "TrackID =" << fTrackID
<< ":ParentID=" << fParentID << G4endl;
G4cout << "Particle name : " << ParticleName
<< " Charge : " << PDGCharge << G4endl;
G4cout << " Current trajectory has " << positionRecord->entries()
<< " points." << G4endl;
for( size_t i=0 ; i < positionRecord->entries() ; i++){
G4TrajectoryPoint* aTrajectoryPoint = (G4TrajectoryPoint*)((*positionRecord)[i]);
G4cout << "Point[" << i << "]"
<< " Position= " << aTrajectoryPoint->GetPosition() << G4endl;
}
}
///////////////////////////////////////////////
void G4Trajectory::DrawTrajectory(G4int i_mode) const
///////////////////////////////////////////////
{
G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
G4ThreeVector pos;
if(i_mode>=0)
{
G4Polyline pPolyline;
for (int i = 0; i < positionRecord->entries() ; i++) {
G4TrajectoryPoint* aTrajectoryPoint = (G4TrajectoryPoint*)((*positionRecord)[i]);
pos = aTrajectoryPoint->GetPosition();
pPolyline.append( pos );
}
G4Colour colour;
if(PDGCharge<0.)
colour = G4Colour(1.,0.,0.);
else if(PDGCharge>0.)
colour = G4Colour(0.,0.,1.);
else
colour = G4Colour(0.,1.,0.);
G4VisAttributes attribs(colour);
pPolyline.SetVisAttributes(attribs);
if(pVVisManager) pVVisManager->Draw(pPolyline);
}
if(i_mode!=0)
{
for(int j=0; j<positionRecord->entries(); j++) {
G4TrajectoryPoint* aTrajectoryPoint = (G4TrajectoryPoint*)((*positionRecord)[j]);
pos = aTrajectoryPoint->GetPosition();
G4Circle circle( pos );
circle.SetScreenSize(0.001*i_mode);
circle.SetFillStyle(G4Circle::filled);
G4Colour colSpot(0.,0.,0.);
G4VisAttributes attSpot(colSpot);
circle.SetVisAttributes(attSpot);
if(pVVisManager) pVVisManager->Draw(circle);
}
}
}
////////////////////////////////////////////
void G4Trajectory::AppendStep(const G4Step* aStep)
////////////////////////////////////////////
{
positionRecord->append( new G4TrajectoryPoint(aStep->GetPostStepPoint()->
GetPosition() ));
}
/////////////////////////////////////////////
G4ParticleDefinition* G4Trajectory::GetParticleDefinition()
/////////////////////////////////////////////
{
return (G4ParticleTable::GetParticleTable()->FindParticle(ParticleName));
}
/////////////////////////////////////////////
void G4Trajectory::MergeTrajectory(G4VTrajectory* secondTrajectory)
/////////////////////////////////////////////
{
if(!secondTrajectory) return;
G4Trajectory* seco = (G4Trajectory*)secondTrajectory;
G4int ent = seco->GetPointEntries();
for(int i=1;i<ent;i++) // initial point of the second trajectory should not be merged
{
positionRecord->append(seco->positionRecord->removeAt(1));
}
}