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geant4/source/processes/hadronic/models/low_energy/src/G4LFission.cc
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2016-06-08 15:42:07 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4LFission.cc,v 1.3 1999/12/15 14:53:09 gunter Exp $
// GEANT4 tag $Name: geant4-02-00 $
//
//
// G4 Model: Low Energy Fission
// F.W. Jones, TRIUMF, 03-DEC-96
//
// This is a prototype of a low-energy fission process.
// Currently it is based on the GHEISHA routine FISSIO,
// and conforms fairly closely to the original Fortran.
// Note: energy is in MeV and momentum is in MeV/c.
//
// use -scheme for elastic scattering: HPW, 20th June 1997
// the code comes mostly from the old Low-energy Fission class
//
// 25-JUN-98 FWJ: replaced missing Initialize for ParticleChange.
//
#include "globals.hh"
#include "G4LFission.hh"
#include "Randomize.hh"
G4LFission::G4LFission() :
G4HadronicInteraction()
{
init();
theParticleChange.SetNumberOfSecondaries(1000);
SetMinEnergy( 0.0*GeV );
SetMaxEnergy( DBL_MAX );
}
G4LFission::~G4LFission()
{
theParticleChange.Clear();
}
void
G4LFission::init()
{
G4int i;
G4double xx = 1. - 0.5;
G4double xxx = sqrt(2.29*xx);
spneut[0] = exp(-xx/0.965)*(exp(xxx) - exp(-xxx))/2.;
for (i = 2; i <= 10; i++) {
xx = i*1. - 0.5;
xxx = sqrt(2.29*xx);
spneut[i-1] = spneut[i-2] + exp(-xx/0.965)*(exp(xxx) - exp(-xxx))/2.;
}
for (i = 1; i <= 10; i++) {
spneut[i-1] = spneut[i-1]/spneut[9];
if (verboseLevel > 1) G4cout << "G4LFission::init: i=" << i <<
" spneut=" << spneut[i-1] << G4endl;
}
}
G4VParticleChange*
G4LFission::ApplyYourself(const G4Track & aTrack,G4Nucleus & targetNucleus)
{
theParticleChange.Initialize(aTrack);
const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
const G4Material* aMaterial = aTrack.GetMaterial();
G4double N = targetNucleus.GetN();
G4double Z = targetNucleus.GetZ();
// theParticleChange.SetKillSignal(1);
theParticleChange.SetStatusChange(fStopAndKill);
G4double P = aParticle->GetTotalMomentum()/MeV;
G4double Px = P*(aParticle->GetMomentumDirection().x());
G4double Py = P*(aParticle->GetMomentumDirection().y());
G4double Pz = P*(aParticle->GetMomentumDirection().z());
G4double E = aParticle->GetTotalEnergy()/MeV;
G4double E0 = aParticle->GetDefinition()->GetPDGMass()/MeV;
G4double Q = aParticle->GetDefinition()->GetPDGCharge();
if (verboseLevel > 1) {
G4cout << "G4LFission:ApplyYourself: incident particle:" << G4endl;
G4cout << "P " << P << " MeV/c" << G4endl;
G4cout << "Px " << Px << " MeV/c" << G4endl;
G4cout << "Py " << Py << " MeV/c" << G4endl;
G4cout << "Pz " << Pz << " MeV/c" << G4endl;
G4cout << "E " << E << " MeV" << G4endl;
G4cout << "mass " << E0 << " MeV" << G4endl;
G4cout << "charge " << Q << G4endl;
}
// GHEISHA ADD operation to get total energy, mass, charge:
if (verboseLevel > 1) {
G4cout << "G4LFission:ApplyYourself: material:" << G4endl;
G4cout << "A " << N << G4endl;
G4cout << "Z " << Z << G4endl;
G4cout << "atomic mass " <<
Atomas(N, Z) << "MeV" << G4endl;
}
E = E + Atomas(N, Z);
G4double E02 = E*E - P*P;
E0 = sqrt(abs(E02));
if (E02 < 0) E0 = -E0;
Q = Q + Z;
if (verboseLevel > 1) {
G4cout << "G4LFission:ApplyYourself: total:" << G4endl;
G4cout << "E " << E << " MeV" << G4endl;
G4cout << "mass " << E0 << " MeV" << G4endl;
G4cout << "charge " << Q << G4endl;
}
Px = -Px;
Py = -Py;
Pz = -Pz;
G4double e1 = aParticle->GetKineticEnergy()/MeV;
if (e1 < 1.) e1 = 1.;
// Average number of neutrons
G4double avern = 2.569 + 0.559*log(e1);
G4bool photofission = 0; // For now
// Take the following value if photofission is not included
if (!photofission) avern = 2.569 + 0.900*log(e1);
// Average number of gammas
G4double averg = 9.500 + 0.600*log(e1);
G4double ran = RandGauss::shoot();
// Number of neutrons
G4int nn = avern + ran*1.23 + 0.5;
ran = RandGauss::shoot();
// Number of gammas
G4int ng = averg + ran*3. + 0.5;
if (nn < 1) nn = 1;
if (ng < 1) ng = 1;
G4double exn = 0.;
G4double exg = 0.;
// Make secondary neutrons and distribute kinetic energy
G4DynamicParticle* aNeutron;
G4int i;
for (i = 1; i <= nn; i++) {
ran = G4UniformRand();
G4int j;
for (j = 1; j <= 10; j++) {
if (ran < spneut[j-1]) goto label12;
}
j = 10;
label12:
ran = G4UniformRand();
G4double ekin = (j - 1)*1. + ran;
exn = exn + ekin;
aNeutron = new G4DynamicParticle(G4Neutron::NeutronDefinition(),
G4ParticleMomentum(1.,0.,0.),
ekin*MeV);
theParticleChange.AddSecondary(aNeutron);
}
// Make secondary gammas and distribute kinetic energy
G4DynamicParticle* aGamma;
for (i = 1; i <= ng; i++) {
ran = G4UniformRand();
G4double ekin = -0.87*log(ran);
exg = exg + ekin;
aGamma = new G4DynamicParticle(G4Gamma::GammaDefinition(),
G4ParticleMomentum(1.,0.,0.),
ekin*MeV);
theParticleChange.AddSecondary(aGamma);
}
G4double ex = exn + exg;
// Distribute momentum vectors and do Lorentz transformation
G4Track* theSecondary;
for (i = 1; i <= nn + ng; i++) {
G4double ran1 = G4UniformRand();
G4double ran2 = G4UniformRand();
G4double cost = -1. + 2.*ran1;
G4double sint = sqrt(abs(1. - cost*cost));
G4double phi = ran2*twopi;
// G4cout << ran1 << " " << ran2 << G4endl;
// G4cout << cost << " " << sint << " " << phi << G4endl;
theSecondary = theParticleChange.GetSecondary(i - 1);
G4double pp = theSecondary->GetDynamicParticle()->GetTotalMomentum()/MeV;
G4double px = pp*sint*sin(phi);
G4double py = pp*sint*cos(phi);
G4double pz = pp*cost;
// G4cout << pp << G4endl;
// G4cout << px << " " << py << " " << pz << G4endl;
G4double e = theSecondary->GetTotalEnergy()/MeV;
G4double e0 = theSecondary->GetDefinition()->GetPDGMass()/MeV;
G4double a = px*Px + py*Py + pz*Pz;
a = (a/(E + E0) - e)/E0;
px = px + a*Px;
py = py + a*Py;
pz = pz + a*Pz;
G4double p2 = px*px + py*py + pz*pz;
pp = sqrt(p2);
e = sqrt(e0*e0 + p2);
G4double ekin = e - theSecondary->GetDefinition()->GetPDGMass()/MeV;
theSecondary->SetMomentumDirection(G4ParticleMomentum(px/pp,
py/pp,
pz/pp));
theSecondary->SetKineticEnergy(ekin*MeV);
}
return &theParticleChange;
}
// Computes atomic mass in MeV (translation of GHEISHA routine ATOMAS)
// Not optimized: conforms closely to original Fortran.
G4double
G4LFission::Atomas(const G4double A, const G4double Z)
{
G4double rmel = G4Electron::ElectronDefinition()->GetPDGMass()/MeV;
G4double rmp = G4Proton::ProtonDefinition()->GetPDGMass()/MeV;
G4double rmn = G4Neutron::NeutronDefinition()->GetPDGMass()/MeV;
G4double rmd = G4Deuteron::DeuteronDefinition()->GetPDGMass()/MeV;
G4double rma = G4Alpha::AlphaDefinition()->GetPDGMass()/MeV;
G4int ia = A + 0.5;
if (ia < 1) return 0;
G4int iz = Z + 0.5;
if (iz < 0) return 0;
if (iz > ia) return 0;
if (ia == 1) {
if (iz == 0) return rmn; //neutron
if (iz == 1) return rmp + rmel; //Hydrogen
}
else if (ia == 2 && iz == 1) {
return rmd; //Deuteron
}
else if (ia == 4 && iz == 2) {
return rma; //Alpha
}
G4double mass = (A - Z)*rmn + Z*rmp + Z*rmel
- 15.67*A
+ 17.23*pow(A, 2./3.)
+ 93.15*(A/2. - Z)*(A/2. - Z)/A
+ 0.6984523*Z*Z/pow(A, 1./3.);
G4int ipp = (ia - iz)%2;
G4int izz = iz%2;
if (ipp == izz) mass = mass + (ipp + izz -1)*12.*pow(A, -0.5);
return mass;
}