Files
geant4/source/intercoms/include/G4UImanager.hh
T
2016-06-08 15:42:07 +02:00

172 lines
6.5 KiB
C++

// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4UImanager.hh,v 1.5 2000/02/14 08:41:24 asaim Exp $
// GEANT4 tag $Name: geant4-02-00 $
//
#ifndef G4UImanager_h
#define G4UImanager_h 1
#include "globals.hh"
#include "g4rw/ctoken.h"
#include "g4rw/tvordvec.h"
#include "g4std/fstream"
class G4UIcommandTree;
class G4UIcommand;
class G4UIsession;
class G4UIcontrolMessenger;
class G4UnitsMessenger;
// class description:
//
// This is a singlton class which controls the command manipulation
// and the user interface(s). The constructor of this class MUST NOT
// invoked by the user.
//
class G4UImanager
{
public: // with description
static G4UImanager * GetUIpointer();
// A static method to get the pointer to the only existing object
// of this class.
protected:
G4UImanager();
public:
~G4UImanager();
private:
G4UImanager(const G4UImanager &right);
const G4UImanager & operator=(const G4UImanager &right);
int operator==(const G4UImanager &right) const;
int operator!=(const G4UImanager &right) const;
public: // with description
G4String GetCurrentValues(const char * aCommand);
// This method returns a string which represents the current value(s)
// of the parameter(s) of the specified command. Null string will be
// returned if the given command is not defined or the command does
// not support the GetCurrentValues() method.
void AddNewCommand(G4UIcommand * newCommand);
// This method register a new command.
void RemoveCommand(G4UIcommand * aCommand);
// This command remove the registered command. After invokation of this
// command, that particular command cannot be applied.
void ExecuteMacroFile(G4String fileName);
// A macro file defined by the argument will be read by G4UIbatch object.
G4int ApplyCommand(const char * aCommand);
G4int ApplyCommand(G4String aCommand);
// These two methods are identical. A command (and parameter(s)) given
// by the method's argument will be applied. Zero will be returned in
// case the command is successfully executed. Positive non-zero value
// will be returned if the command couldn't be executed. The meaning of
// this non-zero value is the following.
// The returned number : xyy
// x00 : G4CommandStatus.hh enumeration
// yy : the problematic parameter (first found)
void StoreHistory(G4String fileName="G4history.macro");
void StoreHistory(G4bool historySwitch,
G4String fileName="G4history.macro");
// The executed commands will be stored in the defined file. If
// "historySwitch" is false, saving will be suspended.
void PauseSession(G4String msg);
// This method is exclusively invoked by G4StateManager and the user
// must not use this method.
void ListCommands(G4String direc);
// All commands registored under the given directory will be listed to
// G4cout.
private:
void CreateMessenger();
G4UIcommandTree* FindDirectory(const char* dirName);
public:
// following three methods will be removed quite soon.
void Interact();
void Interact(const char * promptCharacters);
void Interact(G4String promptCharacters);
private:
static G4UImanager * fUImanager;
static G4bool fUImanagerHasBeenKilled;
G4UIcommandTree * treeTop;
G4UIsession * session;
G4UIcontrolMessenger * UImessenger;
G4UnitsMessenger * UnitsMessenger;
G4String savedParameters;
G4UIcommand * savedCommand;
G4int verboseLevel;
G4std::ofstream historyFile;
G4bool saveHistory;
G4RWTValOrderedVector<G4String> histVec;
public: // with description
G4String GetCurrentStringValue(const char * aCommand,
int parameterNumber=1, G4bool reGet=true);
G4int GetCurrentIntValue(const char * aCommand,
int parameterNumber=1, G4bool reGet=true);
G4double GetCurrentDoubleValue(const char * aCommand,
int parameterNumber=1, G4bool reGet=true);
G4String GetCurrentStringValue(const char * aCommand,
const char * aParameterName, G4bool reGet=true);
G4int GetCurrentIntValue(const char * aCommand,
const char * aParameterName, G4bool reGet=true);
G4double GetCurrentDoubleValue(const char * aCommand,
const char * aParameterName, G4bool reGet=true);
// These six methods returns the current value of a parameter of the
// given command. For the first three methods, the ordering number of
// the parameter (1 is the first parameter) can be given, whereas,
// other three methods can give the parameter name.
// If "reGet" is true, actual request of returning the current value
// will be sent to the corresponding messenger, while, if it is false,
// the value stored in G4Umanager will be used. The later case is valid
// for the sequential invokation for the same command.
public:
inline G4UIcommandTree * GetTree() const
{ return treeTop; };
inline G4UIsession * GetSession() const
{ return session; };
public: // with description
inline void SetSession(G4UIsession *const value)
{ session = value; };
// This method defines the active (G)UI session.
void SetCoutDestination(G4UIsession *const value);
// This method defines the destination of G4cout/G4cerr stream.
// For usual cases, this method will be invoked by a concrete
// (G)UI session class object and thus the user needs not to invoke
// this method by him(her)self.
public:
inline void SetVerboseLevel(G4int val)
{ verboseLevel = val; };
inline G4int GetVerboseLevel() const
{ return verboseLevel; };
inline G4int GetNumberOfHistory() const
{ return histVec.entries(); };
inline G4String GetPreviousCommand(G4int i) const
{
G4String st;
if(i>=0 && i<histVec.entries())
{ st = histVec[i]; }
return st;
}
// Old methods kept for backward compatibility
// inline G4UIcommandTree * GetTree() const
// { return treeTop; };
// inline G4UIsession * GetSession() const
// { return session; };
// inline void SetSession(G4UIsession *const value)
// { session = value; };
};
#endif