107 lines
2.4 KiB
C++
107 lines
2.4 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4PhysicsVector.cc,v 1.4 1999/11/23 15:00:05 gcosmo Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 class implementation file
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//
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// G4PhysicsVector.cc
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//
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// History: first implementation, based on object model of
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// 02 Dec. 1995, G.Cosmo : Structure created based on object model
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// 03 Mar. 1996, K.Amako : Implemented the 1st version
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// 01 Jul. 1996, K.Amako : Hidden bin from the user introduced
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// 12 Nov. 1998, K.Amako : A bug in GetVectorLength() fixed
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//
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// --------------------------------------------------------------
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#include "G4PhysicsVector.hh"
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G4PhysicsVector::G4PhysicsVector()
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: edgeMin(0.), edgeMax(0.), numberOfBin(0),
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lastEnergy(0.), lastValue(0.), lastBin(0),
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ptrNextTable(0) {}
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G4PhysicsVector::~G4PhysicsVector() {}
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G4int G4PhysicsVector::operator==(const G4PhysicsVector &right) const
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{
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return (this == (G4PhysicsVector *) &right);
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}
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G4int G4PhysicsVector::operator!=(const G4PhysicsVector &right) const
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{
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return (this != (G4PhysicsVector *) &right);
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}
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void G4PhysicsVector::PutValue(size_t binNumber, G4double theValue)
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{
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dataVector(binNumber) = theValue;
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// Fill the bin which is hidden to user with theValue. This is to
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// handle correctly when Energy=theEmax in getValue.
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if(binNumber=numberOfBin-1) {
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dataVector(binNumber+1) = theValue;
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}
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}
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G4double G4PhysicsVector::GetLowEdgeEnergy(size_t binNumber) const
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{
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return binVector(binNumber);
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}
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size_t G4PhysicsVector::GetVectorLength() const
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{
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return numberOfBin;
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}
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G4bool G4PhysicsVector::IsFilledVectorExist() const
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{
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G4bool status=false;
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if(numberOfBin > 0) status=true;
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return status;
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}
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void G4PhysicsVector::LinkPhysicsTable(G4RWTPtrOrderedVector<G4PhysicsVector>& theTable)
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{
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ptrNextTable = &theTable;
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}
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G4bool G4PhysicsVector::IsLinkedTableExist() const
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{
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G4bool status=false;
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if(ptrNextTable != 0) status=true;
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return status;
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}
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void G4PhysicsVector::PutComment(const G4String& theComment)
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{
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comment = theComment;
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}
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G4String G4PhysicsVector::GetComment() const
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{
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return comment;
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}
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