95 lines
2.5 KiB
C++
95 lines
2.5 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: TestEm2.cc,v 1.3 1999/12/15 14:48:57 gunter Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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// Comments
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//
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//
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// --------------------------------------------------------------
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#include "G4RunManager.hh"
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#include "G4UImanager.hh"
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#include "G4UIterminal.hh"
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#include "Randomize.hh"
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#ifdef G4VIS_USE
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#include "Em2VisManager.hh"
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#endif
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#include "Em2DetectorConstruction.hh"
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#include "Em2PhysicsList.hh"
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#include "Em2PrimaryGeneratorAction.hh"
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#include "Em2RunAction.hh"
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#include "Em2EventAction.hh"
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#include "Em2TrackingAction.hh"
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#include "Em2SteppingAction.hh"
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#include "Em2SteppingVerbose.hh"
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int main(int argc,char** argv) {
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//choose the Random engine
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HepRandom::setTheEngine(new RanecuEngine);
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//my Verbose output class
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G4VSteppingVerbose::SetInstance(new Em2SteppingVerbose);
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// Construct the default run manager
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G4RunManager * runManager = new G4RunManager;
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// set mandatory initialization classes
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Em2DetectorConstruction* detector = new Em2DetectorConstruction;
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runManager->SetUserInitialization(detector);
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runManager->SetUserInitialization(new Em2PhysicsList);
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Em2PrimaryGeneratorAction* primary = new Em2PrimaryGeneratorAction(detector);
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runManager->SetUserAction(primary);
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#ifdef G4VIS_USE
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// visualization manager
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G4VisManager* visManager = new Em2VisManager;
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visManager->Initialize();
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#endif
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// set user action classes
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Em2RunAction* RunAct = new Em2RunAction(detector,primary);
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runManager->SetUserAction(RunAct);
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runManager->SetUserAction(new Em2EventAction (RunAct));
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runManager->SetUserAction(new Em2TrackingAction(RunAct));
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runManager->SetUserAction(new Em2SteppingAction(detector,RunAct));
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//Initialize G4 kernel
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runManager->Initialize();
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// get the pointer to the User Interface manager
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G4UImanager* UI = G4UImanager::GetUIpointer();
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if (argc==1) // Define UI terminal for interactive mode.
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{
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G4UIsession * session = new G4UIterminal;
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UI->ApplyCommand("/control/execute init.mac");
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session->SessionStart();
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delete session;
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}
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else // Batch mode
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{
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G4String command = "/control/execute ";
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G4String fileName = argv[1];
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UI->ApplyCommand(command+fileName);
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}
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// job termination
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#ifdef G4VIS_USE
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delete visManager;
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#endif
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delete runManager;
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return 0;
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}
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