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geant4/environments/OPACS/include/G4oDrawer.hh
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2016-06-08 15:42:07 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4oDrawer.hh,v 1.3 1999/12/15 14:48:43 gunter Exp $
// GEANT4 tag $Name: geant4-02-00 $
//
/* +---------------------- Copyright notice -------------------------------+ */
/* | Copyright (C) 1995, Guy Barrand, LAL Orsay, (barrand@lal.in2p3.fr) | */
/* | Permission to use, copy, modify, and distribute this software | */
/* | and its documentation for any purpose and without fee is hereby | */
/* | granted, provided that the above copyright notice appear in all | */
/* | copies and that both that copyright notice and this permission | */
/* | notice appear in supporting documentation. This software is | */
/* | provided "as is" without express or implied warranty. | */
/* +---------------------- Copyright notice -------------------------------+ */
#ifndef G4ODRAWER_HH
#define G4ODRAWER_HH
#include <G4VVisManager.hh>
#include <ONode.h>
#include <OColormap.h>
class G4Event;
class G4Polyline;
class G4Text;
class G4Circle;
class G4Square;
class G4Polymarker;
class G4Polyhedron;
class G4NURBS;
class G4VSolid;
class G4LogicalVolume;
class G4VPhysicalVolume;
class G4VisAttributes;
class G4Colour;
class G4oDrawer: public G4VVisManager {
public:
static G4oDrawer* GetInstance (); // Access to private constructor.
~G4oDrawer ();
void SetWorldVolume (G4VPhysicalVolume* world);
void Draw (const G4Polyline&,
const G4Transform3D& objectTransformation = G4Transform3D::Identity);
void Draw (const G4Text&,
const G4Transform3D& objectTransformation = G4Transform3D::Identity);
void Draw (const G4Circle&,
const G4Transform3D& objectTransformation = G4Transform3D::Identity);
void Draw (const G4Square&,
const G4Transform3D& objectTransformation = G4Transform3D::Identity);
void Draw (const G4Polymarker&,
const G4Transform3D& objectTransformation = G4Transform3D::Identity);
void Draw (const G4Polyhedron&,
const G4Transform3D& objectTransformation = G4Transform3D::Identity);
void Draw (const G4NURBS&,
const G4Transform3D& objectTransformation = G4Transform3D::Identity);
// Now Follow functions for drawing a GEANT4 geometry object. Note
// that the 2nd argument overrides any visualization attributes that
// are associated with the object itself.
void Draw (const G4VSolid&, const G4VisAttributes&,
const G4Transform3D& objectTransformation = G4Transform3D::Identity);
void Draw (const G4LogicalVolume&, const G4VisAttributes&,
const G4Transform3D& objectTransformation = G4Transform3D::Identity);
void Draw (const G4VPhysicalVolume&, const G4VisAttributes&,
const G4Transform3D& objectTransformation = G4Transform3D::Identity);
void GeometryHasChanged ();
//////////////////////////////////////////////////////////////////////
// Timing messages.
void EventBegins ();
// All stacks are clear and event processing is about to start.
void EventEnded (G4Event* pEvent);
// Event processing has ended and event-persistent data is available.
void SetNode (ONode);
private:
G4oDrawer (); // Private constructor.
static G4oDrawer* fpInstance; // Pointer to single instance.
static ONode node;
static OColormap colormap;
void SetColour (const G4Colour&);
};
#endif