64 lines
2.5 KiB
C++
64 lines
2.5 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// 27/03/2004 : G.Barrand : creation.
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#ifndef HEPVis_SoStyleCache_h
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#define HEPVis_SoStyleCache_h
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#include <Inventor/nodes/SoGroup.h>
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//#include <HEPVis/SbStyle.h>
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class SoMaterial;
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class SoDrawStyle;
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class SoLightModel;
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class SoResetTransform;
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class SbColor;
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#define SoStyleCache Geant4_SoStyleCache
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class SoStyleCache : public SoGroup {
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public:
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SoStyleCache();
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protected:
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~SoStyleCache();
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public:
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SoMaterial* getMaterial(const SbColor&,float = 0);
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SoMaterial* getMaterial(float,float,float,float = 0);
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//SoDrawStyle* getLineStyle(SbLineStyle,float = 0);
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SoDrawStyle* getLineStyle(unsigned short = 0xFFFF,float = 0);
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SoLightModel* getLightModelPhong();
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SoLightModel* getLightModelBaseColor();
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SoResetTransform* getResetTransform();
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private:
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SoGroup* fMaterials;
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SoGroup* fLineStyles;
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SoGroup* fLightModels;
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SoResetTransform* fResetTransform;
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};
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#endif
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