67 lines
2.6 KiB
C++
67 lines
2.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// John Allison 26th August 1998.
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// Model which knows how to draw GEANT4 hits.
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#include "G4HitsModel.hh"
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#include "G4ModelingParameters.hh"
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#include "G4VGraphicsScene.hh"
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#include "G4Event.hh"
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G4HitsModel::~G4HitsModel () {}
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G4HitsModel::G4HitsModel ():
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fpCurrentHit(nullptr)
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{
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fType = "G4HitsModel";
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fGlobalTag = "G4HitsModel for all hits.";
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fGlobalDescription = fGlobalTag;
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}
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void G4HitsModel::DescribeYourselfTo (G4VGraphicsScene& sceneHandler)
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{
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const G4Event* event = fpMP->GetEvent();
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if (event) {
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G4HCofThisEvent* HCE = event->GetHCofThisEvent();
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if (HCE) {
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G4int nHC = (G4int)HCE->GetCapacity();
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for (G4int iHC = 0; iHC < nHC; ++iHC) {
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G4VHitsCollection* HC = HCE -> GetHC (iHC);
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if (HC) {
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for(std::size_t iHit = 0; iHit < HC->GetSize(); ++iHit) {
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fpCurrentHit = HC->GetHit(iHit);
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if (fpCurrentHit) sceneHandler.AddCompound(*fpCurrentHit);
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}
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}
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}
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}
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}
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}
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