163 lines
7.7 KiB
C++
163 lines
7.7 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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////////////////////////////////////////////////////////////////////////
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//
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// class G4MaterialPropertiesTable
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//
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// Class description:
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//
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// A Material properties table is a hash table, with
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// key = property name, and value either G4double or
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// G4MaterialPropertyVector
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//
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// File: G4MaterialPropertiesTable.hh
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// Version: 1.0
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// Created: 1996-02-08
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// Author: Juliet Armstrong
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// Updated: 2005-05-12 add SetGROUPVEL() by P. Gumplinger
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// 2002-11-05 add named material constants by P. Gumplinger
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// 1999-11-05 Migration from G4RWTPtrHashDictionary to STL
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// by John Allison
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// 1999-10-29 add method and class descriptors
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// 1997-03-25 by Peter Gumplinger
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// > cosmetics (only)
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//
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////////////////////////////////////////////////////////////////////////
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#ifndef G4MaterialPropertiesTable_h
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#define G4MaterialPropertiesTable_h 1
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#include "G4MaterialPropertiesIndex.hh"
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#include "G4MaterialPropertyVector.hh"
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#include "globals.hh"
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#include <vector>
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class G4MaterialPropertiesTable
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{
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public:
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G4MaterialPropertiesTable();
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virtual ~G4MaterialPropertiesTable();
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// Add a new property to the table by giving a key-name and value
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void AddConstProperty(const G4String& key, G4double propertyValue, G4bool createNewKey = false);
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void AddConstProperty(const char* key, G4double propertyValue, G4bool createNewKey = false);
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// Add a new property to the table by giving a key-name and
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// vectors of values
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G4MaterialPropertyVector* AddProperty(const G4String& key,
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const std::vector<G4double>& photonEnergies, const std::vector<G4double>& propertyValues,
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G4bool createNewKey = false, G4bool spline = false);
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// Add a new property to the table by giving a key-name and the
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// arrays x and y of size NumEntries.
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G4MaterialPropertyVector* AddProperty(const char* key, G4double* photonEnergies,
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G4double* propertyValues, G4int numEntries, G4bool createNewKey = false, G4bool spline = false);
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// Add a new property to the table by giving a key-name and an
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// already constructed G4MaterialPropertyVector.
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void AddProperty(const G4String& key, G4MaterialPropertyVector* opv, G4bool createNewKey = false);
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void AddProperty(const char* key, G4MaterialPropertyVector* opv, G4bool createNewKey = false);
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// Add a new property to the table by giving a key name and a material
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// name. Properties are in namespace G4OpticalMaterialProperties
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// Not possible to create a new key with this method.
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void AddProperty(const G4String& key, const G4String& mat);
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// Remove a constant property from the table.
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void RemoveConstProperty(const G4String& key);
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void RemoveConstProperty(const char* key);
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// Remove a property from the table.
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void RemoveProperty(const G4String& key);
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void RemoveProperty(const char* key);
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// Get a constant property from the table
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// It is an error to ask for a const property that the user has not defined.
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// Check if it has been defined with ConstPropertyExists() first.
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G4double GetConstProperty(const G4String& key) const;
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G4double GetConstProperty(const char* key) const;
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G4double GetConstProperty(const G4int index) const;
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// Return true if a const property has been defined by the user.
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// Despite the name, this returns false for a const property in
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// GetMaterialConstPropertyNames() but not defined by user.
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// Use this method before calling GetConstProperty().
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G4bool ConstPropertyExists(const G4String& key) const;
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G4bool ConstPropertyExists(const char* key) const;
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G4bool ConstPropertyExists(const G4int index) const;
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// Get the property from the table corresponding to the key-index or index.
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// nullptr is returned if the property has not been defined by the user.
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G4MaterialPropertyVector* GetProperty(const char* key) const;
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G4MaterialPropertyVector* GetProperty(const G4String& key) const;
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G4MaterialPropertyVector* GetProperty(const G4int index) const;
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// Add a new entry (pair of numbers) to the table for a given key.
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void AddEntry(const G4String& key, G4double aPhotonEnergy, G4double aPropertyValue);
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void AddEntry(const char* key, G4double aPhotonEnergy, G4double aPropertyValue);
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// Get the constant property index from the key-name
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// It is an error to request the index of a non-existent key (key not
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// present in fMaterialConstPropertyNames()).
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G4int GetConstPropertyIndex(const G4String& key) const;
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// Get the property index by the key-name.
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// It is an error to request the index of a non-existent key (key not
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// present in GetMaterialPropertyNames()).
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G4int GetPropertyIndex(const G4String& key) const;
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// print the material properties and material constant properties
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void DumpTable() const;
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// the next four methods are used in persistency/GDML:
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const std::vector<G4String>& GetMaterialPropertyNames() const { return fMatPropNames; }
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const std::vector<G4String>& GetMaterialConstPropertyNames() const { return fMatConstPropNames; }
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// return references to the vectors of material (constant) properties.
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const std::vector<G4MaterialPropertyVector*>& GetProperties() const { return fMP; }
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const std::vector<std::pair<G4double, G4bool>>& GetConstProperties() const { return fMCP; }
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private:
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// Calculate the group velocity based on RINDEX
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G4MaterialPropertyVector* CalculateGROUPVEL();
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// Vector of pointer to material property vectors.
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// All entries are initialized to nullptr. Pointer is not null when mat.prop. vector defined.
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// Order of entries in MP defined by enum in G4MaterialPropertiesIndex.
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std::vector<G4MaterialPropertyVector*> fMP;
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// Vector of energy-independent (i.e., "constant") material properties. We
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// need to keep track if a property is defined or not: the bool in the pair
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// is 'true' if the property is defined.
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// Order of entries in MCP defined by enum in G4MaterialPropertiesIndex.
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std::vector<std::pair<G4double, G4bool>> fMCP;
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std::vector<G4String> fMatPropNames; // vector of strings of property names
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std::vector<G4String> fMatConstPropNames; // vector of strings of property names
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};
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#endif /* G4MaterialPropertiesTable_h */
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