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geant4/examples/basic/B3/B3b/src/DetectorConstruction.cc
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/// \file B3/B3b/src/DetectorConstruction.cc
/// \brief Implementation of the B3::DetectorConstruction class
#include "DetectorConstruction.hh"
#include "G4Box.hh"
#include "G4LogicalVolume.hh"
#include "G4MultiFunctionalDetector.hh"
#include "G4NistManager.hh"
#include "G4PSDoseDeposit.hh"
#include "G4PSEnergyDeposit.hh"
#include "G4PVPlacement.hh"
#include "G4PhysicalConstants.hh"
#include "G4RotationMatrix.hh"
#include "G4SDManager.hh"
#include "G4SystemOfUnits.hh"
#include "G4Transform3D.hh"
#include "G4Tubs.hh"
#include "G4VisAttributes.hh"
namespace B3
{
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
DetectorConstruction::DetectorConstruction()
{
DefineMaterials();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void DetectorConstruction::DefineMaterials()
{
G4NistManager* man = G4NistManager::Instance();
G4bool isotopes = false;
G4Element* O = man->FindOrBuildElement("O", isotopes);
G4Element* Si = man->FindOrBuildElement("Si", isotopes);
G4Element* Lu = man->FindOrBuildElement("Lu", isotopes);
auto LSO = new G4Material("Lu2SiO5", 7.4 * g / cm3, 3);
LSO->AddElement(Lu, 2);
LSO->AddElement(Si, 1);
LSO->AddElement(O, 5);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4VPhysicalVolume* DetectorConstruction::Construct()
{
// Gamma detector Parameters
//
G4double cryst_dX = 6 * cm, cryst_dY = 6 * cm, cryst_dZ = 3 * cm;
G4int nb_cryst = 32;
G4int nb_rings = 9;
//
G4double dPhi = twopi / nb_cryst, half_dPhi = 0.5 * dPhi;
G4double cosdPhi = std::cos(half_dPhi);
G4double tandPhi = std::tan(half_dPhi);
//
G4double ring_R1 = 0.5 * cryst_dY / tandPhi;
G4double ring_R2 = (ring_R1 + cryst_dZ) / cosdPhi;
//
G4double detector_dZ = nb_rings * cryst_dX;
//
G4NistManager* nist = G4NistManager::Instance();
G4Material* default_mat = nist->FindOrBuildMaterial("G4_AIR");
G4Material* cryst_mat = nist->FindOrBuildMaterial("Lu2SiO5");
//
// World
//
G4double world_sizeXY = 2.4 * ring_R2;
G4double world_sizeZ = 1.2 * detector_dZ;
auto solidWorld =
new G4Box("World", // its name
0.5 * world_sizeXY, 0.5 * world_sizeXY, 0.5 * world_sizeZ); // its size
auto logicWorld = new G4LogicalVolume(solidWorld, // its solid
default_mat, // its material
"World"); // its name
auto physWorld = new G4PVPlacement(nullptr, // no rotation
G4ThreeVector(), // at (0,0,0)
logicWorld, // its logical volume
"World", // its name
nullptr, // its mother volume
false, // no boolean operation
0, // copy number
fCheckOverlaps); // checking overlaps
//
// ring
//
auto solidRing = new G4Tubs("Ring", ring_R1, ring_R2, 0.5 * cryst_dX, 0., twopi);
auto logicRing = new G4LogicalVolume(solidRing, // its solid
default_mat, // its material
"Ring"); // its name
//
// define crystal
//
G4double gap = 0.5 * mm; // a gap for wrapping
G4double dX = cryst_dX - gap, dY = cryst_dY - gap;
auto solidCryst = new G4Box("crystal", dX / 2, dY / 2, cryst_dZ / 2);
auto logicCryst = new G4LogicalVolume(solidCryst, // its solid
cryst_mat, // its material
"CrystalLV"); // its name
// place crystals within a ring
//
for (G4int icrys = 0; icrys < nb_cryst; icrys++) {
G4double phi = icrys * dPhi;
G4RotationMatrix rotm = G4RotationMatrix();
rotm.rotateY(90 * deg);
rotm.rotateZ(phi);
G4ThreeVector uz = G4ThreeVector(std::cos(phi), std::sin(phi), 0.);
G4ThreeVector position = (ring_R1 + 0.5 * cryst_dZ) * uz;
G4Transform3D transform = G4Transform3D(rotm, position);
new G4PVPlacement(transform, // rotation,position
logicCryst, // its logical volume
"crystal", // its name
logicRing, // its mother volume
false, // no boolean operation
icrys, // copy number
fCheckOverlaps); // checking overlaps
}
//
// full detector
//
auto solidDetector = new G4Tubs("Detector", ring_R1, ring_R2, 0.5 * detector_dZ, 0., twopi);
auto logicDetector = new G4LogicalVolume(solidDetector, // its solid
default_mat, // its material
"Detector"); // its name
//
// place rings within detector
//
G4double OG = -0.5 * (detector_dZ + cryst_dX);
for (G4int iring = 0; iring < nb_rings; iring++) {
OG += cryst_dX;
new G4PVPlacement(nullptr, // no rotation
G4ThreeVector(0, 0, OG), // position
logicRing, // its logical volume
"ring", // its name
logicDetector, // its mother volume
false, // no boolean operation
iring, // copy number
fCheckOverlaps); // checking overlaps
}
//
// place detector in world
//
new G4PVPlacement(nullptr, // no rotation
G4ThreeVector(), // at (0,0,0)
logicDetector, // its logical volume
"Detector", // its name
logicWorld, // its mother volume
false, // no boolean operation
0, // copy number
fCheckOverlaps); // checking overlaps
//
// patient
//
G4double patient_radius = 8 * cm;
G4double patient_dZ = 10 * cm;
G4Material* patient_mat = nist->FindOrBuildMaterial("G4_BRAIN_ICRP");
auto solidPatient = new G4Tubs("Patient", 0., patient_radius, 0.5 * patient_dZ, 0., twopi);
auto logicPatient = new G4LogicalVolume(solidPatient, // its solid
patient_mat, // its material
"PatientLV"); // its name
//
// place patient in world
//
new G4PVPlacement(nullptr, // no rotation
G4ThreeVector(), // at (0,0,0)
logicPatient, // its logical volume
"Patient", // its name
logicWorld, // its mother volume
false, // no boolean operation
0, // copy number
fCheckOverlaps); // checking overlaps
// Visualization attributes
//
logicRing->SetVisAttributes(G4VisAttributes::GetInvisible());
logicDetector->SetVisAttributes(G4VisAttributes::GetInvisible());
// Print materials
G4cout << *(G4Material::GetMaterialTable()) << G4endl;
// always return the physical World
//
return physWorld;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void DetectorConstruction::ConstructSDandField()
{
G4SDManager::GetSDMpointer()->SetVerboseLevel(1);
// declare crystal as a MultiFunctionalDetector scorer
//
auto cryst = new G4MultiFunctionalDetector("crystal");
G4SDManager::GetSDMpointer()->AddNewDetector(cryst);
G4VPrimitiveScorer* primitiv1 = new G4PSEnergyDeposit("edep");
cryst->RegisterPrimitive(primitiv1);
SetSensitiveDetector("CrystalLV", cryst);
// declare patient as a MultiFunctionalDetector scorer
//
auto patient = new G4MultiFunctionalDetector("patient");
G4SDManager::GetSDMpointer()->AddNewDetector(patient);
G4VPrimitiveScorer* primitiv2 = new G4PSDoseDeposit("dose");
patient->RegisterPrimitive(primitiv2);
SetSensitiveDetector("PatientLV", patient);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
} // namespace B3