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geant4/source/visualization/modeling/include/G4TrajectoryDrawByAttribute.hh
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2016-06-09 17:01:34 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id$
//
// Jane Tinslay September 2006
//
// Draw trajectories according to attribute.
//
#ifndef G4TRAJECTORYDRAWBYATTRIBUTE_HH
#define G4TRAJECTORYDRAWBYATTRIBUTE_HH
#include "globals.hh"
#include "G4VTrajectoryModel.hh"
#include <map>
class G4VAttValueFilter;
class G4VisTrajContext;
class G4TrajectoryDrawByAttribute : public G4VTrajectoryModel {
public:
// Constructor
G4TrajectoryDrawByAttribute(const G4String& name = "Unspecified", G4VisTrajContext* context=0);
// Destructor
virtual ~G4TrajectoryDrawByAttribute();
// Draw the trajectory
virtual void Draw(const G4VTrajectory& trajectory, const G4int& i_mode = 0,
const G4bool& visible = true) const;
virtual void Draw(const G4VTrajectory& trajectory,
const G4bool& visible = true) const;
// Print configuration
virtual void Print(std::ostream& ostr) const;
// Configuration methods
void Set(const G4String& attribute);
void AddIntervalContext(const G4String& name, G4VisTrajContext* context);
void AddValueContext(const G4String& name, G4VisTrajContext* context);
private:
enum Config {Interval, SingleValue};
typedef std::pair<G4String, Config> Pair;
typedef std::map<Pair, G4VisTrajContext*> ContextMap;
// Data members
G4String fAttName;
ContextMap fContextMap;
// Caching
mutable G4bool fFirst;
mutable G4bool fWarnedMissingAttribute;
mutable G4VAttValueFilter* filter;
};
#endif