212 lines
6.8 KiB
C++
212 lines
6.8 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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//
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// Created: Mar. 31, 2009 Akinori Kimura
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//
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// Scene handler to export geometry and trajectories to a gMocren file.
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//
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#ifndef G4GMocrenFile_SCENE_HANDLER_HH
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#define G4GMocrenFile_SCENE_HANDLER_HH
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#include "globals.hh"
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#include "G4VSceneHandler.hh"
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#include <fstream>
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#include "G4THitsMap.hh"
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class G4VisAttributes ;
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class G4GMocrenFile;
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class G4GMocrenMessenger;
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class G4GMocrenIO;
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class G4VSolid;
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class G4Polyhedron;
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class G4Colour;
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//-----
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class G4GMocrenFileSceneHandler: public G4VSceneHandler {
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friend class G4GMocrenFileViewer;
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public:
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//----- constructor and destructor
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G4GMocrenFileSceneHandler (G4GMocrenFile& system,
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G4GMocrenMessenger & messenger,
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const G4String& name = "");
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virtual ~G4GMocrenFileSceneHandler ();
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//----- overriding base class methods
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void AddPrimitive (const G4Polyline& line);
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void AddPrimitive (const G4Polyhedron& p);
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void AddPrimitive (const G4NURBS& nurb);
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void AddPrimitive (const G4Text&);
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void AddPrimitive (const G4Circle&);
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void AddPrimitive (const G4Square&);
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//----- explicitly invoke base class methods to avoid warnings about
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//----- hiding of base class methods.
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void AddPrimitive (const G4Polymarker& polymarker)
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{ G4VSceneHandler::AddPrimitive (polymarker); }
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void AddPrimitive (const G4Scale& scale)
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{ G4VSceneHandler::AddPrimitive (scale); }
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virtual void BeginModeling () { G4VSceneHandler::BeginModeling ();}
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virtual void EndModeling () { G4VSceneHandler::EndModeling ();}
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virtual void BeginPrimitives (const G4Transform3D& objectTransformation);
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virtual void EndPrimitives ();
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void AddSolid ( const G4Box& box );
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void AddSolid ( const G4Cons& cons );
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void AddSolid ( const G4Tubs& tubs );
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void AddSolid ( const G4Trd& trd );
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void AddSolid ( const G4Trap& trap );
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void AddSolid ( const G4Sphere& sphere );
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void AddSolid ( const G4Para& para );
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void AddSolid ( const G4Torus& torus );
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void AddSolid ( const G4Polycone& polycone ) {
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G4VSceneHandler::AddSolid (polycone);
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}
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void AddSolid ( const G4Polyhedra& polyhedra) {
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G4VSceneHandler::AddSolid (polyhedra);
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}
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void AddSolid ( const G4VSolid& solid );
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void AddCompound ( const G4VTrajectory& traj);
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void AddCompound ( const G4VHit& hit);
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void AddCompound ( const G4VDigi& hit);
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void AddCompound ( const G4THitsMap<G4double> & hits);
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void ClearTransientStore(); // Used for triggering detector re-drawing.
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//----- public methods inherent to this class
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void GFBeginModeling () ;
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void GFEndModeling () ;
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G4bool GFIsInModeling () { return kFlagInModeling ; }
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G4bool IsSavingGdd ( void ) { return kFlagSaving_g4_gdd ; }
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void BeginSavingGdd( void );
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void EndSavingGdd ( void ) ;
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void SetGddFileName() ;
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G4GMocrenFile& GetSystem () { return kSystem ; }
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const char* GetGddFileName () { return kGddFileName ; }
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private:
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//----- initialize all parameters
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void InitializeParameters();
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//----- Utilities etc.
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G4bool IsVisible();
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//
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void AddDetector(const G4VSolid & solid);
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void ExtractDetector();
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void GetNestedVolumeIndex(G4int, G4int[3]);
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private:
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G4GMocrenFile& kSystem; // Graphics system for this scene.
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G4GMocrenMessenger & kMessenger;
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G4GMocrenIO * kgMocrenIO;
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std::map<G4int, float> kModality;
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G4int kModalitySize[3];
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//std::map<G4ThreeVector, float> kModalityDensities; // key: position, val: density
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G4bool kbSetModalityVoxelSize;
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G4bool kbModelingTrajectory;
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static G4int kSceneIdCount;
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//std::vector<float *> fTrajectories;
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//std::vector<unsigned char *> fTrajectoryColors;
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G4Transform3D kVolumeTrans3D;
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class Detector {
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public:
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G4String name;
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G4Polyhedron * polyhedron;
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G4Transform3D transform3D;
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unsigned char color[3];
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Detector();
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~Detector();
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void clear();
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};
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std::vector<Detector> kDetectors;
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G4ThreeVector kVolumeSize;
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G4ThreeVector kVoxelDimension;
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std::vector<G4String> kNestedVolumeNames;
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G4int kNestedVolumeDimension[3];
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G4int kNestedVolumeDirAxis[3];
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class Index3D {
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public:
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G4int x, y, z;
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Index3D();
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Index3D(const Index3D & _index3D);
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Index3D(G4int _x, G4int _y, G4int _z);
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~Index3D(){;}
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G4bool operator < (const Index3D & _right) const;
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G4bool operator == (const Index3D & _right) const;
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};
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std::map<Index3D, float> kNestedModality;
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std::map<Index3D, G4double> * fTempNestedHits;
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std::map<G4String, std::map<Index3D, G4double> > kNestedHitsList;
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//std::map<G4String, G4String> kNestedHitsUnit;
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std::ofstream kGddDest; // defined here
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G4bool kFlagInModeling;
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// true: GF_BEGIN_MODELING has sent to gMocrenFile, and
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// GF_END_MODELING has not sent yet.
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// false: otherwise
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//
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// kFlagInModeling is set to "true"
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// in GFBeginModeling(), and to "false"
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// in GFEndModeling().
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G4bool kFlagSaving_g4_gdd ;
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G4int kFlagParameterization; // 0: G4VNestedParameterisation based geometry
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// 1: G4PhantomParameterisation
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// 2: interactive scorer
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G4bool kFLagProcessedInteractiveScorer;
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char kGddDestDir[256];
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char kGddFileName[256];
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G4int kMaxFileNum;
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};
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#endif
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